In my playthoughs, I've noticed it's relatively easy to raise the AC but that there aren't many controllable ways of lowering it. If Lawful Evil wants to conquer and not send to hell, perhaps more ways of getting it under control would be a good idea?
Perhaps priests could craft 'Holdmarks' inside their civ territory that reduce the AC by a certain amount but that can be popped for massive hell damage to the local terrain?
Perhaps you could add a wonder that can be built by any civ, "Shimmering Pylons", that gives the same effect that is currently granted to good civs, such that hell terrain cannot spread inside the civ who builds it? The image is of tall obelisks creating a curtain of light, on one side of which is healthy land and on the other side, not even a meter away, is hell and all it's vile ills.
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On another note, I really enjoy the concept of the Heron Throne. It'd be cool to see it enhanced to a Circle of Thrones, or the like. Being able to build one throne in a city with a palace (Civ palace, season palace or conquered palace?) that grants a specific bonus.
Examples could include
Lion Throne, granting bravery traits to units produced in it,
Throne of the Peaks, granting +1hammer to mountains and hills,
Silken Dais, granting +1culture for every plot yielding 3coin.
Perhaps priests could craft 'Holdmarks' inside their civ territory that reduce the AC by a certain amount but that can be popped for massive hell damage to the local terrain?
Perhaps you could add a wonder that can be built by any civ, "Shimmering Pylons", that gives the same effect that is currently granted to good civs, such that hell terrain cannot spread inside the civ who builds it? The image is of tall obelisks creating a curtain of light, on one side of which is healthy land and on the other side, not even a meter away, is hell and all it's vile ills.
-
On another note, I really enjoy the concept of the Heron Throne. It'd be cool to see it enhanced to a Circle of Thrones, or the like. Being able to build one throne in a city with a palace (Civ palace, season palace or conquered palace?) that grants a specific bonus.
Examples could include
Lion Throne, granting bravery traits to units produced in it,
Throne of the Peaks, granting +1hammer to mountains and hills,
Silken Dais, granting +1culture for every plot yielding 3coin.