Keniisu's Design Workshop!

They can make political treatises and the sort, but there's not much point in having a Great Writer before Amphitheatres.

Oh. Wouldn't you be able to make a Great Work though since I have added the slots to the design or they just can't?
 
Oh. Wouldn't you be able to make a Great Work though since I have added the slots to the design or they just can't?

But there aren't any available slots when Writing is unlocked.
 
But there aren't any available slots when Writing is unlocked.
Ah gotcha. I forgot when I made that response that my building was a University replacement :D My apologies. Well the Great Writer can be saved or used for the Culture bonus I suppose so it could be still serve some purpose I believe. :)

Anyways. Any thoughts of the Singapore design? I'd like some feedback on that one as it's my current project for modding.
 
Anyways. Any thoughts of the Singapore design? I'd like some feedback on that one as it's my current project for modding.

I feel the UA is pretty OP, considering that since Great Works give 2 Tourism, you're making every Great Work give +2 Tourism, +3 Culture and +2 Gold. That's pretty ridiculous. If you rush Great Library and get the theming bonus, that's +8 Tourism, +6 Culture and +8 Gold in theoretically the Classical Era. Also the unique unit and building have super generic names. Also, no Merlion Statue? :(
 
I feel the UA is pretty OP, considering that since Great Works give 2 Tourism, you're making every Great Work give +2 Tourism, +3 Culture and +2 Gold. That's pretty ridiculous. If you rush Great Library and get the theming bonus, that's +8 Tourism, +6 Culture and +8 Gold in theoretically the Classical Era. Also the unique unit and building have super generic names. Also, no Merlion Statue? :(

How about this? (Singaporean Enterprise is another way of putting Multinational Corporation :p. Also I added 2 UBs as this seemed more fitting then a forced UU.)

Singapore (Lee Kuan Yew)
UA: Economical Ascension -
For every 8 Tourism :tourism: output by your civilization gain +2 Gold :c5gold: and +1 Culture :c5culture:, however this is increased by 15% during a Golden Age :c5goldenage:. Great People :c5greatperson: are earned +5% faster for every civilization you have become Exotic :tourism: with. (Max: 30%)

UB: Merlion Statue -
Replaces Monument. Yields +2 Culture :c5culture: and +1 Gold :c5gold:. For every 8 Tourism :tourism: you have increase the Culture :c5culture: yield by +1.

UB: Singaporean Enterprise -
Replaces the Factory. For every 10 citizens :c5citizen: in the city where this is built gain +2 Gold :c5gold: and +2 Culture :c5culture:. During a Golden Age :c5goldenage: this building yields +2 Tourism :tourism: as well.
 
World War II
Axis Leader Designs (Stalin, Hitler and Hirohito)

I'm pretty sure Stalin was allied. If anything the Molotov-Ribbentrop Pact was essentially infringed upon by the Nazi Regime once Hitler decided to enact Operation Barbarossa.
 
I'm pretty sure Stalin was allied. If anything the Molotov-Ribbentrop Pact was essentially infringed upon by the Nazi Regime once Hitler decided to enact Operation Barbarossa.

Depending on when in the war you're looking at, the Soviet Union was very much so looked upon as an Axis aggressor by the Allied powers before 1941. What with the invasion of Finland, the Baltic States, and Poland, it makes a bit more sense than one might think.
However they were also fighting the EoJ in Manchuria, and despite the non aggression treaty relations were somewhat tense with the Nazis too. So in reality before 1941 the Soviets were basically an unaligned neutral power. Of course, that's only the first half of the war, and because so many brave Soviet soldiers died and almost single handedly made Allied victory possible after 1942, at least in Europe, most historians typically think of the Soviets overall as an Allied power. But it could really be looked at either way.
You could call the collection something like "Villains of WWII"... But then you'd have to include everyone involved :p.
 
Historically, the Soviet Union technically belonged to a third group: the Communist International (Comintern for short). It wasn't a part of WWII because its official policy was non-intervention. Though the Soviet Union certainly "intervened" when it benefited them (e.g. the Molotov-Ribbentrop pact and multiple battles in Mongolia and Manchuria against Japan), on the highest level its intention was to stay neutral during the war.

Of course, it wasn't able to once Nazi Germany invaded in 1941, and that's when the Comintern changed its official policy to support the Allies wherever possible. Stalin then dissolved the Comintern in 1943, when the Triple Alliance (USA, UK, USSR) was pretty much made official and the Soviets, for all intents and purposes, were members of the Allies (though that obviously didn't last long after the end of WWII).

Of course, there's a whole lot of grey area and it's abundantly clear that the Soviet Union was far more an ally of necessity than a true member of the Allies, and it's especially true that the Allies really didn't trust the USSR to stay neutral when the war started (until the Germans turned on them, anyway).

Regardless, if you're going for "Axis leader designs," Benito Mussolini is far more relevant than Stalin.
 
fyi, the Singaporean UA should really be called 'economic ascension' since economical doesn't mean 'well versed in economics or wealthy' like you'd expect, it means thrifty or cheap. Somebody who is economical is somebody who buys single ply toilet paper and only uses one sheet at a time to minimise waste or who puts on all of their clothes before turning on the heating. Economic is the word you're looking for which means 'related to economics'.
 
America Split (Part 1/3):

America (Thomas Jefferson)
UA: The Louisiana Purchase -
Can purchase :c5gold: tiles owned by other civilizations or city-states for double the normal Gold :c5gold: cost. When you found cities gain a Gold :c5gold: boost, however when your borders expand gain a Science :c5science: boost. Trade Routes :trade: have an increased travel length of +2% for every city you have under your control. (Max: 30%)

UU: Explorer -
Replaces Scout. Can embark immediately and without cost :c5moves:. Has +1 more movement :c5moves: than a normal Scout and can travel :c5moves: across Enemy Borders without need for Open Borders.

UU: Vessel -
Replaces Privateer. Unlike the Privateer it replaces has +1 more movement :c5moves:. Can build improvements on Sea-based Resources similar to how a Workboat does.
 
Historically, the Soviet Union technically belonged to a third group: the Communist International (Comintern for short). It wasn't a part of WWII because its official policy was non-intervention. Though the Soviet Union certainly "intervened" when it benefited them (e.g. the Molotov-Ribbentrop pact and multiple battles in Mongolia and Manchuria against Japan), on the highest level its intention was to stay neutral during the war.

Of course, it wasn't able to once Nazi Germany invaded in 1941, and that's when the Comintern changed its official policy to support the Allies wherever possible. Stalin then dissolved the Comintern in 1943, when the Triple Alliance (USA, UK, USSR) was pretty much made official and the Soviets, for all intents and purposes, were members of the Allies (though that obviously didn't last long after the end of WWII).

Of course, there's a whole lot of grey area and it's abundantly clear that the Soviet Union was far more an ally of necessity than a true member of the Allies, and it's especially true that the Allies really didn't trust the USSR to stay neutral when the war started (until the Germans turned on them, anyway).

Regardless, if you're going for "Axis leader designs," Benito Mussolini is far more relevant than Stalin.

The allies were hostile to each other for the better part of their existence (as states). They were pretty much allied out of necessity, or at least that's how I perceive it. Though I agree with what you've said about Mussolini.
 
Redesigned Jefferson's America:
United States (Thomas Jefferson)
UA: The Founding Father -
When you adopt a social policy gain a small bonus to all Global Yields. (:c5culture:, :c5science:, :c5gold:) Gain 2 extra delegates in the World Congress for every finished policy tree :c5culture: and whenever you are the host of the World Congress gain +2 Happiness :c5happy: and a Culture :c5culture: bonus scaling with era.

UU: Expeditioner -
Replaces Scout. Starts with "Woodsman" allowing for double movement :c5moves: on Jungle and Forest tiles. However has -3 Defense :c5strength: than a normal Scout.

UU: Vessel -
Replaces Privateer. Unlike the Privateer it replaces has +1 more movement :c5moves:. Can build improvements on Sea-based Resources similar to how a Workboat does.
 
Instead of making a promotion identical to Woodsman, why not just give the Scout Woodsman? :p
 
Working on a super secret project and here's a design for it! :p

0ueyX7w.png


Belgium (Leopold II)
UA: The Builder King -
Production :c5production: towards Buildings and Wonders is increased by 5% for every worker currently making a tile improvement. Luxury Resources tiles that are improved yield +2 Production :c5production: and +1 Culture :c5culture:.

UU: Congo Ship -
Replaces the Cargo Ship. Gain 25% more Gold :c5gold: on Trade routes :trade: if the city you are trading with doesn't have a luxury you possess.

UI: Congo Stand -
Unlocked at Trading and replaces the Trading Post. Base yields +2 Gold :c5gold: and +1 Production :c5production: however, this yields +1 Culture :c5culture: for every adjacent Luxury Resources.
 
Okay...

1. Its a Belgium design focused solely on Congo? Shouldn't it have a different name then?
2. You already gain more gold if you're trading with someone who hasnt got a luxury that you posses...
3a. There's no such tech as trading...
3b. UIs do not replace existing improvements.
3c. The UI basically gives the same bonus as the UA. And why would you build trading posts while you are gaining gold from luxuries? And why would you work them, if luxuries would grant you higher yields?
 
I'm really proud of this design from the Mechanics Challenge! So I decided to put this here as well. :D
Singapore (Lee Hsien Loong)

UA: Exchange on the Coast -
All Cargo Ships can travel 20% more distance :c5moves:. Cities on the coast can sell buildings from a previous Era to provide a Production :c5production: bonus to another city not on the Coast. (This bonus depends on the Era the building is from, however, the bonus from a certain building being sold cannot be applied to the same city twice.)

UB: Entrepôt -
Replaces the Seaport. City connections :c5trade: overseas provide both involved cities with +2 Food :c5food:. When you have a trade route :trade: from the city where this is built going to a city possessing a Luxury Resource you don't have, gain a copy of the luxury resource that the Civilization/City-State owns but you don't.

UB: Merlion Statue -
Replaces the Garden. Unlike the Garden it replaces, this building provides +15% Great Person :c5greatperson: generation and +1 Culture :c5culture: for each active Trade Route :trade: from the city where this is built.
 
I like the food from overseas city connections, it's a creative mechanic that could have an effect like tall capitals in wide empires; IE, with ten cities all connected to the capital, this would result in +20 food, basically worth two naval trade routes; definitely worth a few pop.
 
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