The Other Eden, Demi Paradise
0-2550BC
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Lower lux to 30% and reset research
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Lucky the Conscript defeats a barb attack without injury and promotes to regular.
1-2510
Lucky moves NW into the forest.
York is founded as marked. Starts warrior.
Curragh encounters Abu's warrior. He lacks Warrior Code has Masonry as Monopoly. We have Warrior Code at second. He still won't come to the table on Masonry, but since we think he knows the Dutch Boy who has bows and arrows take his 20g for Warrior Code before Willie does and gets Masonry in the bargain. Then call a meeting with Hammurabi amd sell on Pottery for 37g.
2-2470BC
Exploring.
Lucky fends off another barb attack and moves west into another forest.
3-2430BC
Our elite warrior finds another village on the NW coast while Lucky reaches what looks like Land's End in the west.
4-2390BC
Lucky lands on Land's End and the elite warrior wakes up a bunch of wine-drinking Frenchmen (Burgundian tribesmen).
London builds its settler and starts a curragh. settler trekking to coastal estuary.
The drunken Burgundians form a huddle.
5-2350
Evade the Burgundians and vector the warriors homeward.
6-2310
Curragh sets off from London to NW Passage.
7-2270
Trekking and sailing.
8-2230
Same. Warriors are leading a lone Vandal back to our core.
9-2190
Found Nottingham on the coast. start worker.
Warriors trekking homeward. York is building a worker
10-2150
Not much to report other than incoming barbarains and a bulging treasury and nothing but Abu's monopoly on Masonry to spend it on, and if we did, no one to trade it off to. Ragnar has some cash to spend for Ceremonial Burial but I don't think he knows anybody else with the knowledge and 10 gold pieces is just not enough.
Settler is aiming for the Incense hills. Exploring curraghs are finding only Babylonians, Arabs and Vikings to the east.
Interestingly, the status screen shows England equal to the Arabs in territory and equal to the Babylonians in population. The power curve has a few interesting bumps in it as well, with our curve turning sharply up at 2150BC.
The settlement plan as outlined in Ted's and Tal's posts looks to be working well at least to this point. If we don't find an Iron Range I would be very surprised, but then, knowing MB maybe I wouldn't be.
Once the Burgundians beat themselves to death I would boogey a warrior to Land's End to act as a lookout for visiting firemen from that direction, and another one north to clean out any new arrivals and for the same purpose.
And I agree with Ted's plan to build a temple in York. It will become a growth monster and keeping the Tudors happy (those cantankerous Sons of York) will become expensive.
We still need one more curragh to explore westwards.
This royal throne of kings, this scepter'd isle,
This earth of majesty, this seat of Mars,
This other Eden, demi-paradise,
This fortress built by Nature for herself
Against infection and the hand of war,
This happy breed of men, this little world,
This precious stone set in the silver sea,
Which serves it in the office of a wall,
Or as a moat defensive to a house,
Against the envy of less happier lands,
This blessed plot, this earth, this realm, this England,
This nurse, this teeming womb of royal kings,
Fear'd by their breed and famous by their birth,
Renowned for their deeds as far from home,
For Christian service and true chivalry,
As is the sepulchre in stubborn Jewry,
Notes on the neighbors:
Dutch-Seafaring and Agricultural
Viking-Seafaring and Militaristic
Arabia-Religious and Expansionist
Babylonians-Religious and Scientific
Looks like the Babylonians are the ones to cultivate, at least so far. Become Hammurabi's bosom buddy and make it so he can't live without us. Once trade routes are open he should be our first choice as a luxury trading partner as that will keep his research rate up.
The Vikings are axe wielding hooligans once they reach the Middle Ages. I would ship them iron, if we have extra, and maybe even if we don't, encourage them to go to war with anybody but the Babylonians, and then once the deal is over, declare war on them but let a closer ally do the fighting. That will delay their entry to the MA and the availability of the berzerk, and may even put them down for the count.
I don't know the Dutch or the Arabs well, so it is hard to prepare a strategy for our relationship. The Dutch have an excellent MA defensive UU, the Arabs a fearsome offensive one, so I would hazard the guess that they will research as fast as they can to the required knoweldge to get them. That means they will probably bypass the optional techs like literature and take the shortest path to Feudalism (Dutch) and Chivalry (Arabs).
The Arabs probably won't give up Masonry until the Pyramids are built, but might pay well for Monarchy and horses and the Dutch will have more interest in Republic, Map Making and iron (once they enter the MA).
As stated above, the island to our east is a high priority, but we need Map Making to claim it.
On the FP discussion I don't have much to add (another of my not so good things, like settlement planning).
Rota check:
mtgfreak ==> up
TedJackson
Smellincoffee
Tinkez
Tallanas
Bede