@BiC + Seraiel
As for Currency after Construction, I do see the many perks of it and this is my first game that I have not gone for Currency ASAP (I think it's one of the most important techs in the game, if not the most), but my logic was that if I could get to Construction 10 turns earlier, I'd be able to war quicker which would speed up my longer term game.
In hindsight, I still think it worked out well because I was able to trade for Currency and Alphabet and get MC and some other early techs off Shaka for peace. The war against Shaka, SB and Monty cost me 35 elephants and 21 catapults in total to get 14-16 cities or so. 10 turns later, I would probably have needed significantly more units and Shaka would have declared on me and I'd be lacking the units to defend myself and then attack him.
Would currency first have worked out better? I think NOT in this particular instance, but there's only one way to find out.
I may go back and try a replay from that point if I have a save.
As for Currency after Construction, I do see the many perks of it and this is my first game that I have not gone for Currency ASAP (I think it's one of the most important techs in the game, if not the most), but my logic was that if I could get to Construction 10 turns earlier, I'd be able to war quicker which would speed up my longer term game.
In hindsight, I still think it worked out well because I was able to trade for Currency and Alphabet and get MC and some other early techs off Shaka for peace. The war against Shaka, SB and Monty cost me 35 elephants and 21 catapults in total to get 14-16 cities or so. 10 turns later, I would probably have needed significantly more units and Shaka would have declared on me and I'd be lacking the units to defend myself and then attack him.
Would currency first have worked out better? I think NOT in this particular instance, but there's only one way to find out.
