SesnOfWthr
True Believer
IHT Kinda confusing set up. Not sure why the worker is chopping forest when what we really need is some mined BG. I cancel the chop order, and send him to mine a BG. I can get the granary in 3, and I think I can swap around to get growth in four.
Without crunching the numbers, it looks like we can get 3 4-turn factories running, if we have the space to fill. That also isnt allowing for corruption though.
2950 bc (1) See the first barb camp to the NW. Man I wish we were EXP, I can see four huts right now.
2900 bc (2) MM to get granary in 1, growth in 2.
2850 bc (3) Granary -> settler. Run into a barb camp 4 tiles S of Entremont. Pop a hut far to the north, disturbing warriors. Can see some light green borders. Did we say we hoped Alex was NOT around?
2800 bc (4) Meet the Greeks. Alex is up WC, BW, and alpha, but wants everything we have for WC or BW, and wont even take that for alpha.
2750 bc (5) + 2710 bc (6) -
2670 bc (7) settler -> settler. I daresay our factory is up and running, though well have to manage it on the second turn of every cycle.
2630 bc (8) Settler and escort heading NW to take advantage of all the BGs. Pop a warrior from a hut.
2590 bc (9) Settler pair reaches their destination.
2550 bc (10) Alesia founded, start warrior. I realize that I already fumbled the factory
,but I MM to get the settler/growth next turn anyhow.
Not much to report on here. We have a pretty friendly set up in that factory fumbles can be fixed without losing a turn. We definitely need more warriors, we are already going to be short 1 next turn. Might consider building a couple 2 turn workers until we can get a few more warriors out.
Without crunching the numbers, it looks like we can get 3 4-turn factories running, if we have the space to fill. That also isnt allowing for corruption though.
2950 bc (1) See the first barb camp to the NW. Man I wish we were EXP, I can see four huts right now.
2900 bc (2) MM to get granary in 1, growth in 2.
2850 bc (3) Granary -> settler. Run into a barb camp 4 tiles S of Entremont. Pop a hut far to the north, disturbing warriors. Can see some light green borders. Did we say we hoped Alex was NOT around?
2800 bc (4) Meet the Greeks. Alex is up WC, BW, and alpha, but wants everything we have for WC or BW, and wont even take that for alpha.
2750 bc (5) + 2710 bc (6) -

2670 bc (7) settler -> settler. I daresay our factory is up and running, though well have to manage it on the second turn of every cycle.
2630 bc (8) Settler and escort heading NW to take advantage of all the BGs. Pop a warrior from a hut.
2590 bc (9) Settler pair reaches their destination.
2550 bc (10) Alesia founded, start warrior. I realize that I already fumbled the factory

Not much to report on here. We have a pretty friendly set up in that factory fumbles can be fixed without losing a turn. We definitely need more warriors, we are already going to be short 1 next turn. Might consider building a couple 2 turn workers until we can get a few more warriors out.