Not bad, but I was really hoping that a texture job could do the following two things:
1) Get rid of the beard remnant around his mouth
I can remove the beard from the dds, but that leaves some strange looking lines which I believe are from shaders (no idea really, I am not into editing .nifs).
2) Get rid of those racing stripes
doing that in a decent way is beyond what I will / can do. If I did, I would also get rid of the cloth structure / folds (or at the very least they would suffer more than I would want them to).