It means that these files are expected to exist but don't exist in your installation. I don't think you have reinstalled the mod correctly. I recommend starting again from scratch.

It means that these files are expected to exist but don't exist in your installation. I don't think you have reinstalled the mod correctly. I recommend starting again from scratch.
when you do, please share with me your version of the file so I can try on mine as wellI did. Had to change some XML files so maybe better wait for an official patch. Also, I broke the National College and didn't manage to fix it (yet).
Celtic core count for UHV.I wonder if you could get away by conquering the Celtic core in Ireland and Scotland, even if they're dead?
For the same UHV condition in the Norse UHV, Celtic core is still located in France for some reason.Celtic core count for UHV.
Actually the choice is vast - Portugal, Amsterdam, Norway (3 cities), England (2 core cites), Spain (2 cities usually)
Dunno, i regulary saw them at the top in both 1.17 and 1.18. India is very rich, their core is strong, their modifiers are fine, and there are quite a few Islam-Hindi wonders. Should they survive Trade Companies, there is little stopping them from becoming a superpower.I want to know about this crazy world where the Mughals somehow are at the top of the scoreboard
With latest Git Update (Manorialism and Caste System) - same thing (Monarch/normal). Probably removing free units from Vassalage have significant effect on Europe economy. While rest of the world have a lot of resourcesI ran some Dutch starts to see if the 600 AD scenario produced any regular patterns on regent/normal:
Dutch start 1:
-founded Protestantism
-Italian New World conquerors
-Portuguese Recife is the only non-conqueror New World colony
-Spain never conquered Cordoba
-Russia never conquered Kazan or Astrakhan
-Turkey didn't conquer Constantinople
-England, France, and Italy are the only other Europeans in the Renaissance
-Indrapura never conquered, but Vietnam had its other cities
-no China or Korea, weak Java, strong Mughals
Dutch start 2:
-founded Protestantism
-Portuguese conquerors on Aztecs, Inca uncontacted
-zero New World colonies
-Spain took Cordoba
-Vikings own Paris
-Russia took Kazan but not Astrakhan
-England and Vikings are the only other Europeans in the Renaissance (France is still building archers because Holy Rome took their iron due to lack of Paris)
-Indrapura never conquered, Vietnam bottled up in Hanoi
-China going strong, Korea dead, weak Java
Dutch start 3:
-founded Protestantism
-Aztecs and Inca uncontacted
-zero New World colonies
-Spain took Cordoba but Moor culture is overtaking Andalusia
-Spain owns Bordeaux
-Russia took Kazan and Astrakhan
-England and Italy are the only other Europeans in the Renaissance
-Indrapura never conquered, Vietnam bottled up in Hanoi
-China going strong, Korea dead, strong Java, weak Mughals
-somehow Thailand collapsed, I've never seen that so early
-Ethiopia and Nubia carved up independent Egypt
-Iran founded Baku, which I never see, so that was cool
The constants here are that Europe is regularly behind on technology compared to where it should be, so no one is colonizing and they're barely exploring by 1580. France is especially weak, so weak that Spain is no longer the worst performer (I think Barcelona not flipping to Moors on spawn has helped a bit, though the Reconquista is still by no means guaranteed). Indrapura is also an insanely tough independent city, I'm not convinced the AI is capable of taking it.
What do you mean by ancient Nubia? Their tech level?Btw I'm not sure if that's supposed to happen but somehow Nubia respawned in Late Middle Ages as an Ancient Nubia that should technically be long gone past 350 AD when it historically ended.
No not the tech, the fact that it was still showing up as the exact same Nubia from Classical Era. Unlike with Egypt for example which respawns as the Mamluk SultanateWhat do you mean by ancient Nubia? Their tech level?
I had a game, where Egypt respawn as Mamluk Sultanate, but then switched civics and became Nomes of Egypt with Cleopatra (yeah, almost nude islamic CleopatraNo not the tech, the fact that it was still showing up as the exact same Nubia from Classical Era. Unlike with Egypt for example which respawns as the Mamluk Sultanate
Forgive me I just followed the general pattern of what people post and talk about here, like the post about the Dutch start and other. All I did is the exact same which is describing the weird patterns in the gameplayPlease read the opening post and development roadmap to know the state of the mod and what is helpful to give feedback on.
Ah, that makes sense now. Yeah then I'll sure hold back with it, I did however speak earlier on the disbalance of the Muscovy gameplay, hope it was okay to post hereWhen people are talking about the Dutch start for example, they are making a point about game balance and tech speed. That is helpful feedback. Feedback about missing aesthetic or immersive aspects of the game is not helpful because I have already mentioned that I have not worked on them yet.