IOT-"The Game"

Radio Noer

The Devourer
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IOT: “The Game”
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The Game has started, but sign-ups will still be accepted!

Please fill out final income tables for Round 1 and allocations for Round 2.

Welcome! I see you have looked into this thread wondering what on Earth “The Game” could be. Well, grab a comfortable chair as I weave a marvelous tale of game-playing, highschoolers, and most of all, a lot of fun.

It was the year 2010, Radio was in his first year of high school, he had long heard of “The Game” and all its glory, but had never participated in it. Then, the last weeks of school came and The Game kicked off. The Game was a mad scramble to amass more and more wealth, powergaming at its finest. Radio and his partner had drawn the country Senegal, a poor country with only $4500 GNP to start. By the end of the seventh round, he had accrued over $66,000 GNP, move than the initial starting value of the United States, at $62,500. A fourteen-fold increase and an eternal love of the game, as well as an inflated ego to match the inflated GNP.

Basically, in our high school, we have a computer program called The Game (the program really just keeps track of money and whatnot so our teachers don’t go bonkers) that is played by nearly every freshman student for the last week or two of school it involves a massive flurry of action to get the Game Gods to approve trades and alliances all while trying to keep everybody on your good side.

The Rules:
Game God is the Supreme Overlord of your tiny universe, I have the power to cause natural disasters and may cancel your trades if not filled out correctly, etc.
Be civil, this should go without saying.
Other CFC rules blah blah blah

The Game:
Step 1: Pick a country (please refrain from picking any of the top 15 or so economies, it’ll be more fun if everybody is struggling a bit) it must be a real country in the world today, I will assign it a GNP to match its status
Step 2: Pick a color (optional), this should make finding your country easier.
Step 3: Wait for my approval. (I will post your country in the table in post 4)

Now, it’s not that easy. You see, you can’t just expect it to end there. No, there’s a whole table you have to partially fill out before you can even start playing.

Country name____ GNP_____
Expense|Allocation|Depreciation Rate|Spending|Post Depreciation|Remainder
Basic Goods|||X||
Conventional Forces|||X||
Nuclear Forces|||X||
Import||X|||
Export||X|||
Contingency Fund||X|Loans and Aid_________||PUT IN CAPITAL GOODS
Capital Goods|||X||

Now, for basic rates!
GNP|Basic Goods Allocation (as a percentage of GNP)|B.G. Depreciation rate|Conventional Forces|Nuclear Forces|Import Allocation|Export Allocation|Capital Goods|Tax
<5000|60%|-70%|-10%|N/A|20%|5%|+25%|+5%
5000-12000|50%|-65%|-12%|N/A|20%|10%|+20%|+8%
12001-25000|35%|-60%|-15%|N/A|15%|15%|+15%|+12%
25001-50000|25%|-50%|-20%|-50%|10%|20%|+10%|+20%
50000<|15%|-40%|-30%|-40%|5%|25%|+5%|+30%

Basically, you put your money in in the correct percentages, you find how much money you have at the end, simple really. You must have at least 100 dollars in conventional forces every turn, if you increase spending, it cannot go down. You do not have to import your total allocation, but will suffer a 10% tax penalty if you fail to do so. Your contingency fund can be up to 10% of your GNP but it is not required to spend money on it, more on that later. But here&#8217;s an example.

Country name: Senegal GNP: 4500
Expense|Allocation|Depreciation Rate|Spending|Post Depreciation|Remainder
Basic Goods|.6x4500=2700|-70%|X|810|810
Conventional Forces|100|-10%|X|90|90
Nuclear Forces|N/A|N/A|X|N/A|N/A
Import|.2x4500=900|X|50|N/A|850
Exports|.05x4500=450|X|100|N/A|100
Contingency Fund|.1x4500=450|X|Loans and Aid_____ 0 ___||PUT IN CAPITAL GOODS
Capital Goods|4500-all above allocations (besides exports)=350+remainder in Contingency=800|+25%|X|1000|1000
Subtotal: $2850​
 
Simply add all of the remainders together to get your subtotal, then it&#8217;s on to TAXES
Taxes

Taxes are actually quite easy to accrue in The Game, simply going about actions will net you &#8220;Political Points&#8221; these points give you a direct boost to your final tax rate for the round. Also, as one of the tables above shows, you get taxes based off GNP at the start of the round. Also, trade nets you a nice boost in taxes, as well as donating to the IMF. Your tax rates are added together at the end of the round and multiplied by your subtotal GNP. Then just add and get your GNP for the next round! Very easy! Speaking of which, I should probably explain Political Points...

Political Points are awarded for completing nearly any action, in the game. Here's another table!

GNP|Trade|Giving Aid|Receiving Aid|International Organization|Nonaggression Pact|Alliance
<5000|3|1|5|2|1|5
5000-12000|3|2|4|2|1|4
12001-25000|3|3|3|2|1|3
25001-50000|3|4|2|2|1|3
>50000|3|5|1|2|1|2

These points add up and at the end of the round, help determine an additional tax!
0-15 PP=0% tax
16-30 PP=5% tax
31-45 PP=10% tax
46-60 PP=20% tax
61-75 PP=25% tax
75+ PP=30% tax

There&#8217;s also a tax for donating to the IMF
0-99=0% tax
100-500=3% tax
501-1000=5% tax
1001-5000= 8% tax
5001-10000=12% tax
10001+=15% tax

And let&#8217;s not forget Trade Tax! If you import an item your country needs, you get a 5% tax, each country can import up to three different things, for a total of 15% tax. However, if your import allocation is not filled up, you will receive a negative 10% tax. This brings us nicely into Trade!

Trade

Each country has its own goods it can import or export. It can trade only with these goods and nothing else. The goods fall into the categories: Foodstuffs, Oil-based products, and Other. For example, Senegal may be able to export Foodstuffs, kerosene, lumber, gold, and crude oil. Any country who can import any of these things may buy them from Senegal. There is, naturally, a process for trade.


Player 1: Country X would like to buy/sell Y to/from Country Z.
Player 2: Country Z would like to buy/sell Y to/from Country X.

When this is complete, one country must put the process in Quote format and try to get my attention. I can and will deny trades if the form is not filled out exactly as I expect, or if your attention-grabbing is annoying to me in any way. Trades must also be worth at least $5 and you cannot perform more than 3 trades at a time, or I will reject them all and not allow you to retry those trades. It is also important to note that you may trade with a country more than once per round, but not the same transaction eg: Country X sells Y to Country Z cannot be performed twice, but Country X sells R to Country Z may be used in the same turn.


International Politics:

The IMF and International Criminal Court
The IMF is a great tool for poor countries to receive aid. The IMF starts with $5000 in funds and is entirely player fuelled, I will not add any funds to the IMF not specifically donated. Also, countries asking for aid from the IMF must provide evidence they need it, it would be best to get it from a real source, but if you can weave a convincing enough tale, I&#8217;ll probably accept it. Also, giving or receiving aid from the IMF counts as &#8220;player received&#8221; aid, and gives political points. The International Criminal Court is to solve disputes between players. If a country wrongs another in some way, three players will be chosen as judges and will determine who is right.

Alliances
Alliances are agreements between two countries that promises either aid or full support in case of war. These must be renewed every round. I&#8217;ll let you know if it is filled out correctly (as they can be pretty flexible) but it would generally be &#8220;In case X country is attacked, Y country will provide Z dollars in aid&#8221;. These must be renewed or created each round.

Nonaggression Pacts
Exactly what it sounds like, countries promise not to attack each other. Must be renewed each round.

International Organizations
Players can form any number of international organizations. These organizations provide two political points to each member and 1 per joining member to the founder. These organizations must have an explanation as to what they do, why they do it, etc. Basically a mission statement and plan of action.

Aid
Aid is given and received through the Contingency Fund row, by adding or subtracting monies in the spending column.

Loans
Loans are player determined, a player may loan money to a country for any amount of turns, and may charge any desired interest rate. Unpaid loans are excuses for war or international court action

War
War is all about money, each conventional force may destroy another conventional force, or $1 in capital goods, I must be told who is attacking what. Nuclear weapons can only be built be countries with GNPs greater than 25000 and can destroy 8 conventional forces, $5 in capital goods, or 1 nuclear force. If the allocation for any army is increased, it must stay at that increased level.

Contingency Fund
Your Contingency fund is a voluntary allocation of up to 10% of your GNP in case of emergencies. You may use the money in the contingency fund to give aid. The contingency fund is also used if war is declared on you, and you lack a large standing army, the contingency fund can be used to bolster conventional or nuclear forces in this scenario. Any remaining money in the Contingency Fund at the end of a round goes directly into Capital Goods.
 
Final Notes:
I can cause natural disasters, they will be quite costly.
WAR CANNOT BE DECLARED UNTIL THE THIRD ROUND
Alliances can be broken, but breakers of alliances can expect bad events
I will end rounds when I feel like it, hopefully to create a sense of urgency (the first two rounds will be more structured though)
Roleplaying may be rewarded.

International Organizations
European Union
Fair Trade Guild
Orthodox Union
International Textile Manufacturer Organization
 
Countries:

User|Country|GNP|Imports|Exports
Mosher|Angola|8000|Finished goods, Electrical equipment, foodstuffs, textiles, medical supplies|Diamonds, Oil, Bananas, Coffee, Cotton
Kinich-Ahau|Romania|15000|Chemicals, Textiles, Foodstuffs, Fuel, Metals|Chemicals, Textiles, Foodstuffs, Fuel, Metals
Sonreal|Indonesia|17000|Chemicals, Foodstuffs, Fuel, Finished Goods|Textiles, Oil, Lumber, Natural Gas, Rubber
Verarde|Ecuador|10000|Fuel, Lubricants, Metals, Finished Goods|Coffee, Foodstuffs, Lumber, Oil, Cocoa
Red_Spy |Poland|18500|Chemicals, Metals, Fuel, Finished Goods, Lubricants|Foodstuffs, Finished Goods, Transportation Equipment, Livestock
Celticfury|Turkey|20000|Chemicals, Fuel, Finished Goods, Transportation Equipment|Foodstuffs, Textiles, Transportation Equipment, Metals christos200 |Greece|16000|Fuel, Chemicals, Transportation Equipment, Finished Goods|Finished Goods, Foodstuffs, Chemicals, Oil, Textiles
Optical |New Zealand|12000|Oil, Textiles, Finished Goods, Electronics, Plastics|Foodstuffs, Finished Goods, Lumber, Textiles
Krzowhh |Taiwan|18000|Chemicals, Oil, Metals, Electronics, Foodstuffs|Electronics, Textiles, Chemicals, Metals, Plastics
Ailedhoo |Belgium|18250|Chemicals, Diamonds, Foodstuffs, Oil, Transportation Equipment|Chemicals, Foodstuffs, Metals, Chocolate, Diamonds
Double A|Andorra|1000|Foodstuffs, Finished Goods, Oil, Bananas, Coffee|Tobacco, Lumber, Finished Goods, Fish
Tambien|Grenada|800|Chemmicals, Foodstuffs, Fuel, Finished Goods, Cotton|Textiles, Foodstuffs, Cocoa
doctorprofessorW|Israel|17000|Diamonds, Fuel, Foodstuffs, Finished Goods, Metals|Foodstuffs, Chemicals, Textiles, Diamonds, Finished Goods
NedimNapoleon |Bosnia and Herzegovina|7200|Chemicals, Foodstuffs, Fuel, Machinery|Textiles, Metals, Lumber

IMF Balance: $3500

World GNP: 178750

Lowest GNP: 800 (Grenada, Tambien)

Highest GNP: 20000 (Turkey, Celticfury)
 
Signing up as Angola... I'll figure out the rest of this later.
 
I wouldn't worry too much, I'll do a lot of handholding the first round, and I won't dole out severe punishments until later. Also, your country info is up now.
 
Could I join as an existing country & rename it something ridiculous, or does everything have to stay reasonable?
 
Could I join as an existing country & rename it something ridiculous, or does everything have to stay reasonable?

I'd keep it reasonable for now, maybe as part of a peace deal you could change your name...
 
In that case I'll take Romania.
 
Why does this have to go up a day before I leave for a week :(
 
If it is possible, I will take the Republic of China.

I would advise against that because a) you will be one of the world's biggest economies, and that doesn't make for great competition and b) people will beg you for money. If China is what you are dead-set on though, I'll let you have it.
 
He asked for the RoC, not the PRC; I assumed he meant Taiwan.
 
Poland as always.

With a very manly pink of course.
 
I will end rounds when I feel like it, hopefully to create a sense of urgency (the first two rounds will be more structured though)

Nothing screams "urgent" like randomly and arbitrarily ending rounds. It would like the US only having a margin of error in determining when a fiscal year is over.
 
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