Interna Universo II [SIGN-UP THREAD]

United Korean Nation
조선민족연합


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Claims:
Spoiler :
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Government Ideology: Directionist Fascism
Power Base: Military
Legitimacy: Appointed
Economic Liberalism: 2%
Centralization: Unitary

Abridged History:
After the Third World War a new Korea rose out of the ashes of destruction. The once great centre of economy and modern technology that was South Korea had collapsed, and in the North beloved leader Kim In Young had taken to the bunkers under Pyongyang as also his country fell to the dangers of this new world. North Korean General Jin Seung Ri saw this abandonment of the Korean people as a disgrace and with the loyal men and women of the Korean People's Army behind her she staged a coup, declaring herself Lady Protector of Pyongyang and All Korea effectively ending the century-long reign of Eternal President Kim Il Sung.

For the first 75 years of its existence, Jin Seung Ri's new "All-Korean" state controlled not much more than the Pyongyang metropolis but it was built on a rigid structure of military order and discipline which kept the city safe and stable, along with the adoption of a new state ideology called the Korean Way. The Korean Way is the evolution of Juche from a formerly socialist personality cult to outright fascism. At its core, directionism is an integral part of the Korean Way as it is the duty of the Korean people to uphold its supremacy through genetic perfection.

It was in the 2150s that the Pyongyang regime began its agenda of true unification by reconquering the Korean homeland. The military struck at the heart of alleged rebellions throughout the Korean peninsula, or at least that was the official government line, and slowly took control of one Korean province after the other. Pyongyang became a haven for genetics research as there were little to no limits on the use of human test subjects in government-funded labs, many of these subjects being alleged rebels taken as war prisoners. In 2169 after the incorporation of Jeju, Lord Protector Kye Chun Yung became the first leader of a United Korean Nation.

The United Korean Nation is now lead by Lady Protector Kye Jeong Sook, niece of Chun Yung, and her government headed an aggressive campaign to reclaim historical Korean lands to the northeast in 2187. Many believe that she is now eager to "reclaim" more land for the Korean people and that this first campaign was merely a show of her military strength.

Description of Society:
The Korean society is built around a sense of community before the individual, an idea strongly enforced by the policies of the Korean Way. Socially Koreans live within a strict hierarchical system based on their military rank, as every citizen over the age of 17 is a military employee. This does not mean every Korean works as a soldier, but the Korean constitution prohibits private enterprises which means all businesses are owned by the government, and by extension that means the military. Every Korean is however required to do at least 5 years of active duty in the Korean Armed Forces.

-more to come-
 
Map with Pacific added. You were reeaaaaallllly over fifty so I limited it to the 50 hard. Feel free to rearrange your claims as you wish from here.

Some NPCs.

Country Name: Western Confederation
Government Ideology: Nortonism (Federation + Separatism)
Centralization: Coalition
Power Base: Corporate
Legitimacy: Elective
Economic Liberalism: 90%
Description: The Western Confederation is a coalition of several major polities: California, Nevada, Deseret, Arizona, and Great Cascadia. The coalition formed in the the 2160s to foster economic cooperation and trade among the several like-minded polities, who share democratic ideologies. The de facto capital of the Western Confederation is Las Vegas.

Country Name: Republic of Patagonia
Government Ideology: Federal Technogaianism
Centralization: Confederation
Power Base: Administrative
Legitimacy: Elective
Economic Liberalism: 75%
Description: The Republic of Patagonia formed in the 2150s as a bloc against the dictatorial Argentina and Chile. The Republic of Patagonia draws its ideological core from Brazilian ideology.

Country Name: Argentine Republic
Government Ideology: Neo-Peronism (Fascist, Socialist)
Centralization: Hegemony
Power Base: Corporate
Legitimacy: Appointed
Economic Liberalism: 60%
Description: The Argentine Republic’s government came to power in the late-2040s under the auspices of Neo-Peronism, a political ideology modernizing the Peronism of the 20th century. During the Third World War, Argentina’s government suffered the usual problems, coupled with the problems of the Third World War, resulting in a general collapse of the state as it descended into civil war. It lost its southern provinces fairly rapidly.

Country Name: Chile
Government Ideology: Republican Fascism
Centralization: Unitary
Power Base: Military
Legitimacy: Hereditary
Economic Liberalism: 60%
Description: Chile has been ruled by a military junta for nearly fifteen years now. For decades, the military’s power in the democratic country had been on the rise, with nepotism ruling the day by 2175. The president is also the supreme commander of the armed forces.

Country Name: Rio Grande do Sul
Government Ideology: Monarchist, Socialist Technogaianist
Centralization: Unitary
Power Base: Administrative
Legitimacy: Elective
Economic Liberalism: 30%
Description: Rio Grande do Sul is a radical conception of Brazilian technogaianism. Opposed to the relatively democratic Brazilian Technogaianism is Rio Technogaianism under which there is little private economic activity. However, Rio Technogaianism has elevated the idea of a president being improved by an Assembly of Stewards, who act as the legislative body in the country.

Country Name: Conglomerate of Bolivia
Government Ideology: Neo-Imperialist Republican
Centralization: Hegemony
Power Base: Corporate
Legitimacy: Elective
Economic Liberalism: 90%
Description: The Conglomerate of Bolivia is ran by an informal network of powerful corporations that enjoy widespread privileges in the country. While nominally an elective democracy, corporate “get out to vote” campaigns often run hand-in-hand with charitable handouts “encouraging” poorly educated workers to vote for a preferred candidate.

Country Name: Southern African Development Community
Government Ideology: Federalist
Centralization: Confederation
Power Base: Administrative
Legitimacy: Elective
Economic Liberalism: 75%
Description: The Southern African Development Community is headquartered in former Botswana. The SADC formed long before the Third World War, but its importance increased in the waning years as countries in the region scrambled for mutual support and survival.

Country Name: West African Conglomerates
Government Ideology: Visionary Republicanism
Centralization: Coalition
Power Base: Corporate
Legitimacy: Appointed
Economic Liberalism: 100%
Description: The West African Conglomerates is the name given to a polity formed by a number of self-ruling corporations.
 
Yeah, I suspected that might happen. Changed my nation to Korea instead because I didn't feel like messing around with Pacific islands, edited sign-up post to reflect this.

In that case, here is the map.

Also buh-bye Pacific islands.

Edit: If you guys want, give your leaders a name. If you don't, that's fine. I'll name them.
 
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Country Name: Republic of Pambazuka
Flag:
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Government Ideology: Federalist Assimilationist Technogaianism
Power Base: Administrative
Legitimacy: Elective
Centralization: Federation

Economic Liberalism: 50%

Abridged History: Despite climate change, regional unrest and terrorism the region of East Africa remained a growing and democratic region. During the wars the region was able to slowly able to gain control of its national resources from foreign multinational corporations and even began to repair some of the environmental damages of climate change. East Africa kept a neutral foreign policy becoming a safe haven for investments and technological development.

Description of Society:
Pambazuka is a family based communalist society. Despite urbanization and technology the basic unit of people's lives are the family and the village. During the past one hundred years Islam, Christianity and the Animist religions have blended into a polytheistic version of God and various Saints and Teachers for specific issues. English and Swahili are the languages of government and higher education but locals also speak local languages. Elders are respected and usually consulted in major decisions.

Economy
Strategic industries such as Mining, Energy Production, Finance and Defense are majority owned by the state. Smaller businesses are free to produce and market as they wish. The state actively monitors corporations with over ten thousand employees to prevent monopolies or oligarchies in specific industries.

Government
The smallest political unit is the Commune with one commune per one hundred thousand citizens. A commune may be a rural district of multiple villages or a urban neighborhood. Each commune elects three representatives to the state assembly. A state is composed of fifty million citizens and handles most of the day to day affairs such as law enforcement and health care. Each state elects five representatives to the National Assembly. The National Assembly handles relations between states such as infrastructure, law enforcement, justice and foreign relations. The National Assembly elects the Prime Minister usually from the majority party and a President who represents the country abroad.

Current President: Christabelle Alexandra Hartell
 
@Sone some suggestions on NPCs as is:

-The American Southwest is pretty cramped, maybe move Nortonia a bit more to be oriented on the Northwest (Jefferson as an alternate ideology to Norton)

-The Middle East, Eastern Europe, and Siberia are noticeably bare, and could use some NPCs. Indochina, Indonesia and Straylia could use some too
 
They're probably bare because everyone there is either ded, living out nuclear apocalypse, or killer robots.
 
@Sone some suggestions on NPCs as is:

-The American Southwest is pretty cramped

That was intended.

-The Middle East, Eastern Europe, and Siberia are noticeably bare, and could use some NPCs. Indochina, Indonesia and Straylia could use some too

I'm at my NPC:Player Ratio limit. Adding anymore, I feel, adds more work on my end than actual benefit to the game.
 
Work on the main body of the update has started. Please finish your sign-ups if not finished, or join if considering.
 
Iskhod Corporation: the largest of the three remains of the New Genesis Corporation and the most powerful corporation within the CCC, this company continues the traditions in genetic and cybernetic engineering. In addition the company has expanded its R&D to healthcare and biological warfare developments.

Zhulk Corporation: one of the largest companies in the CCC, specialisign in military hardware in addition to genetic and cybernetic engineering with an emphasis on warfare. Have grown in rivalry with the Iskhod Corporation in influence in the Conclave Council and in genetic research.

Azerov Enhancements Incorporated: one of the largest joint genetic-cybernetic corporations, with international cybernetic-genetic clinics aboard.

Libo Rassvet Incorporated: one of the three remains of the New Genesis Corporation, this company combines its genetic and cybernetics with additional taking into mechanical instruments such as factory equipment and recycling tanks. They also a exporter of agricultural goods, including "pork."

Genezis Co-operative: the smallest of the three remains of the New Genesis Corporation, this company is specified in genetic and environmental engineering.

Osborn Financing International: the largest banking group in the CCC.

Noskov Unlimited: specialist in robotics and cybernetics, especially in provision of police drones.

Nadeyus’ Vesnoy Company: a general R&D company that in its interests in robotics and media have gone to be one of the more extortive corporations.

Morevna Unlimited: a weapons plus auto-mobile design and production company, famed for the development of the Ivan class assault rover.
 
Finally providing some info for my faction (same map as shown before).

Country Name: The Arctic Accord

Flag:
Spoiler :
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Government Ideology: Political - Oligarchic Libertarian Separatism, Religious - Postapocalyptism (see description below), Transhumanist - Visionary Thought and Terraformism (see description below).

Political Ideology description: The Arctic Accord is a loose coalition of multiple monopolises (self-sufficient isolated cities), connected together by the need to trade, share and exchange various aspects of knowledge, industrial production, and gene pool between each other. While monopolises differ in terms of laws, individual freedoms, and economic practices, the Accord in general is characterized by extreme level of independence of its components, be they corporations, private military forces, communes, or social cybernetworks. Such competitive and decentralized social format counterbalances the Accord’s isolation from the rest of the world, and provides Arcticans with enough social dynamism to protect their social institutions from degeneration.

Religious Ideology description: Religion and spirituality never played an important role in the life of the Arcticans. The only exception to this was the development of romantic retrospecticism in post-WWIII Greenland, which was not too dissimilar to the trend that affected other Scandinavian societies after the global catastrophe. As the Greenlandic culture gradually reconnected with its ancient Viking roots, some paganistic sects in Nuuk started to compete in analyzing the spiritual side of the WWIII and collapse of the global civilization. This religious competition eventually led to a fusion of several most prominent sects into what became known as the Postapocalyptist movement. They argued that the WWIII could’ve been what was known to the ancient Norse as the Ragnarök (or the Armageddon, for those who were more familiar with the Judeo-Christian tradition). Yet, the Day of Judgement did not bring the world to an end, and humanity obviously endured. Perhaps, the postapocalytists argued, civilizational collapse, global catastrophes, epidemics and famines are just natural milestones of our development as a species. Perhaps, instead of living in fear of the next Ragnarök (or being naively oblivious to its approach), we must prepare for it as our Manifest Destiny. This strange fusion of fatalism and undying optimism eventually found plenty of supporters in various monopolises of the Arctic Accord and today is probably the most popular direction of spiritual thought in the coalition.
Spoiler :
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Postapocalyptist priest, Nuuk monopolis

Transhumanist Ideology description: Tracing its origins to various corporate communities engaged in resource exploitation of the Arctic, the Accord is naturally technocratic. Visionary Thought is quite popular, as relatively low population and high industrial output allow almost any citizen to modify his or her body with various cyberimplants. Directionism, on the contrary, is viewed very negatively after a number of particularly pro-eugenic isolated monopolises vanished along with most of their population, having become victims of genetic experiments gone wrong. Meanwhile, hostile ecologic environment and dependence on various machines for survival has pushed Arctic transhumanist thought in another unique direction. Labeled as “terraformism,” this futurist philosophy is closely intertwined with religious postapocalyptism and is based on the assumption that adaptation to natural environments is an inherently flawed survival strategy, as it makes civilization dependent on the whims of nature. Instead, humanity should actively terraform the planet in order to reach desirable climatic conditions. Major ideologists of terraformism admit that thoughtless manipulation of natural processes could indeed be damaging for humanity even more than for the environment. However, they still find that the pros of a scientifically viable terraformation outweigh the cons of possible mistakes.
Spoiler :
latest

Monopolis of Pevek in Chukotka (most of population is Chukchi, with a Russian minority)

Power Base: Corporate. The Arctic Accord is a decentralized corporate state, with even its military capabilities being for the most part outsourced to private armies.

Legitimacy: Elected. The legislative branch of power is represented by the Board of Directors that consists of 360 CEOs and managers of the most influential companies and corporations. 15 Assessors are elected from among them every year to lead the executive branch of power. Due to widespread use of informational technologies, elections are very streamlined and fluid and happen on annual basis. Judicial branch is almost entirely located on municipal level, with each monopolis having its own legal system, with very few coalitional laws existing above them.

Economic Liberalism: 98%. Almost entirety of Arctic economy is driven by private or corporate efforts, with taxation mostly staying on municipal level. When the government does need to generate some economic effort, it tends to outsource its projects to corporate conglomerates via contracts.

Abridged History: In the late 20th century the North Pole was rapidly becoming a major attractor of economic activity for various resource-oriented corporations from Russia, Canada, the USA, Great Britain, Denmark, and Norway. This led to migration of well-paid work forces to rapidly expanding northern cities, which, in turn, created a dynamic market for pharmaceutical, medical, cybernetic, nautical, and other high-tech corporations. Gradual globalization of world economy turned the Arctic Circle into a supranational entity that found itself relatively unscathed during the WWIII. Collapse of the global community cut the major source of wealth and even basic goods for the isolated polar communities. Some communities tried to migrate south to never be seen again. Those that stayed chose to fully restructure themselves to become self-sufficient closed communes (monocities) that treasured their scientific knowledge and productive capacities as their guarantee of survival. Gradually, some of them achieved almost total autarchy and started to explore the Arctic in search of humanity’s remnants. Eventually monocities of the Arctic shores established contact with each other. Mutual suspicion and paranoia ended up being counterbalanced by the need of scientific, industrial, and genetic exchange. New Arctic civilization was discovering itself.

In the middle of the 21st century, a series of Polar Wars took place between the Novaya Zemlya Archipelago Union (Russian-speaking militarized community) and the Yukon Conglomerate (Canadian corporate cartel with major presence of First Nations within its population). Both monocities found many allies among other Arctic communities and turned the North Pole into their battlefield. Novaya Zemlya eventually turned the tide of the conflict to their favor, but fell victim of their own diplomatic blunders. Ultimately, the Yukonians successfully played on the Novozemelian sense of military pride and “submitted” themselves and the rest of their alliance to the victors, while effectively keeping almost full economic and political independence. As the Arctic Accord was established and grew into a nation in its own right, military dominance of the Novaya Zemlya started to lose its significance, until the Archipelago Union eventually became just another member of the coalition. As of today, not a single monopolis or corporation has enough power to claim leadership in the Accord, with seats roughly equally distributed between all major corporations and regions.

Description of Society: Almost the entirety of the Accord’s population lives in monopolises located along the shores of the Arctic Ocean. Some outposts can be found deeper inland, but even those are surrounded by frozen tundra wasteland. Each monopolis can produce its own agricultural goods through vertical hydroponic solutions and in-vitro meat farms (needless to say, GMO products are widespread). Energy is generated mostly through renewable sources, using thermal, wind, and wave power production, although several overpopulated monopolises in Siberia have to resort to nuclear power for that matter, making them dependable on uranium mines found in the Siberian Traps. Industrial output is heavily based on the advanced 3-D printing technology, with materials ranging from natural and rare metals to artificial carbon-based ceramics and plastic. High-tech heavy industry production used to be prevalent before and during the Polar Wars, but signing of the Arctic Accord created a sky-rocketing market for various consumer goods, since monopolises started to trade with each other and could exchange surplus of goods uniquely produced in each particular monopolis for the surplus of wealth and other exotic goods from other Arctic regions. Limited resources and size of each monopolis means that only a limited number of manufacturing lines can run there, so each monopolis has something more or less unique to sell, and even similar types of trade goods from different regions may range significantly in terms of features and quality.
Spoiler :
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Monolopis of Eurica (mostly Canadian population), the home of the Arctic stock exchange

Cybernetworking and interacting with informational technologies comprises a significant part of life of an average Arctican. Monocities are connected into a network known as the Omninet via a web of undersea cables. Almost all banking, administrative and political activity is enacted through online presence, and cybercrime is also much more common than the physical one. Even in everyday life, people tend to use augmented reality simulators in order to add some style and color to the bleak labyrinths of their cities.

Cybersports are the main attraction, with the most prestigious (albeit, rather elitist) being an annual cybersecurity war game between major cybersecurity corporations' teams (winners get a lucrative year-long government contract for cyberwarfare and law enforcement). Surrogate immortality through digitation of one’s personality is available to only a few members of Arctic elite.
Spoiler :
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xxx/lUCid\xxx, a tree times winner of the Arctic cyberwargame cup and the most highly paid web interceptor in the league as of 2193

Healthcare is universal and is mostly based on nanosurgery, advanced pharmaceutics, and cyberimplants. Epidemic diseases are practically nonexistent, although at a cost of very weak immune system among general population. Genetic diseases are common due to a small gene pool, and inbreeding is not unheard of. In order to combat this, lottery-based migrations and sperm-bank exchanges are enforced between different regions, and Greenlanders have recently proposed another solution (pseudo-archaic, as everything about their culture): raiding the remnants of humanity for their gene pool.
Spoiler :
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On the venues of Chatanga monopolis implantation is as much a body improvement as a fashion statement

Transportation inside monopolises is mostly based on public monorails. When venturing into the tundra, geological and military expeditions tend to use aerosani, all-terrain buggies, and heavy hovercraft (ranging from light armor vehicles to gigantic marine desant ships based on pre-WWIII Russian hydroplanes), which also provides Arctic military with exceptional amphibious assault capabilities.
Spoiler :
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Heavy assault hydroplane “Beluga,” Wrangel monopolis

On the rare occasions when transportation of large cargo is required over land routes, lumbering “tundra crawlers” can be utilized, which are essentially short all-terrain armored trains. They may be supported by snow scooter reconnaissance infantry and gunship drones.
Spoiler :
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Tundra crawler “Admiral Nesterenko,” Murmansk monopolis

Infantry technologies mostly revolve around use of snow scooters and jet packs for transportation of individual soldiers, with light troikas and hovers being utilized as IFVs. Individual weapons range from light railgun rifles to smart missile anti-tank systems. Augmented reality is widely used to provide soldiers with tactical information and terrain orientation. Larger than human size mechs are practically never used, since they become very easy targets on an open terrain.
Spoiler :
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Light recon squad of the Alaska Joint Task Force

Military aircraft ranges from vertical-takeoff all-purpose fighters to heavy aerial assault gunships “troikas” (after the Russian word “troika,” meaning “the number 3” and “sleds pulled by three horses,” also hinting at the ability of the gunship to perform “3-D maneuvering”).
Spoiler :
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IFV troika of the Joint Yukon Task Force, southern camouflage color scheme

Civilian aircraft is based on hypersonic high altitude aircraft, but is employed relatively rarely due to a number of atmospheric phenomenon, including the polar lights. Limited distance air delivery is performed by high-tech airships, in order to preserve fuel.
Spoiler :
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Arctic cargo airship “Yggdrasil” of Ilulissat monopolis

Marine transportation is probably the key area of technical expertise for the Arctic Accord. Short distance cargo delivery is performed along coastal routes by nuclear icebreaker ships of various sizes. Intercontinental long range trade is done using nuclear cargo submarines capable of crossing the Arctic under the ice cap. In case of emergencies, a number of shaft stations is established across the Arctic ice cap, providing the undercap submarines with opportunities to dock, repair, replenish supplies, and, if needed, evacuate to the surface.
Spoiler :
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Arctic passanger/cargo submarine “Poseidon Dawn” of Point Hope monopolis

Long-range naval operations are mostly based on use of submarine fleet that includes kamikaze drone torpedoes, fast attack nuclear submarines, undersea battleships, and even several multirole submarine air carriers.
Spoiler :
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Submarine air carrier “Bratya Laptevy,” pride of the fleet of the Severnaya Zemlya enclave
 
Right, since I'm four pages into the update, I'm just going to lock sign-ups tonight. After that point, existing sign-ups can not be edited and new sign-ups will not be accepted until the first update.

As always, don't blame me; blame RNGesus.
 
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