F fresquito Chieftain Joined Mar 6, 2025 Messages 3 Apr 24, 2025 #101 I've been enjoying this mod ever since it was released, so thanks for that. The mod, however, breaks the tree queue after patch 1.2.0.
I've been enjoying this mod ever since it was released, so thanks for that. The mod, however, breaks the tree queue after patch 1.2.0.
torsteinvh Chieftain Joined Nov 20, 2003 Messages 19 Apr 24, 2025 #102 There’s a workaround in post #98 on the previous page of this thread.
leonardify Warlord Joined Feb 17, 2025 Messages 102 Location Italy Apr 27, 2025 #103 Hi, thanks for reporting. I'm working on it and I'll release a new patch asap.
Morgawr Civ Fanatic Joined Apr 6, 2007 Messages 1,229 Apr 27, 2025 #104 I’m also using the workaround atm (locked the mod in civ mod manager) and it works.
leonardify Warlord Joined Feb 17, 2025 Messages 102 Location Italy Apr 27, 2025 #105 leonardify updated Leonardfactory's Policy Yield Previews with a new update entry: v1.0.3 - Compatibility with Patch 1.2.0 Fix tree grid patching to allow tech queue number display, introduced in Civ7 v1.2.0 patch Fix yields preview layout on Steam Deck Click to expand... Read the rest of this update entry...
leonardify updated Leonardfactory's Policy Yield Previews with a new update entry: v1.0.3 - Compatibility with Patch 1.2.0 Fix tree grid patching to allow tech queue number display, introduced in Civ7 v1.2.0 patch Fix yields preview layout on Steam Deck Click to expand... Read the rest of this update entry...