- Joined
- Aug 12, 2010
- Messages
- 18,949
Yep, and it works both ways. The AI could drag the player into a war but the human player could also use it to drag an AI into a war. The mechanic allows for some nasty world wars. Imagine if A and B are allies and B and C are allies and D and E are allies, then if A,B or C ever DoW against D or E then automatically A,B and C will be at war with D and E. It could make for some exciting games. I imagine it might also encourage civs to form alliances. If A and B join an alliance then C might get nervous that A and B are planning a joint attack so C might either try to join A or B in an alliance or try to ally with D to have someone to protect him.
I do wonder how making peace will work with alliance. If I make peace and the others don't, then presumably my alliance would force me back into the war. Will all sides get a chance to agree to a peace at once? At least, I hope this new mechanic will fix the bug of perpetual war when 2 AIs DoW you.
And if you have two allies who go to war against each other, which side are you dragged in on?