Mongol colony!
Aragonese colony
Y'all shall be judged for your sins, especially Ailed
The idea right now is that there is a maintenance cost for provinces based on how far away they are, because everyone knows you have to maintain colonies.
This issue can be averted by a colonial company, which takes control over an area you can designate. It then fills up that area, and instead of paying maintenance they take 50% of the profits as its technically an independent nation.
I'm also toying with the idea of Vekjasfolcvig's culture and religion mechanics (so a same culture province gives more cash than a different culture one).
And the more I think about it, the more I feel like having sea provinces on the map, with players being allowed to claim an area in the old world and divide it into up to 10 provinces.
I realise I shoot myself in the foot with that, because people are going to claim all of Europe, so I'm going to have to divide Europe up into regions, with players not allowed to claim in two regions overlapping.
The New World will also be blank, because I like overlapping colonial claims and the result of that
As for religion, the set right now seems to be:
Catholicism
Lutheranism
Calvinism
Anabaptism
Orthodoxy
Sunnis
Shia
(Something Native A)
(Something Native B)
(Something Native C)
Natives will also be in somehow