Ok... I guess I'll be able to play now.
War was inevitable with such little land. I'll try and get us more by getting rid of Hammi and his bowmen.
Note that as he IIRC killed one of our warriors with a bowman, he's in a GA now. A despotic one, but it will still get his production up.
1650AD [preturn]: Oops, forgot my Cultural Domination borders on... well, whatever.
Situation looks good. Except that we seem to be a little low on military... 2 archers coming next turn, though.
We'll need a couple of settlers from Berlin. Dunno when I'll be able to build some, though.
IBT: Berlin and Leipzig archer > archer.
1625AD [1]: A worker was on goto again. Please avoid goto orders that go past your turns in SG's. Thanks.
IBT: Hamburg worker > rax.
1600AD [2]: Regrouping and healing troops. Shall assault next turn.
IBT: Berlin archer > archer.
1575AD [3]: Troops start marching from Leipzig.
IBT: Konigsberg rax > spear.
1550AD [4]: Need 2 vet archers to kill a bowman, but the second one gets elite.
IBT: Lose the archer to a bowman.
1525AD [5]: Blackout.
IBT: Research writing > horseback riding. We'll be doing a lot of warring and horses are very effective.
1500AD [6]: 4 archers (2 elite, 2 vet) kill 2 spears and one bowman in Babylon. Still at least one bowman there, though.
IBT: Bowman kills archer on mountain.
1475AD [7]: Kill 2 bowmen in Babylon with 3-hp archers and take the city.
Make peace with Hammi for Ur, Ashur, 3 gold, horseback riding, mysticism. nice deal, I think.
Start researching Polytheism. We'll want monarchy for warring.
1450AD [8] - 1400AD [10]: Peacetime stuff...
An Iro settler pair is competing for the eastern settling place. Win him.
We need horses.
Good luck.
And our empire: