Turn 422
Builds, machine gun, infantry, factories finishing
At the start, there had been a civics change so had to wait 3 turns to go to Nationhood for drafting.Then 2 turns anarchy. After that 1 infantry each turn form now on I recommend.
Turn 423
More builds, machine gun ,infantry, factories
Turn 424
Agreed to a defensive pact with Freddy. This made Peter mad.
Civics Change: Peterf rom 'Universal Suffrage' to 'Police State'
Civics Change: Peter from 'Organized Religion' to 'Theocracy'
Turn 425]
waiting....
Turn 426
Attitude Change: Peter towards Alexius I, from 'Cautious' to 'Annoyed'
Turn 427
Artillary in, next tech to Industrialism via Elecricity
Turn 428
Civics Change: 'Free Speech' to 'Nationhood'
Get the draft going in Arpinium.
Turn 429
more military builds. I didn't start ironworks because we need infantry and arty now.
Turn 430
Peter declares war on Elizabeth .Phew, not us.
Turn 431
Great Engineer born in Pisae
Burned him to finish industrialism, but he only shaved 2 turns !
Turn 432
Got electricity off of Freddy for artillary.
Industrialism in 8 turns.
I marked Edirne as a possible target. Good as any. It is on a hill so easy to defend ( raze re-settle), and easy to reinforce from the sea. Possibly upgrade to some destroyers?
Just remembered the missionary. We dont need it because of Theocracy, but it would be good to start spreading the faith on that continent.
at least with Peter in Theocracy he wont take on any more Islam.