Unconquered Sun
Emperor
- Joined
- Dec 20, 2006
- Messages
- 1,462
1) In the shorter term it's Writing, scientists in capital, and either Alphabet (if all the AIs still lack it) or else Aesthetics which the AIs don't prioritize. After that, Drama will give me access to a very strong UB and a shot for Philosophy lightbulb. These techs are to be traded for IW, Math, Currency and CoL, all of which I really need.
The problem is I'm losing 13 gold/turn atm and the 51 gold from the hut and the 22 from the Stonehedge are all but gone. Soon my research will be by scientists mostly and I might need to settle the first GS to fuel "small" techs like Aesthetics, which will postpone Philosophy. BTW, that's one of the plus sides of scientists: at 0% slider my research will be conducted at the only place with 25% research bonus.
Expansion will continue to be aggressive, then, hopefully post-IW, I will capture the barb territory and backfill with cities.
In the longer term I envision Liberalism beeline followed by war.
2) Yes, and no, I wouldn't bother on lower difficulty for two reasons: slower AI expansion and weaker AI defenses.
3) I'm running a full FE, the reasons being a lot of food, Byzantine UB, Spiritual. On the other hand, a CE under the circumstances is no good at all because the capital has too few cottageable tiles. I might transition to CE at a later, post-Democracy point, however early and mid-game CE is all about the capital+bureaucracy+academy. Actually, the substantial benefits of Bureaucracy and academy are not the only reason pre-Democracy CE is capital-dependent. There's another reason: most games (normal speed) are decided in the 200-300 turn zone, right now it's turn 63. Imagine building cottages from scratch for my second and third city...by the time enough of them mature it will be turn 200.
The problem is I'm losing 13 gold/turn atm and the 51 gold from the hut and the 22 from the Stonehedge are all but gone. Soon my research will be by scientists mostly and I might need to settle the first GS to fuel "small" techs like Aesthetics, which will postpone Philosophy. BTW, that's one of the plus sides of scientists: at 0% slider my research will be conducted at the only place with 25% research bonus.
Expansion will continue to be aggressive, then, hopefully post-IW, I will capture the barb territory and backfill with cities.
In the longer term I envision Liberalism beeline followed by war.
2) Yes, and no, I wouldn't bother on lower difficulty for two reasons: slower AI expansion and weaker AI defenses.
3) I'm running a full FE, the reasons being a lot of food, Byzantine UB, Spiritual. On the other hand, a CE under the circumstances is no good at all because the capital has too few cottageable tiles. I might transition to CE at a later, post-Democracy point, however early and mid-game CE is all about the capital+bureaucracy+academy. Actually, the substantial benefits of Bureaucracy and academy are not the only reason pre-Democracy CE is capital-dependent. There's another reason: most games (normal speed) are decided in the 200-300 turn zone, right now it's turn 63. Imagine building cottages from scratch for my second and third city...by the time enough of them mature it will be turn 200.