IOT Developmental Thread

Is this just a regional game?

No, it is a world with multiple continents, though it may not *feel* as big as a earth map game, so I'm hoping it won't fall to players not being close enough to interact like several of my games.
 
Huh, a RWBY game. Sounds interesting. Will there be things like the Faunus and the Grimm?
 
Short answer, yes. Long answer, yes. The reason this post was more than just yes? That's your guess.

Yes.
 
Hello. This is Jim. Jim runs a country called Jimson in an IOT. Jimson is a producer of fish, cocoa, and gold. Jimson has a Market.

And this is Jones. Jones runs a country called Jonestown in an IOT. Jones produces cocoa, beer, and rice. Jones also has a Market.

Because top-down mechanics for trading commodities is difficult, and broad simple markets can sometimes cause weirdness, the GM has opted for a go-between by making it so some players can open a Market. Players can buy and sell from Markets of their choosing. For example, Jim, when he produces fish, can sell all the fish he wants to his own Market no matter what.

But what if Jim wants to sell fish on Jones' market? Well, to do so, Jim needs Trade Power in Jonestown. For an outsider to buy and sell on his market, they need at least 1 Trade Power. The more Trade POwer Jim has on that market, the more Jim can buy and sell on that market.

But how is that limit DETERMINED? Well, when Jones buys goods off his market, he creates demand. If he, plus others, spend $100 buying goods on the market one turn, then the total limit is 100.

There is currently 20 Trade Power in Jonestown. Jim has 1 Trade Power. Therefore, Jim can buy/sell up to $5 [(1/20)*100] worth of goods from/to Jonestown's market.

What does the GM do?

Each player would have X number of Trade Power, which could be based on trade units or a stat or whatever the GM wants. This trade power can be put into any country, with bordering countries potentially getting a bonus. For example, I have 5 TP. If I put all 5 TP in my neighbor, it is actually 10 TP. The GM could throw in trade agreement stuff in here as well.

The GM would list Market Prices like in an EQNES, but for each market. The GM would add one additional line to each market.

Trade Power Limit: $X

This would represent how much one could buy or sell.

For example:

Rooseville Market

Food: 46 Gold for 1 Food
Water: 6 Gold for 1 Water
Lumber: 64 Gold for 1 Lumber
Ore: 1 Gold for 1 Ore
Swords: 25 Gold for 1 Sword
Spears: 25 Gold for 1 Spear
Crossbows: 57 Gold for 1 Crossbow
Horses: 56 Gold for 1 Horse

Trade Power Limit: $200 per Power.

My orders would could look like this if I have 1 TP in Rooseville.

Buy 2 Horses from Rooseville Market ($112)
Sell 3 Swords to Rooseville Market ($75)
 
Preview of the statblock for a superhuman in my upcoming IOT.

Name: Patrick O’Haynen
Alias: The Cleaver
Might: 6
Control: 3
Powers:
Spoiler Super Strength :
The Cleaver is known to take off men’s heads with a swing of his butcher’s knife, and to punch through walls.
Spoiler Armored Skin :
He can shrug off bullets from a handgun and knife stabs.

Fame: -5
Health: Concussion (2 days)
Pay Desired: $1,000 - $2,000
Backstory:
Spoiler :
Born in the slums and out of place as a pasty Irish boy, Patrick was beaten as a child mercilessly by his classmates. He developed powers young, at 12, and killed three of his tormentors before taking to thug life. He is a ruthless enforcer, but without ambition beyond common thuggery. He wields a cleaver, hence his name.
 
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Thanks defacto!
 
Filthy Francoboo.
 
In other news, there's a critical lack of Fallout IOTs up until December.

accept your lord and overlord fallout gm
 
more on my newest iot

you will play the Master as he whacks over those mischievous children in power armour
 
If it were post-post-apocalyptic I would have named it something else since Rue Sèvres has no particular significance to that whatsoever.

hon hon hon baguette baguette
 
I am announcing my novel game set in 1913 China. Players will play as a diversity of factions and subfactions. There will be two special NPCs which will be the Beiyang Army and the KMT, and players will be able to join as generals from those special factions. If they achieve success, they can become influent enough to wrestle power from their OTL leaders. Access to Treaty Ports will allow players to diplomatically engage with colonial powers and potentially get aid. On the other hand, minor NPCs may become foreign puppets, or foreign powrs may set up their own major factions.
 
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