JOE-05 - The Crusades

I got impatient and played my turns. I made .... a medic !

Will post soon. BTW Paris is not a holy city.
 
Turn 0 695 AD

Swap the trireme and the galley so the trireme protects fish and the galley can go to Antium as a bridge for units.
Hopefuly Louis won't sink it with units on board.


Turn 1 710 AD
Catapult in Cumae.
roading to Beaver town, military moves towards Marseilles.


Turn 2 725 AD

Horse archer attack on our preat in Orleans. We live to tell the tale.
Trireme done n Rome, start a missionary. Will whip it to use up the unhappy people there.
100% teching to get CoL. Move a spear to Orleans in case of any more HA attacks.

Turn 3 740 AD

Freddy gets peace with Louis.
We attack Marseilles;
Preat against archer 72%= win
Preat against sword 78% = win
Axe against spear 92% = win.

We have Marseilles. Start library.


Turn 4 755 AD
Whip the missionnary in Rome.

Christianity in Giza,Just remembered that we dont have a preist running (!) To occupied with the war.Our shrine will really help when it comes.

Preat/spear combo goes into French land to see Paris if possible. We need more knowledge.

GG to Orleans to become medic III.

Missionary to the gold hill near Antium ready for transportation. Will send Cats there too.

Turn 5 770 AD

Hatty finishes Great Library. Military moves in the direction of Paris. The idea is to assemble a stack for Vra to attack with.
Whip monestary in Rome. Happiness now equal to unhappy, but we get WW next turn.

Turn 6 785 AD
CoL in . I go for currency next.

A French axe attacks our preat/spear combo. We live.



Turn 7 800 AD

Combo reveals Paris. It has 4 archers and a sword
Around the countryside are one axe,one spear, 3 horse archers.



And Essen,



That an archer and a spear in Essen.


GG arrives in Orlean.
Courts started in all cities but capital

Turn 8 815 AD

The good news.
Trades; Hatty , CoL for Currency

Freddy , CoL for Calendar.

Freddy , fish for 3 gpt ( it all helps our recovery)

Not sure about the calendar trade, but no-one else can benefit from CoL, and it makes our relationship with him stronger.
Following currency I go Civil Service. GL is gone, CS seems like the best option, but feel free to veto it.

6 courthouses whipped.

The bad news, Our preat spear combo die on a hill near Paris, attacked by Axe and HA (or spear?,cant remember) The loss of 2 units but we now know what it takes to take Paris.



Turn 9 830 AD

After the courts come in ,graneries and other odd builds are finished. We are on 40 % with positive income.

Trade ; Hatty , gold for silk. More happy.

Put a preat and a catapult on the galley to go to Orleans.

Turn 10 845 AD

The situation near Orleans is that Louis didn't take my bait and attack our stack on a forest hill. He slipped past it to attack the copper there. this puts a French axe and a sword 1 tile either side of Orleans. Orleans has only 1 preat guarding it. If they both attack ,we will lose it. This was an error on my part because I didn't expect the axe to move near Orleans. What will probably happen though is that the axe will pillage the copper, and we can whip an archer in Orlean, or move one of our stack back there.

Vra you have a stack in two parts, with the units on the galley too.
Medic III unit is in the forest hill stack.


I think we have enough to take Paris, but it will involve some careful moves with all those HA around. Nice work to build the spears. We need them.
This war is really in the balance right now.


Our econ is looking much better.
 

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I usually use great generals as military instructors since I have the feeling that in the long run you get more out of them that way.

But I'm always ready to learn new strategies. What does medic 3 give? Heal self and others while moving?

Greetings,

Rince
 
Good turns, even if the situation in Orleans seems a bit scary.

So it looks like Louis actually took a city of Fred. Too bad Fred wasn't a bit stronger and more persistent.

Paris doesn't seem impossible to take. Does it have any terrain bonus?

Maybe the trireme could escort the galley instead of guarding resources. I'm more afraid of loosing two praets than a couple of fishes.

Rince
 
Nice turns. I don't think there was particularly a right or wrong decision with regards to a Medic III or Military Instructor. The Medic III will be very handy, and I found we were getting promotions on the way to cities by taking out Horse Archers with Praets...almost as good as a Military Instructor in the short term!

I'd be quite happy to take on Paris...use the Cats to get the cultural defence to nothing, then with their current defences (no terrain bonus), we should be able to take it with four or five Praets for no loss, especially if HA's keep giving us free promotions while we're waiting for the Cat's to get the defence down.

After Paris, I'd suggest either sueing for peace or razing the rest of his cities...I don't think the rest of his cities are of much use.
 
Paris doesn't seem impossible to take. Does it have any terrain bonus?

Maybe the trireme could escort the galley instead of guarding resources. I'm more afraid of loosing two praets than a couple of fishes.

Rince

I agree. We dont need to worry too much about the seafood just now.

Paris has no terrian bonuses.


.

After Paris, I'd suggest either sueing for peace or razing the rest of his cities...I don't think the rest of his cities are of much use.

We could cease fire and build for a bit, then stamp on him later. He probably won't get to feudalism now so he cant vassal up to Hatty. If we wait till Feudalism we could vassalise him, to play along with the role play aspect, where France goes on the crusade with us.

I havent had a good look, but those reamaining French cities could run gold until they can work cottages. In the long run they'll benefit the empire.
 
If we wait till Feudalism we could vassalise him

If you war with an AI prior to feudalism sometimes he won't capitulate. In Berserks game (vassal all the civs) we had that problem so we had to hold off warring until we got Feudalism to avoid that. (2nd round)

Aren't we too a ways off though.

Just wondering who's up Jesusoneez?
 
Whoever's up will have to sort out a 'small' problem. I think the French axe/sword will take Orleans off us first move . :blush: I lost a city in a SG :cry:

Not to worry, because we have units on the water to take it back. We are in good shape apart form this minor interesting sidetrack to our ultimate victory over Louis.

Yes talk of vassals is getting ahead of ourselves,but I like to do that (for example , Paris as our future capital !)
 
ROOSTER
Cosmichail - On Deck
Rince
JesusOnEez
Mice - Just Played
Vra379971 - Up (24 hours from this post for a "got it")

Just to reiterate from the first post...please post an updated rooster after your turnset so we have a quick reference as to who's next.

Ta!
 
@mice

Don't worry about losing a city in a SG. I have lost more than a few even in SGOTM but the fun part is taking it back. After some thought you do develop different strategies to avoid that. One thing SGer's do that drive me crazy is leave 1 weak unit to defend most cities and get caught by surprise.

VRA good buddy what are you saying? Is that a got it and you played??

(PS I know you are a busy guy and the master of short reports as I see in many other SG's which includes players like myself whining for the lack of detail.)

But hey it's a fine wine and just looking forward to your play so I can pick this up before Easter. I am old VRA and longer something takes the less I remember. It starts to become purple haze for me so hurry up already.

(Just bugging ya dude all in good fun - feel free to "tease" me as well)
 
Yup, I played. And sorry about the short reports btw lately. It's just a nasty time of year for me, and will be for a few weeks yet.

As for what I'm mad about...

Someone hired a scientist in Rome. We're going for a prophet! Why are we hiring a scientist to pollute the pool!

Anyway, here's the blow by blow.

I saw the situation in Orleans, and decided to settle on a trap, rather then lose the city or have the copper pillaged. So, I retreated from there, and let them take the city. Then I took it back next turn, no losses. Prates are almost always better on offence.

Then, I stormed Paris and Essen with a quick bltiz and a good four turns later they were ours with no losses. I then made peace for 750 Gold and Lit, and Civil Service is due in a few turns. We don't have Feudalism btw, and are lagging behind our German and Egyptian comeptition.

As for why I was mad. We got a bloody Scientist. The consolation, is he can lightbulb Pacfism. So, my advice. Get a Hindu Missionary from Paris, get the Tao Missionary from whereever and send to Rome. Get Nat'l Epic built there, get 3 priests up and at them, and pacifism our way to a fast GP or two.

Now, don't cottage Essen/Orelans/Paris. We need them as production cities.
 

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Yep that's not good as we needed that shrine. Good stuff on getting Paris/Essen and the trick is the best way to go don't waste any troops.

Just one note on the Taoism we cannot discover it as we are Christians iirc.

6. We must not found any religions other than the Christianity we start with.

Just checked on the first page so scientist cannot discover Taoism as it's against our variant. Since I don't like having a scientist doing nothing perhaps an academy will be the answer for now. Our variant does limit us in how fast we get a Great priest being limit to one religion. So we need other methods to get one like a wonder.

Good turnset btw Vra and this is "got it" and will play tonight sometime.
 
cross post;
Good trick in Orleans Vra. I'm releived. About the GP, I was running a preist as can be seen from the save. It was a 40 % chance to get a scientist.

Your strategy with the Pacifism sounds goo, but can we found Taoism ?

With NE we get just artists and priests. I usually dont build it but that may be a weakness.

We have peace but I think we should war again soon. Tours in the south will be a cranking production city in the long run. The others are marginal.
 
Fine, let's just use the Hindu priest then.

And you see, unless we open the WB, and give the Shrine to someone else, we can't research Philosophy. Darn it. All I can say is hold unto it mabye, and use the Scientist to bulb it when we see it get founded so we can go to Pacifsm and Angkor Wat. So, if anyone sees a source of stone...
 
Alexius I

Nice work there guys on taking most of France. I hate missing out on the action and now perform a builders round but I believe that finishing Louis off is necessary. Not only do I think this but the greatest threat to us is Hatshepsut. She is teching way too fast for my liking and needs to be slowed down. Our army is great indeed and I only noticed your post Vra well after I played even though I am posting today. I did not hold onto the GS although Hatshepsut does have philo at the end of the game. You may not agree Vra but I built an academy in Rome. With buro bonus we doubled our science there and in the long run will stand to gain much more.

A couple of questions Vra?

Why pacifism when we intend to go to battle. Also we have a large army the unit cost may hurt.

We missed the boat on good GPP producing wonder except of course Angkor Wat. Also having the ability to add 3 priests is attractive but we really don’t have a decent production city yet to get anywhere with wonders. Rome is just too weak in production and hasn’t netted us one wonder yet. We did capture the Great Wall which will give us GE points in Orleans.

Then there’s the theme of the game. We are crusaders not freaking Pacifist. If I wanted to play pacifist I would go hang with Gandhi.

Put us in pacifism for one city that is producing 3 GPP points?

The Game

As I said a builders round and some close analysis of what city should get the GG and HE. I looked at Orleans for a very long time and it has a potential maxed out of 22 base hammers. (Rome is 13 base hammers with buro bonus). Then I looked long and hard at Lyons realized we can steal back that rice from Marseilles (and got it to work the FP farm) and see that Lyons has more potential in the long run. 10 base hammers just from ph, gh, quarry then another 10 from plains forest and probably another 4 totaling more than Orleans and with a better long term potential. Key here is farm everything and don’t chop those forests. They are gold for keeping health and offer more in the long run than workshops. My choice for our military city is now Lyons and Orleans (once it grows a lot) will be a great wonder city.

Another question for Vra.

You mentioned that Paris is for production? How do you figure with one grass hill and two forests. Also Essen could be a hybrid city some farms/cottages on the remaining green space. Were you intending to put workshops there and were thinking the same for Paris? Workshops are only any good after Guilds/Chemistry and even then remove food from tiles until State Property.

I am not of the fanclub first build of a conquered city is a courthouse. When we have drama it’s always a theatre for fast border pop. We do have drama now and Paris already has one now. So again Paris for production would be crazy since it’s definitely a monster commerce already at it’s current state at the end of the game. Get this Paris has 28 base commerce and Rome 30. It’s just started to work cottages and once it grows to big monster city will be a major science center. DON’T TOUCH THOSE COTTAGES at Paris.

I also don’t think Paris would make a good capitol and here’s my argument for it:

Even though it’s a monster commerce center it fails to have any production to speak of. Rome offers more at the moment and with having an academy will keep our science strong which vastly improved afterwards. (ergo the buro bonus needs to stay in Rome)

One thing about queuing before I forget. I did not get to see one build from Orleans/Paris/Lyons. Why because items were queued there. Orleans still hasn’t got a defender but has an axe building there which was to my chagrin queued. When another player queues it makes me feel like I’m hitting enter only and not having any input. The only item I queued was the theater at Essen so as to make sure we get a border pop there since there is no culture. This isn’t good SG protocol nor is automating of any kind. So please don’t do it and let the next player have their say/input.

GPP

I say once we get that Great priest in Rome we pump in some scientist and use them for lightbulbing. We haven’t used much of the GPP so likely we can get a few more quick without pacifism. (NE in Rome may be a good idea too since it has food galore) If anything Rome would make a good GP farm. NE does pollute the gene pool with artist but we can stack a couple of scientist there. That would make more sense to me since Rome has the most potential then using Pacifism. (I never ever use the civic unless I’m Philo which I rarely play prefer financial). We are organized so we can build cheap lighthouses Orleans will need one to work all those mines.

We may have to live without the shrine for a while since I checked it and in about 80 some odd turns to pop the next. If we build NE in Rome then more like 43 turns. Still a long time I’d say.

Gameplay

Rather than chronological report I spent a lot of time looking very closely at our cities (with a microscope) and deducing a number of things. We made a huge gain by taking those lands. My hats off to you team for accomplishing this. The army that is gathered is an excellent force so let’s put them to work again. Our starting lands wasn’t that great but these cities will be a big help.

A number of courthouses have been finished as well as a forums too. Started a missionary in Cumae and moved the worker and GG towards our proposed military cities. (Lyons or Orleans)

Louis asks for this deal:



Sure why not. You’ll need axes soon my friend. Of course decline but he could have iron anyways but never trade strategic resources unless I have an evil purpose.

He then comes back with this deal. (boy this guy is persistent and why trade with your worst enemy?)



I accept and did try to knock off the coin but he wouldn’t go for it. I love theatres cheap and easy culture defenders/attackers.

We discover buro and revolt immediately to bureaucracy. 1 turn of anarchy.



And Drama



Louis asks to stop trading with the Egyptians. I just said “STOP BUGGING ME”.



So Louis says I take that’s a “no”. Jawohl I said.

Geez does this guy never give up. Freddy well you know Freddy he’s a greedy son of a gun. I wanted to get metal casting off him and let’s say he got greedy. He wanted Lit/drama/CS for MC. I asked him would you like my daughter’s piggybank too you greedy ^%%&%&%.

Staying in theme I opted for theology so as to better equip our great Knights. Smashy, smashy.

This could be trade bait for Freddy but forget Hatty she way ahead of us. With her it’s all in the big pop cities. Military wise depends on what she’s doing. If she’s cottaging like a mad woman then we have a strong military advantage and should hit her hard. I would like to do that with knights and maces though. Some of those Praets are quite strong already and should be guarded from poor odds. Waste a newbie there’s always more of those. The next promo for GG should be leadership as he could do a mop at the end of battle with 99.9% odds giving him those extra XP points.

It wouldn’t hurt too to get HBR for the HA’s even though they aren’t strong unit they do help against siege attack or taking them out before they affect the stack. We do have horses and surprised we don’t have a couple on the front line for axe duty.

Hatshepsut did ask for sugar again and I refused. No way she needs a happy food resource.

Irrigation

The engineers have started some irrigation projects to get some of our lesser desirable cities working.

1st project is at Rome. A worker is farming the cottage (it’s not even in Rome’s fatcross) and the irrigation is setup to irrigate the rice at Antium. This would add 4 food loosing one cottage. Antium will give us more in the long run working two tiles then loosing a cottage. It won’t get much past 8 pop after this.

2nd project is at Paris to irrigate to Essen and add a few farms there. Essen needs to pop it’s border so once it grows to two whip that theatre. Then in 5 turns it will pop and the CM is designated for that city.

3rd project is at Neapolis. Neapolis will be much more useful with some farms. This would include removing the cottages at Lyons and putting up farms although I would be tempted to leave that village soon to be town on grass tile.


Overview

GG/worker on galley

Lyons is my choice for GG and HE. It needs mines built as well.

We should redeclare on Louis and raze that city south of Paris so it can work the other sugar. It’s why I whipped the theatre there too since his culture will become a problem. So let’s avoid that and take him out. The redeclare won’t create any negatives since Louis doesn’t like Freddy nor Hatty.
 

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ROOSTER

Cosmichail - missed glorious battle (just played)
Rince - UP
JesusOnEez - on deck
Mice -
Vra379971 -

EDIT: I just noticed Freddy has a spear settler in our lands right by Neapolis. Watch him.
Antium can grow pretty good with the extra food I forgot about the sea tiles.
 
Why Pacfism? Because someone goofed and polluted our pool, and we need a bloody Prophet. To do that anytime soon, we need as many priests as possible. Which is why I said we need a Hindu Missionary from Paris tout-suite. So, unless we want us to go crusading with no shrine, please lets not follow your poor suggestion. Also, our UB forum does give %25. So, with JUST forum AND Pacfism (and a Hindu Priest), we'd be getting 14 or 13 points a turn from priests alone. That's our Prophet in 20.

Yes, that what I was thinking regading the Paris area. All I said was don't build any more cottages. We have enough commerce cities, lord knows that.

As for the queing. Sorry about that, but sometimes I mis-click while selecting. That said, it's YOUR turnset. If you don't like it, change it! If we were under attack, and the city was defenceless and building a wonder, would you let it staythat way? I sincerely hope not. As for the Courts, unless you didn't notice it, we're bleeding gold, and we'd like to put up the Forbidden Palace rather soon.

As for taking the French cities now...Beside being desert down there, unless we are going to obliterate dear Hatty, we're spreadng ourselves crazily thin.

As for the tech. I'd argue for Trebs and Engineering.
 
Which is why I said we need a Hindu Missionary from Paris tout-suite.

Yep then why didn't you queue it? In addition I felt whipping a theatre was more important for the culture since we are up againt Louis's border.

Next player can do that. I do concur that is a good idea but in the back of my mind I thought we couldn't spread another religion to our cities. It isn't stated but having played other religious variants of this sort I think it should be a no no.

said, it's YOUR turnset. If you don't like it, change it! If we were under attack, and the city was defenceless and building a wonder, would you let it staythat way? I sincerely hope not.

I don't care for your condescending attitude. I stated that it wasn't good SG protocol and is even stated in the rules of SG play. Of course I change it but items that are queued don't show me a popup so I don't realize it's happening until I do a city check. To be honest I find it annoying.

Since when do we follow only your recommendations. This is a team effort. You keep people waiting for days to play in the past with short reports and you are giving me attitude. I don't appreciate that at all. I asked you few questions based on your statements.

Sorry about that, but sometimes I mis-click while selecting

What bull if I ever heard it and then you patronize me right after this statement.

As for the Courts, unless you didn't notice it, we're bleeding gold, and we'd like to put up the Forbidden Palace rather soon.

I did notice that and am not disagreeing with courthouses I just don't like them on the first build. I'd rather get the borders expanded. As to bleeding coin there are ways around that. Sell techs/maps whatever beg but it can be alleviated other more creative ways. Yep then you say in the same breath we have enough commerce cities.

We have enough commerce cities, lord knows that.

Does he I wonder. Enough commerce cities are you for real. One minute you're screaming bleeding coin the next we have enough commerce cities.

Rome - mediocre
Antium - not bad
Cumae - prod city
Neapolis - a useless city
Lyons - prod city
Orleans - prod city
Paris - top notch commerce city
Marseilles - the jury is out
Essen - Hybrid
Pisae - not bad too hybrid

So I totally disagree with enough commerce cities. Again with the attitude.

As for taking the French cities now

We have a large army they should be used. I am talking long term and even stated to take on Hatty with maces and knights so I am talking in the future. No matter what the tactical situation she needs to be dealt with in the near future. But we should continue on and raze those cities if they are desert. I too mentioned razing the city south of France which I believe is the desert one. So please read my posts carefully before spouting a bunch of nonsense.

As to academy I had this argument before and my poor judgement as you call it was focused on doubling our science. The shrine would be good but we goofed as a team by not watching that closer. So getting another temple in Rome is good idea but personally I don't think having a Hindu temple in a Christian based theme appropiate.

This is only a game and there is no need to flame a person for stating the obvious. If you had shown courtesy in your playing then perhaps I would have less difficulty with you. In every SG you play it's the same one liner and then keep people waiting for days. Either play with your heart in it or not. If you disagree then put it forth without getting personal.
 
I didn't queue it because the city had yet to come out of revolt.

My point was, I apologize for it being that way, I hadn't noticed it, and nor had I meant to reccomend it. I'm sorry if it annoys you, and it really wasn't on purpose. In my game, it gives alerts either way.

I thought of relying on other civs to keep us competive, but we have nothing of value, and we're 3 techs or more behind atm, so, I thought the courts would be more immediately useful to stop the flow.

As for my commerce comment. We do have enough commerce cities, like the grassland ones, but, they have yet to be grown to thier full potential. A big issue with this is that we have suffcient RAW commerce, but not enough multipliers, such as forums.

As for the Pacifism comment, I was commenting on why the civic. I knew we could not lightbulb it.
 
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