Methyl Orange
Warlord
Well, I never joined them, so I think that they don't need to be joined.
chck your export settings you migt have skin partitions set. but also this is in the trouble shooting section.
Where do I uncheck that? Funny how one little checkbox (or whatever it is) does so much![]()
when you export the nif a window with options comes up. the other way is to remove it from nifskope.
We'll always need LH makers and I do need Teacher Assistants![]()
Damn Ekmek, you've got yourself quite the little classroom going on over here. Maybe after I make all the new LHs for my mod I should move on to making units or something... I won't have anything to do.
You know I'm on LH-hiatus while I'm working on my mod. When I'm finished I'll be back to help you with these guys again. Although by the looks of it I might not need to come back! Looks like you're training an army.
see the troubleshooting section in the manual. If you dont have this section, download the updated version of it. Unweighted verticles seem to be a pretty normal problem.
Ekmek!
Here is the section from troubleshooting, I can't understand:
"The quick way is to assign everything and every mesh to a bone like a torso then export. If it exports then that good it really is a mesh."
(From Ekmek's guide, page 46)
Can you tell me what can I do?
I'm still having that problem with the invisible leaderhead. They show up at a different angle now though...How do I fix that?
OK!
Here are all the King Salamon files:
View attachment 229185
(I want to create a classical era mod, with classical era civs, and animated leaderheads, like King Salamon of Judah!)