robboo
Deity
We wouldnt have to stop every few weeks if people played by the rules and did not commit such blatant DM's.
before you throw stones....your team DM'd me prior to this. I dint raise hell because I did not see any "aggressive" move. FR and sonny both did a Dm early in the war...chariots dont move 3 tiles in one turn nor do they move 2 tiles through forest. AGAIN...it didnt matter because all I was doing was pressing enter. BOTH of these instances were during civstats outages.
IF we are going to have a rule it needs to be clearly defined. There seems to be multiple definitions of what a DM is.
I agree that the fair reload would be at the noted turn rollover and allow Sonny to go before BCLG100 as he had when BCLG troops came close enough to be visible and to continue to go first in the turn until such a time as the battle between BCLG100 and Sonny is resolved.
Thats not the rule..the rule is after 9 hours have passed(I rather 12 hours) its free for the opponent to DM by playing their turn whether the opposing civ played or not.
post 9...
POINTS OF INTEREST:
I think the best rule for this is that double moves in wartime are disallowed; and a 9 hour window for defense against the double move following notification should be used. CivStats does not work with BtS, so monitoring to see a double move is not possible except for the host. OverLoad is expected to come up with CivStats for BtS but there is no deadline for this.
Therefore...if Sonny doesn't play in the first 9 hours of the turn...BC can play regardless if its a Dm or not. Whiplash is that correct. We need this point confirmed