v2.0 is ready to download now. It's roughly 42MB to download.
>> Download <<


Let me know if anything needs fixing.
This doesn't include any special terrain features like coral, that will be an optional upgrade later on.
>> Download <<


Spoiler Changelog :
2.0
- Fixes CTD with grid button.
- Fixes problem with the tundrablend.dds (thanks R8XFT)
- Fixes the alpha channel on Joao. (thanks ten_yen)
- Improves grass and plains using seZ's textures from Fury Road.
-Improves a lot of the detail textures, I have used some from Colonization and made some new ones for the grass and desert textures.
- Ocean and coastal tiles are now easier to differentiate.
- Adds a new variety of trees to the temperate areas.
1.2
- Improves some resource graphics.
- Updates some leaderheads skin tones.
- Some other minor updates.
1.1
- Fixes "coastal" viewport graphics in Civilopedia
- Changes plains terrain to make it easier to differentiate them from the grassland terrain.
- Some other minor updates.
- Fixes CTD with grid button.
- Fixes problem with the tundrablend.dds (thanks R8XFT)
- Fixes the alpha channel on Joao. (thanks ten_yen)
- Improves grass and plains using seZ's textures from Fury Road.
-Improves a lot of the detail textures, I have used some from Colonization and made some new ones for the grass and desert textures.
- Ocean and coastal tiles are now easier to differentiate.
- Adds a new variety of trees to the temperate areas.
1.2
- Improves some resource graphics.
- Updates some leaderheads skin tones.
- Some other minor updates.
1.1
- Fixes "coastal" viewport graphics in Civilopedia
- Changes plains terrain to make it easier to differentiate them from the grassland terrain.
- Some other minor updates.
Let me know if anything needs fixing.
This doesn't include any special terrain features like coral, that will be an optional upgrade later on.

I should have a first release for this soon.
Do the trees look a little more spaced out than usual, or am I imagining this? One thing though - the peaks don't have any snow on them - is this the same for the peaks in the artic regions? I also checked out your main mod, quite a huge project you're undertaking. 
There was something in the XML I had to change.