IOT Developmental Thread

I also simply don't have the PM space. Another reason it's a public-orders game.
 
As a spiritual successor to CivO's CityIOT I have been brainstorming.

May host in NES since I'm not really sure what the boundary is.

Spoiler :
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Districts
Spoiler :

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Spoiler :
El Salvador – The most poverty-stricken part of the city. Church groups have historically held a large amount of clout here, hence the name.
Industrial – As the name states, the industrial section of the city. It used to be much larger, but increasingly manufacturing is being outsourced. Nonetheless, the small but robust industrial section carries on, supplied by a large seaport.
Las Colinas – A hilly region of the city, it was once industrial zoning. In recent decades it has increasingly been gentrified, with many of the old warehouses converted into studios.
Los Cruces – A mixture of light industry in the north, shops in the east and housing in the west, this district is notable for its varied nature.
La Paz – Industry dominates the northern two thirds of this section, with apartments composing the south.
Los Baratos – With few willing to live near an airport, this district earned its name for abundant opportunism. Individuals seePrince cheap land for business or residency regularly come here, resulting in an ever-shifting economic setup.
Sentoya International Airport – The lifeblood of much of the city, it brings tourists from all over the world into the country. The Royal Palms resort is but a short drive away for those seePrince pleasure, with the open city further west for those with more of a taste in adventure.
Mercado – Composed of a mall, medium apartments and shops, it is an average commercial district.
Commerce – Banks and finance companies of all sorts make their home here.
Camino Real – The middle of the famous thoroughfare of the same name, the road itself is lined with lavish trees and elaborate lights, while this particular section is known for beautiful middle class condos.
Parque Real – Prince Henry National Park is the largest park in the city; a small zoo is the main attraction apart from the gorgeous ecosystem that has been built here. Expensive condos and niche shops are the norm.
La Grieta – The Cranny is home to a few single homes, some low-rise apartments, and many smaller stores. It is more or less composed of stores that couldn’t afford to relocate near the Royal Palms Bridge north.
Los Marginados – The district’s name, endearing as it is (“The Rejected Ones”) is nonetheless enlightening. During an influx of immigrants from other nations, many could not afford to move onto the tightly-packed Isla Bella. Many instead chose to settle across the river.
Downtown – What it says on the tin. The Sentoya Stock Exchange (STYEX) is a prominent landmark here, but this is where those who wish to show their colossal wealth will build skyscrapers. The Sentoya National Hospital services the entire country (with some difficulty) from the border with Palacio.
Palacio – The Royal Palace is located in the center of this district, which is named after said landmark. Some of the finest, most expensive shops and homes are located here. High-rises in the area have been specially constructed to allow light to shine on the Palace grounds. The Sentoya Fire Dept. and Royal Police both operate within walking distance from the Palace, working tirelessly to serve all citizens needy and greedy. Mostly the latter.
El Valle – Built into a depression that gradually lowers into the sea, there is some light industry mixed with low income housing in the northeast and middle income housing in the west.
Royal Palms Resort – One of the great attractions for vacationers. It is an island of an island, free from the woes of mainland Sentoya. Healthcare, security and firefighting are handled by private agencies in this area, creating an illusion of utopia in a country that shows great signs of decay.
Pacific Town – Immigrants from Asia congregated here over time thanks to special grants from the monarchy, giving the area its name. Wealthier citizens reside in medium and high rises in the northern half, while poorer citizens reside in tenements to the south. In retrospect the decision to form Pacific Town is seen as a poor one; it is not uncommon for ethnic tensions to flare in the poverty-stricken south.
La Princesa – This district was built for the monarchy’s favorites. Many of the government’s employees and top bureaucrats find state-paid housing here.
Los Arboles – A middle class neighborhood consisting of low-rise condominiums.
Puerto Real – A small, industrial port. Originally included some of Playa del Seville and Los Arboles but has shrunk ever since the conversion to a service economy began. It nonetheless handles some of the island’s manufacturing.
Isla Bella – In a country known for its tight space, this is where those with the most cash to burn reside in mansions and have large lawns. Boasting its own security services and an effective moat with the rest of Sentoya, the wealthy can recline in peace, free from the worries of the mainland.
La Gula – Isla Bella is served by its own college, clinic, schools, and security force from this neighborhood. Also known for its numerous luxuries such as a car imports company and golf club.
La Ira – A military base is built into the southern end of this district, and it is filled with businesses that cater to the needs of those who are stationed here from other countries. Crime is naturally low when everyone and their sister carry an assault rifle and then some, and various on-base amenities keep soldiers blind to the needs of the civilian populace.
Playa Del Seville – A neighborhood that ranges from middle class to poor. A fair number of homes remain two story, but increasingly tenements and condos are replacing them.
Sentoya Prison – Off the coast of the island is a prison to keep the nation’s criminals at arm’s length. Historically many foreign criminals have been housed here, and extraordinary rendition policies tended to use the prison as a base until recent reforms.
 
You put the prison in sight of the resort?
 
They're too busy enjoying the other attractions to really notice I'm sure.:p
 
We have Great Journeys, so the boundary is practically non-existent. Host it here so nobody has an excuse for not joining.

...Plus, CityIOT was hosted here.
 
To be entirely honest, I didn't actually consider CityIOT an IOT at all.
That being said, if you're basing the idea upon it, this is probably the place to host it.
 
It should be a NES because I'm not going to play a game with that many Mexican names.
 
Host in NES. Just because I would drool to see how some of the NESers handle this. Also because there are more IOTs willing to NES than NESers willing to IOT. (I am willing to IOT, I am just not easily interested by the ones I see and if I am, I usually get thrown off by something. :3)
 
I request that anybody interested in the actual events of CityIOT not attempt to duplicate them in Core.

I can run another CityIOT later, if that sort of chaotic comedy amuses you. Honestly, I was fine with that, but the fact that it wasn't what people expected resulted in a lot of angry messages, and that's honestly the real reason I killed it.
 
if that sort of chaotic comedy amuses you

Yes, yes it does.

I think you need more rules, clearer rules, and regular scheduled updates.

You don't need to do a weekly update, you could have it every 3 or 4 days (if you prefer to do it that way, I like the style personally). However, the chaos that resulted when someone ordered an attack and the victim not being able to respond was crazy.
 
Yes, yes it does.

I think you need more rules, clearer rules, and regular scheduled updates.

You don't need to do a weekly update, you could have it every 3 or 4 days (if you prefer to do it that way, I like the style personally). However, the chaos that resulted when someone ordered an attack and the victim not being able to respond was crazy.

Other than enjoying chaotic comedy, I agree with that post entirely.
 
Yes, yes it does.

I think you need more rules, clearer rules, and regular scheduled updates.

You don't need to do a weekly update, you could have it every 3 or 4 days (if you prefer to do it that way, I like the style personally). However, the chaos that resulted when someone ordered an attack and the victim not being able to respond was crazy.

First of all, I keep reading your posts in Romney's voice, so point for you.

Secondly, eh, it depends. I'm running Civilization Kings over on the other part of the board that operates in real time as well, yet it hasn't gotten that insane. I don't think the problem was that people could order attacks in real time, but because there weren't a lot of penalities for actions.

Really, I think the next time something like this is ran, it needs to start with order first. It would be more interesting if the city started off more or less functioning and, through poor decisions and mismanagement, descended into organized crime and terrorism, instead of starting out with the mafia burning down the city and working its way down from there.

Now that I think about it, "real-time" actions would be fun to try out again in IOT. Namely, just the aggressive actions like military and espionage actions so you couldn't build a gigantic army and instantly lolwtfstomp someone.

Gives people a chance to respond in kind before the actual update, and maybe helps the GM workload at update time. Maybe.
 
I request that anybody interested in the actual events of CityIOT not attempt to duplicate them in Core.

I can run another CityIOT later, if that sort of chaotic comedy amuses you. Honestly, I was fine with that, but the fact that it wasn't what people expected resulted in a lot of angry messages, and that's honestly the real reason I killed it.

Can I ask who was getting angry about it? I mean I was happy sitting in my cell and watching things happen, I'm pretty sure Jehoshua was happy reacting as well and AA seemed to be having fun trying to assassinate people, while Ailedhoo got a little TOO into being the law...
 
Yeah, I was having a blast. I was pissed that nothing was working, but that just makes me come up with more crazy crap, and when something finally worked, it would've been GLORIOUS.
 
I was happy because of my communist lion riders
 
Can I ask who was getting angry about it? I mean I was happy sitting in my cell and watching things happen, I'm pretty sure Jehoshua was happy reacting as well and AA seemed to be having fun trying to assassinate people, while Ailedhoo got a little TOO into being the law...

I started getting a lot of complaints from players after Ailedhoo started going off, though those weren't the first. I'm not certain it's appropriate to disclose who, they can come on here if they want.
 
It seems like the people who get upset because of massive chaos, such as in CityIOT and the hilarious UN incident Sone and I pulled a few months ago, should just ignore it or murder it, because we're sure as hell not going to stop. We're living with their peacenik order boringness, so why can't they do the same?

IT BAFFLES THE MIND
 
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