Discussion in 'Civ6 - Strategy & Tips' started by Victoria, Oct 10, 2017.
Moderator Action: Moved to Strategy and Tips.
edit - Great work, thank you.
Np, my pleasure. I put it in general initially because it gets more views for comments and ideas but mostly done now barring some nuke testing.
Which log contains the war weariness data? I cannot find it.
Does losing a builder counts as losing a unit, for WW?
Does losing a support unit count?
The log is not created until war weariness happens. It's located in the log file, war_weariness.csv I think it is.
You are civ0 you need to work out which the other civs are, I think it's player_stats.csv lists the players in order from 0 up is the easiest way.
No, no... just units that can damage so catapult =yes
So sacrificing builders to lure enemy units out of cities is still viable strategy?
Oh yes, even with a WW it would be anyway, WW is a little weak.
Oh there it is, Player_WarWeariness.csv! I looked last night, after some AIs got into a war, and could not find it by eye or by search.
Now I start suspecting that me gaining WW is just bearable side effect for them gaining worse WW.
Last night, capturing Deli became much easier after two barbarian infantry appeared aroung it.
They help siege the city but barbs also tend to target troops above cities so it can be a mixed blessing
I'll still probably benefit more, in average.
But is there a way to know if they use Defence of Motherland?
Hover over them after selecting one of your units and look at the combat modifiers?
Is WW modifier combat modifier?
Doh, wrong card, soz.
The only way you can tell is by looking in the logs, there is a civic log that shows you what each civ has currently slotted. If you cannot find or make sense of it, let me know.
It's a little bit cheaty to check while playing a real game.
In my experience WW has always accumulated in the largest city I’ve captured if it is from a civ I am no longer at war with (particularly if that civ has been destroyed). Some WW may also accrue in a captured city of a civ which still exists or that I am still at war with. The largest WW I’ve seen is 8 (EDIT: that city's population was 25), at which point added WW spread to other cities.
I don’t recall ever getting WW in one of my native cities. Prince difficulty, huge continents.
This whole area needs testing. You can certainly get WW a lot higher than 8 and across many of your cities. It does seem to congregate more in foreign cities near battles and this matches with the parameters.
I've been stuck doing real work for 3 weeks so have not had much time but maybe at the end of this week i'll try and do some serious testing.
All I have done so far is test that at 400 WWP my city close to the action gets 1 WW so its not like its spread out. I was hoping someone else had done stuff but everything out there is anecdotal... Will post some tests here when i can.
Sorry if I'm too thick to understand this, but you write that when at war you lose 50 WWP/turn. So eventually you would lose war weariness if you are at war long enough? Shouldn't people get sick of war the longer it goes on? Any clue what the devs reasoning is? I mean, surely it's a gameplay mechanic.
Also, could you maybe change "you get -10,000 WWP" to "you lose 10,000 WWP" to be consistent. It's rather confusing this way : ) Thanks for all the effort you put into analysing the game! Love it : )
You loose 50 WW per turn when at war
You loose 200 WW per turn when at peace
I agree, they should remove to 50 but it's not the only thing wrong. Making peace against a foe with more CS means you get rid of a lot more WW. This can also be abused
Thanks a bunch : ) I can't say I understand their reasoning. Seriously would think the WWP would go up the longer you wage war... 0.o
This is a very valuable resource along with all of your other work.
Thank you, Victoria...
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