JFD's The World According to Modders

Looking forward to my redesign. I'm tempted to leave the specifics up to you and see what you come up with :p

My capital should remain "Krungthepmahanakhon Amonrattanakosin Mahintharayutthaya Mahadilokphop Noppharatratchathaniburirom Udomratchaniwetmahasathan Amonphimanawatansathit Sakkathattiyawitsanukamprasit" I think :D
 
I think that's on purpose. Look at his signature.
 
Wow you guys. "What a sad sight... your empires are so uncultured. What do your citizens do all day, beat rocks together?"

First one to identify the music used as the peace and war themes of Gazebo and Whoward gets pushed up in priority.

Looking forward to my redesign. I'm tempted to leave the specifics up to you and see what you come up with :p

My capital should remain "Krungthepmahanakhon Amonrattanakosin Mahintharayutthaya Mahadilokphop Noppharatratchathaniburirom Udomratchaniwetmahasathan Amonphimanawatansathit Sakkathattiyawitsanukamprasit" I think :D

Absolutely keeping that capital :D

Yay! :p I would prefer it if other modders designed my civ (instead of providing a design myself), though. That would be more fun IMO ;)

Great! :D

Are you still aiming for the full release to be on April Fools', JFD? I remember reading that somewhere...

Well it's good that I've finished trying to earn stuff in World of Warships for the moment - three civs isn't nearly enough to make a good city list right now, or choose uniques from (I think, if I was included, I would want to leave the UU/UB/UI choice to you as it's more exciting that way). :p

Also, what about the actual capital? Will that be something we can choose, or will that come from the "list of capitals" as well?

At this point, it doesn't seem likely, as a full release contains [REDACTED] civs. But it'll be an ongoing project.

You can choose your capital if you want, otherwise I'll pick the first of your releases.
*searches for metal cover of Mario theme for Typhlomence*
 
First one to identify the music used as the peace and war themes of Gazebo and Whoward gets pushed up in priority.

You mean Sanctuary from Fable, Requiem for Soprano, Mezzo-Soprano, 2 Mixed Choirs and Orchestra from 2001 A Space Odyssey, Fungal 5 from Beyond Earth, and a cover of the theme from Rick and Morty?

...That you put on the wiki and then removed?
Code:
>:D >:D >:D
 
You mean Sanctuary from Fable, Requiem for Soprano, Mezzo-Soprano, 2 Mixed Choirs and Orchestra from 2001 A Space Odyssey, Fungal 5 from Beyond Earth, and a cover of the theme from Rick and Morty?

...That you put on the wiki and then removed?
Code:
>:D >:D >:D

Aw, such cheat :p You better get to thinking about your uniques, cities, spies - everything, really - then :D
 
Two Steps From Hell has too good of a selection, gnaaaaaaahhh...
Spoiler :
Peace theme:


Link to video.
If you can, edit out the first 4-5 second seconds of sound plz, but if you can't I have an audio editing program.

War theme:


Link to video.


I'm soooooooo tempted to use this old leaderscreen I had laying around for a civ i'll never make:
Spoiler :
AW_Diplo_New.png


DISCLAIMER: Image does not actually look like me :p

If Natan gets gold from doing stuff for his UA, maybe we can take that up a notch:
UA Oh Boy, A Penny - Gain +1 Gold whenever you do anything.
I already have it partially coded:
Spoiler :
Code:
--^======================================^--
--)-------[ AW's STUFF AND THINGS ]------(--
--V======================================V--
-->----------> OH BOY, A PENNY <---------<--

local iCivilization = GameInfoTypes.CIVILIZATION_JFD_NATAN

function Penny(pPlayer)
	pPlayer:ChangeGold(1)
	Events.GameplayAlertMessage("You found a penny!")
end

function OBAP(iPlayer)
	-- OBAP = Oh Boy, A Penny
	local pPlayer = Players[iPlayer]
	if (pPlayer:GetCivilizationType() ~= iCivilization) then return end
	Penny(pPlayer)
end

--------------------------------------------

GameEvents.PlayerDoTurn.Add(OBAP)
GameEvents.UnitSetXY.Add(function(iPlayer, _, _, _) OBAP(iPlayer) end)
GameEvents.CityCaptureComplete.Add(function(iPlayer, _, _, _, _, _, _) OBAP(iPlayer) end)
GameEvents.CityConvertsReligion.Add(function(iPlayer, _, _, _) OBAP(iPlayer) end)
GameEvents.GetFounderbenefitsReligion(OBAP)
GameEvents.GetReligionToSpread.Add(OBAP)
Events.EndCombatSim.Add(function(p1, _, _, _, _, p2, _) OBAP(p1) OBAP(p2) end)
Now we just need to extend that to every event that passes a player ID parameter. :p
 
Wow you guys. "What a sad sight... your empires are so uncultured. What do your citizens do all day, beat rocks together?"

https://www.youtube.com/watch?v=bJPKQEaEP6g

I knew I should have started a thread on here for my civs....26 completed civs, not counting collaborations, and virtually unknown here.

I can't imagine a better leader screen for a bland civ maker like me than the Generic Civ's:

I support that. Maybe it is a good time to update your civs :)
 
Scapegrace League (Scapegrace)
Start Bias: Coastal
Capital: :c5capital: Dar-es-Salaam
UA: =]
When training or upgrading a Military Unit, have a chance to receive a random Unique version of that Unit from a Civilization not present in the game.1 +1 Science from Strategic Resources.
UU: Wajinga (Lancer replacement from Tanzania)
UU: Yan Lifida (Knight replacement from CL: Nigeria) (ask TP because it might or might not be finished yet)
---
[1]How this works: For example, say you train an Archer and Babylon is not in the game. There's a chance - say, 50% - to get a Bowman instead. If you upgrade that Archer/Bowman to a Composite Bowman and then onto a Crossbowman, and China is not in the game, you have a chance to get a Chu-Ko-Nu instead. Yes, sometimes you'll miss out on your own UUs, but this is exactly the kind of thing that would happen in a Civ ruled by me. "No, we're gonna do this thing! And now you're gonna do THIS! And that! And oooooh, shiny things!"
 
Scapegrace League (Scapegrace)
Start Bias: Coastal
Capital: :c5capital: Dar-es-Salaam
UA: =]
When training or upgrading a Military Unit, have a chance to receive a random Unique version of that Unit from a Civilization not present in the game.1 +1 Science from Strategic Resources.
UU: Wajinga (Lancer replacement from Tanzania)
UU: Yan Lifida (Knight replacement from CL: Nigeria) (ask TP because it might or might not be finished yet)
---
[1]How this works: For example, say you train an Archer and Babylon is not in the game. There's a chance - say, 50% - to get a Bowman instead. If you upgrade that Archer/Bowman to a Composite Bowman and then onto a Crossbowman, and China is not in the game, you have a chance to get a Chu-Ko-Nu instead. Yes, sometimes you'll miss out on your own UUs, but this is exactly the kind of thing that would happen in a Civ ruled by me. "No, we're gonna do this thing! And now you're gonna do THIS! And that! And oooooh, shiny things!"

This is precisely the kind of design that I like, because I can code it, but it's also too runcible for a regular civ :D Dear Scapegrace, what culture from CulDiv would you like? And do you have designs for your uniques?

Two Steps From Hell has too good of a selection, gnaaaaaaahhh...
Spoiler :
Peace theme:


Link to video.
If you can, edit out the first 4-5 second seconds of sound plz, but if you can't I have an audio editing program.

War theme:


Link to video.


I'm soooooooo tempted to use this old leaderscreen I had laying around for a civ i'll never make:
Spoiler :
AW_Diplo_New.png


DISCLAIMER: Image does not actually look like me :p

If Natan gets gold from doing stuff for his UA, maybe we can take that up a notch:

I already have it partially coded:
Spoiler :
Code:
--^======================================^--
--)-------[ AW's STUFF AND THINGS ]------(--
--V======================================V--
-->----------> OH BOY, A PENNY <---------<--

local iCivilization = GameInfoTypes.CIVILIZATION_JFD_NATAN

function Penny(pPlayer)
	pPlayer:ChangeGold(1)
	Events.GameplayAlertMessage("You found a penny!")
end

function OBAP(iPlayer)
	-- OBAP = Oh Boy, A Penny
	local pPlayer = Players[iPlayer]
	if (pPlayer:GetCivilizationType() ~= iCivilization) then return end
	Penny(pPlayer)
end

--------------------------------------------

GameEvents.PlayerDoTurn.Add(OBAP)
GameEvents.UnitSetXY.Add(function(iPlayer, _, _, _) OBAP(iPlayer) end)
GameEvents.CityCaptureComplete.Add(function(iPlayer, _, _, _, _, _, _) OBAP(iPlayer) end)
GameEvents.CityConvertsReligion.Add(function(iPlayer, _, _, _) OBAP(iPlayer) end)
GameEvents.GetFounderbenefitsReligion(OBAP)
GameEvents.GetReligionToSpread.Add(OBAP)
Events.EndCombatSim.Add(function(p1, _, _, _, _, p2, _) OBAP(p1) OBAP(p2) end)
Now we just need to extend that to every event that passes a player ID parameter. :p

I think that UA for Natan would just be too imbalanced. Viregel gets +1 Gold -1 Gold from game start, so we have to balance around that :p

I still have your old Peace and War themes, AW. Have they changed then?

Dunno where the idea that that was the UA for Natan came from, though. I think Natan, for all his work in designing, requires something a bit more interesting.
 
Yep, changed the themes. (The other two were 2 other TSFH themes spliced togather anyway)

Balance Patch Gold Prime ++ and into wonder?

Also, is Charlatan Alley going to voice the GWW quotes? :mischief:
 
Yes please JFD, please code my Nigeria UU for me :P
 
Ah, yes, the dilemma. Do I trick JFD into coding the future UA I planned for Rhodesia, or do I come up with an entirely unique one that's more fitting of my niche of short-lived republics? Something about liberation, maybe, if Scapegrace or someone can come up with a design. Well, since he's the one doing all of the hard work, I'll leave it entirely up to JFD in the end. And, then again, that Rhodesia UA DOES kind of fit for my Republic, as well.

Republic of Sasquatch (RawSasquatch)
Start Bias: Plains
Capital: :c5capital: Sacramento
UA: Unilateral Declaration of Independence Civilizations That Could Have Been
Great Person tile improvements provide +1 of their base yield (to a maximum of +5) for every player that has Denounced or is at War with Rhodesia RawSasquatch. Upon researching Radar, all Gun units may Paradrop up to 8 tiles away.

In case you're not seeing it: Paradropping = winning the Scramble For Bhutan, and the GP Improvement yields = mooching lua from various wizards and mooching Fallout art from Jan. And the denounced/war part is what I'm gonna be for reminding JFD in his own thread about that time I beat him to Bhutan and got Jan to defect.
 
Awesome! I can definitely get on that. Do you have a civ icon for yourself? Maybe the face of Benedict Arnold? :p

Yes please JFD, please code my Nigeria UU for me :P

I could, if a) It's not insanely complicated and b) it's actually divulged to me :p The price, of course, is my fav. track from the Witcher 3 as Scrapegrace's peace theme. Huehuehuehuehuehuehue.
 
Aw, such cheat :p You better get to thinking about your uniques, cities, spies - everything, really - then :D

Okay! Alright! Gotta get on this fast!

To be honest I was hoping I could get an outside-looking-in design for me, but I have come prepared with one just in case there aren't people who know me well *cough*TPangs*cough* to work their design magic.

EDIT:
Came up with something with the assistance of TPangs:
Colonialist Legacies QLD under Senshi
Start Bias: Coast
Demonym: Senshinelese
UA: Compilation Station
International Trade Routes provide Golden Age Points. During a Golden Age, you gain Production from International Trade Routes and other civs gain Happiness from routes with you.
UB: Emergency Narrator's Guild
Unlike the Writer's Guild it replaces, the Emergency Narrator's Guild may be built up to five times in the empire, because referencing other civs is fun. Whenever a Great Work of any kind is created in the empire, each Emergency Narrator's Guild provides a burst of Production to the city.
UB: Record Player
The Mythic Emblems from the Beothuk civilization, but renamed and reskinned:
  • Mythic Emblem - Song is now Record Player - Axis
  • Mythic Emblem - Moon is now Record Player - Piper
  • Mythic Emblem - Council is now Record Player - Revolver
  • Mythic Emblem - Festival is now Record Player - London
  • Mythic Emblem - Ship is now Record Player - Morrison
  • Mythic Emblem - Hunt is now Record Player - Disraeli

Spoiler :
pjNCxix.png

(All art by me :P)
(Same setting-out as the Beothuk atlas)
[Icon colour scheme is #8CFFFF on #7F006E FYI ;)]

After considering stuff like the third city from all the CL civs, I eventually settled on cool-sounding suburbs from the Brisbane area. Then I got bored and decided to just use the Western Suburbs and start with the coolest name.

Indooroopilly, Toowong, Taringa, Auchenflower, St Lucia, Mt Coot-tha, Kenmore, Fig Tree Pocket, Milton, Corinda, Oxley, Enoggera, Jindalee, Ashgrove, Chapel Hill, The Gap, Graceville, Ferny Grove, Moggill, Jamboree Heights, Sherwood, Sinnamon Park, Mount Crosby, Pinjarra Hills, Karana Downs, Chelmer, Chuwar, Pullenvale, Bellbowrie, Brookfield, Anstead, Kholo

For the spy list, I'm taking the one thing I'm obsessed with more than any other. I think TPangs or Neirai or LacsiraxAriscal-from-reddit will be able to tell you what that is...

Mr Mustard, Miss Gradenko (feminine), Layla (feminine), Lucifer Sam, Disco Boy, Little Wing (feminine), Mrs. Robinson (feminine), The Lizard King, Rudi, Lather
Guarantee you there's one I really should have used that I skimmed over in my unnecessary rush.
 
This is precisely the kind of design that I like, because I can code it, but it's also too runcible for a regular civ :D Dear Scapegrace, what culture from CulDiv would you like? And do you have designs for your uniques?

As far as CulDiv groups go, I wouldn't mind either Bantu or West African (though it surprises and slightly irks that there isn't, say, an Amharic or Nilotic culture group), though if it has to reflect me then alas it must be Western with British subculture. I'm just a bit worried about how it might appear to have a Western-cultured Civ with Dar-es-Salaam's TSL.

The Wajinga is fully coded and was released by DMS in our Tanzania mod. The Yan Lifida, on the other hand... it's really quite complicated. While TPang may or may not have sent you the design and left you hurling expletives at him, it might be best if I get, say, the new version of the Nuraghe from DMS's The Nuraghians as a UB instead. Since it's not OP any more. =]
 
Oh, such a fun thread! May I make a design for myself just for fun?

Spoiler :

A civilisation based on defence and causing trouble.

Leader: localhero Civilization: Localheroia
UA: Unjust presence Foreign units in localheroian lands generate unhappiness for their respective countries.
UU: Defectors The defector is the unique localheroian caravan. The unit is consumed after the trade route expires, as the entire unit has defected by then. The constant defectors puts great pressure on the authorities which gives the city a 20% chance to enter resistance each turn.
UB: Secret meeting place The secret meeting place is the localheroian unique caravanasary replacement. Those who didn't manage to defect the last times share their new knowledge aqcuired in and generates 10% of a random yield from the target city. (In addition to the normal benefits of the caravanasary).

Decision: Build defensive buildings X% more quickly. Our mere presence seems to agitate the outside world. And we have kinda created a mess for them too. We should look to strengthen our defences.
Decision2: Foreign units may take damage in localheroian lands. We should aim to recruit foreign experts to help us. However, they seem to engage in self-harming behaviours instead....

Starting position: avoid tundra
Culture: Colonial
Capital: Newcastle-upon-Tyne, then other steal names from other civilisations (like Attila).

 
This is precisely the kind of design that I like, because I can code it, but it's also too runcible for a regular civ :D Dear Scapegrace, what culture from CulDiv would you like? And do you have designs for your uniques?



I think that UA for Natan would just be too imbalanced. Viregel gets +1 Gold -1 Gold from game start, so we have to balance around that :p

I still have your old Peace and War themes, AW. Have they changed then?

Dunno where the idea that that was the UA for Natan came from, though. I think Natan, for all his work in designing, requires something a bit more interesting.

Did you just... Recognize my work? :D
Speaking of which:

St. Natansburg(Natan the Bold)
UA: Favorite Worst Nightmare
Declarations of friendship and defensive pacts grant +10% :c5production: production for both civs as well as +1 :c5happy: happiness for each wonder the other civ completed during them (bonus stacks). Receive an appropriate bonus upon completing things for the first time.

UB: Tablet
Replaces library. Has no maintenance cost. Units trained in the city will start with additional XP and the "inb4 the class" promotion, granting :c5goldenage: golden age points from leveling up and killing equal to the building's output. Grants :c5science: science equal to the city's local :c5happy: happiness during golden ages.

UU: Overseer
Replaces great general, with a major difference: it may not found citadels, but it may build and repair normal improvements. When adjacent to a city with less than 10 HP, it may be consumed to puppet it while retaining all of its buildings, including unique ones.

Spoiler :
Upon entering a new era for the first time, gain a free tech.
Upon finishing a social policy tree for the first time, gain a free social policy.
Upon entering a golden age for the first time, gain an extra 10 turns.
Upon choosing an ideology, receive an extra tent.
When your first great person is born, gain a free great person of your choice.


I also have an alternate design, this one relates to my personal life rather than to the at I play IMO.
 
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