Communisto
Condottiere
excellent idea, start this at once
But can I reserve a spot?
This, to a certain extent, solves a major problem with NESing: conflict; very few wars last more than a few years, let alone several hundred.
excellent idea, start this at once
I rather like this concept, but to address RoddyVR's concerns, how about not using the world map at all, and instead make up your own pangea map?
I would love to join - but school may murder me.

But I will not abandon you - lest you forget me again..
das said:Okay, time to stirr up some interest, including a bit of controversy. Here are the points on which I need some assistance:
1) The rules. Its obvious that I should revise them greatly, or perhaps even make new rules from the scratch, or just steal NK's ones. Any other ideas?
2) The players. Now, I would hate to do it, but I might have to limit the amount of players, to ensure that only the trully dedicated ones participate. I don't want anyone who would join in and then send no orders this time. But should I actually limit the players? And if so, at which number?
3) The empires in BT. As was brought up before, supposedly I will only wreck great empires in the IT. But there might be exceptions, and besides, not a lot of players would be glad to learn that their nation was self-isolated for some time, went through a bloody civil war, or generally has growing corruption and/or is stagnating. I will probably have to do those things, for the sake of realism, and to make a better set-up for the IT. So this could be considered a warning. And note that I guarantee that I will NOT do it just like that, but with realism in mind, and IF you could persuade me that what I did to your empire can't be happening I will alter it to a more acceptable form. But only IF.
4) Civilized zones. Okay, basically, I am going to seriously limit the early civilization placement areas. As said before, if you could persuade me that your civilization could exist even though its outside of the civilized zone, it will be in. But only if. Generally, civilized zones will expand, based somewhat on player actions.
5) I forgot what else, but I'm sure there's something.

das said:Lets face it - (much of) 5th century BC is less interesting then, for instance, the short period of 336-323 BC. And yet, by the rules of standard Fresh Start NESes, one turn is supposedly enough to cover 5th century or 4th century alike.
. Just trying to keep NES history from being lost
.I-well, i like your current rules, just refine them a bit more.
II- i would suggest 15 players tops, but thats up to the ability of the mod
IV- strongly support it! no more Siberian empires!
Marathon (August 490 BC), Thermopylae (September 480 BC), Salamis (September 480 BC), Plataea (August 479 BC), Mycale (August 479 BC), the Great Peloponnesian War (431 BC - 404 BC), La Tene Iron Age begins in Europe, as well as the British Iron Age, Sophocles (496 BC - 406 BC), Aeschylus (525 BC - 456 BC), Euripides (480 BC - 406 BC), Herodotus (b. 485 BC, unknown death date), Socrates (470 BC - 399 BC). I actually think that the sixth century BC would be a better time, but that held Confucius and the rise of the Persian empire. The 400s BC were one of those "interesting times" of which you spoke.
Very cool idea. I had an idea like this once, but it was a bit different. I thought that having a set time for the "IT" to begin and last was too structured for a game that should flow, like a story NES. I thought that I could, after reading orders for a given turn, determine right then and there that the "IT" would end/begin, based on the orders. So if there are only a couple nations actually doing something in a turn (between wars), then the turn could actually be for more like 500 years instead of 1. That way it is far less structured.
Btw, IIRC, erez came up with the idea of "civilized zones" in one of his NES's . Just trying to keep NES history from being lost .
I think it would be a bad idea to make players discuss what happened to their nation in the BT.
What about making what happens to your nation in BT dependent on what you did in IT. If you had a bad confidence and the people hated you, there might be a civil war (might!) and if you didn't protect the borders well enough, you might be ransacked by barbarians.
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