4000: Move warrior 1SW and Settler 1W to plains hill to reveal a little more. Find pigs and wine. In place means +1 production and one less wasted flood plains but no fresh water or wine. Decide to settle on hill, faster prod and we're expansive anyhow. FPs are also great early for financial civs.
Start worker and Agriculture, both eta 10.
3680: Meet Hannibal and Joao so both are fairly close.
3560: Worker & Ag finish, start on Warrior and BW. Discover Carthage 11 tiles away.
3360: Hannibal founds buddhism.
2960: Bw finishes start on Hunting (Holkans and cheaper AH). I find copper close to Hannibal.
2760: Hunting finished start on AH. Build more warriors and grow to size 4 (I really need to try out another start routine sometime heh).
2600: Settler finishes, I move towards the copper.
2440: Beats Hannibal to copper by 2 turns.
2360: Ah finishes start on TW.
1960: Second expansion to block Joao a bit. He could have beat me to it by 1 turn but luckily put a city closer to his capital instead.
1920: TW-> Pottery
1840: Hannibal completes TGW.
1360: My economy tanks a bit after second expansion so Pottery comes slow. Start on Fishing with intention of getting sailing and hook up 4th city faster.
1080: I was a bit slow in settling my 4th but both Hannibal and Joao seems to have taken a break at the same time, was a little risky though.
Finish Fishing and start on Writing. Should have gone Writing directly but miscalculated research vs build times and discover I want libraries soon.
975: Joao has me a little worried with aggressive settling and leaving me behind in power rating.
925: Hannibal finishes The Pyramids, also in Carthage. Looking juicy..
800: Finish Writing, start on Sailing followed by Masonry (to hook up marble early for the commerce mostly, unsure if it was the right move).
My plan is to stay at 4 cities and tech rapidly and go for Elephants and Catapults and dow someone.
625: Hannibal asks me to convert to Buddhism and I accept. I didn't adopt Buddhism when it spread, partly hoping for this scenario and partly in case Joao got a different religion.
Masonry finishes start on Aesthetics. (Both Joao and Hannibal have good land and Hannibal has Pyramids so I hope one of them gets Alphabet to trade since I'm going for TGL to utilize my marble hookup).
525: Joao gets Alphabet, great.
350: After finishing Aesthetics and putting 2 turns into Alphabet I trade for it with Joao. Then I trade for IW with Hannibal and discover a source of iron within Mutal's BFC, vindicated in moving!

Start on Polytheism.
300: Finish Poly, start on Lit. My cities have gotten all infrastructure at this point and are building various wonders all around for cash.
200: Joao completes GLH in Lisbon. Another juicy capital on my landmass..
175: Finish Lit, start on Math. GS is born and settled in Mutal. I only put 1 turn into maths here to trade for it later, then start on HBR.
125: Hannibal asks for Litterature, I give it to him. No risk in losing TGL with 2 turns headstart, marble hookup and chopping.
I discover a second source of copper at my copper city, definitely HE-material.
100: Joao threaten for Poly, sure thing.
75: GG born abroad.
50: HBR finish and I have 1 turn left on TGL. I trade Lit to Joao for rest of Maths and start on Construction.
I decided to pause here, I'm moving toward army buildup. The question is whom do I attack? Joaos land is a little less hilly and cultured but he's got more cities and troops overall I think. Pyramids in Carthage, GLH in Lisbon.
Hannibal likes me more than Joao, perhaps I can get him to friendly with a little luck to secure my back?
Also, I have 1 turn left on SOZ, should I finish it to ensure Hannibal or Joao doesn't get it (they both have ivory) or should I cash in for gold? I won't need much gold to finish Construction but it's always nice to have.
Screenshot of empire: