Delekhan
Prince
Just for the sake of "Fun Factor," not so much for hardcore balance (jungles aren't that common anyway), I believe that 1 with common bananas works well. (the way it was in GEM - it was perfect there imho)
I don't know about other players, but I find that founding cities in a scary jungle with lots of bananas is loads of fun. Eventually, I've tamed the jungle and converted the land into a beautiful territory, with productive plantations on the bananas.
For that reason I also think it makes sense to return to the 3 - 4 turn jungle clearing time from GEM (jungles in RL are tough to clear, spread & regrow quickly and don't catch on fire easily, being composed of moist, green wood).
GEM was a big success. Why mess with something in it unless there's a really compelling reason?
I don't know about other players, but I find that founding cities in a scary jungle with lots of bananas is loads of fun. Eventually, I've tamed the jungle and converted the land into a beautiful territory, with productive plantations on the bananas.
For that reason I also think it makes sense to return to the 3 - 4 turn jungle clearing time from GEM (jungles in RL are tough to clear, spread & regrow quickly and don't catch on fire easily, being composed of moist, green wood).
GEM was a big success. Why mess with something in it unless there's a really compelling reason?