Dark_Jedi06
"Deus ex Machina."
- Joined
- Jul 19, 2006
- Messages
- 1,451
Thanks a lot for all of the feedback, images and general commentary. It really helps with balancing and developing the mod.
Let me try and respond to everyone.
That's a good point...I suppose the random starts may be totally unnecessary if all you have to do is just not tick the "Load Scenario" button.
Sometimes you have to uninstall the mod, clear the game's cache and then reinstall the mod through the Workshop. In addition, the game speed is a known issue that seems to be related to Civ V itself and not the mod. I'm trying to cook up a solution, at the moment the game speed has to be changed in the Worldbuilder.
I'm not sure what you mean? Europe is pretty full of civs in both versions of the map and there's really only room for a couple city states. But no, city states are fixed for each map version.
Also, I chose not to include the Greeks in either version because I find Alexander annoying and it was easier to switch out the Byzantines/Ottomans between versions.
Let me try and respond to everyone.
dbconfession said:Why is there a Legendary Earth I (random starting position) if it doesn't make a difference? I created a Legendary Earth I game without selecting load scenario. I was randomly selected to be the Mayan civilization. And within a couple turns, I was introduced to China. I may be rust on my ancient history, but last i checked the Chinese had no interaction with South American cultures... OR DID THEY??? DUN DUN DUN!!! lol
Seriously though. What am I missing? What is the Legendary Earth I (random locations) option for and is there a way to have Civs in their real-world locations without enabling the scenario? Thanks in advance.
That's a good point...I suppose the random starts may be totally unnecessary if all you have to do is just not tick the "Load Scenario" button.

Kassander said:Two issues:
1. Steam Workshop didn't let me download the mod. I clicked subscribe, but it won't download automatically (it does with every other mod). So I had to download the mod from this website manually and installed it in the correct folder. Then it appeared in the mods section and can be activated and played.
2. The bigger issue is: Whenever I pick epic or marathon speed for the scenario and start the game it resets the game speed to standard.
I go to mods, continue, click game setup, choose map (legendary 1), click load scenario, pick my civ, change difficulty and game speed. But when the game starts (map loaded) and I press escape the game speed shown is "standard". By the way, Legendary is the only active mod.
What am I doing wrong? I don't want to play the game on standard speed...
EDIT: Even when I edit a savegame (GAMESPEED_) it changes back to standard speed when the game is loaded. Why?
Sometimes you have to uninstall the mod, clear the game's cache and then reinstall the mod through the Workshop. In addition, the game speed is a known issue that seems to be related to Civ V itself and not the mod. I'm trying to cook up a solution, at the moment the game speed has to be changed in the Worldbuilder.
Barak said:I'm wondering...
Are the CS's included random? It seems based on the maps above that Europe doesn't have any City States. In a map with no major civs, it would seem that those civs SHOULD be replaced with CS's.
I'm not sure what you mean? Europe is pretty full of civs in both versions of the map and there's really only room for a couple city states. But no, city states are fixed for each map version.
Also, I chose not to include the Greeks in either version because I find Alexander annoying and it was easier to switch out the Byzantines/Ottomans between versions.