IOT Developmental Thread

Im still working on Civ IOT, but the computer I wrote the rules on is not working.

Same, but at least my computer works, despite having an annoying virus that makes my computer run like molasses. I think I'll put the files on a flash drive so I can work on them with the better computer.
 
Might wanna show you my trading system(s) for IOT:AoD before it's too late.

Trade Agreements

You can make agreements of simple trade between two nations. You need these things:

1. A connection between the nations (Road or Harbor)

2. Both nations have the Economy 2 Tech.

3. Both nations agree to it, as well as other nations who should be involved (Ex. if a vassal offers trade)

If these all are true, any cities connected through the international route create 1 gold each for both nations. For example, if 5 cities were on the route, each nation would make 5 gold from the agreement.

Trade Deals

These are specific deals ntions can make. This is how you can make them:

First, you can choose who/how many nations can accept the deal. You can have all nations accept it if you want, but you'll probably run out of exports, which hurts your happiness.

Say what you are giving to those who accept. It could be gold, slaves, food, luxuries, territory, armies and navies, or pretty much anything.

Lastly, say what you expect from the other nations. This could be nothing if it's a gift, or maybe you give nothing and give them a demand.

An example could be... slaves for gold, territory for food, whatever. Its' up to you. Deals are in blue and bold.
 
Old school IOT is nice but it's too limitless. It allows powergaming like no other and the only way to discipline that is widespread war by all other players, and nobody likes that!
 
Could've fooled me, the way the usually degenerate into that.
 
Old school IOT is nice but it's too limitless. It allows powergaming like no other and the only way to discipline that is widespread war by all other players, and nobody likes that!

Not necessarily. You can just boot them if they get too ridiculous (Like say I'm Constantinople and I only control Turkey, but my army is 20 million.)

And yeah, mass invasions work too.

For all its flaws, IOT started as a simple game. And it would be fun to get to relive the old days.
 
What do you expect, you gave everyone like 5 buildings to start with.
 
Frankly, Sonereal, I just read through Red Alert's game thread and I can't help but wonder how you avoid a colossal headache. :confused: Like 20+ nations + all these orders + the fact every province has its own improvements... I'd think you'd be overwhelmed!

What is your secret?
 
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