Light In The East: Civs Of The Orient(And Beyond)

That's sad to hear :D Then probabbly won't respond me neither :( I really like the concept of Cleopatra civ,but it's unplayable...
 
What do you mean? You need to be more specific than 'goes crazy' if you want someone to fix it
 
The Capital city (Alexandria) at a certain point becomes glitched. You can still choose production and purchase units, however specialists are impossible to micromanage and buildings are graphically all over the place. Sometimes it fixes itself, but it always resorts back to being glitched.
AND THE RESPONSE FROM REGELMAN WAS

That seems to be a consistent bug, but we still are trying to figure that one out.

Unit amounts can be decreased, but the ideas was to get primarily unique units of other civilizations if possible. To represent Cleopatra's relationships with Caesar and Antony.

A big update in the future if it is warranted, will include MCIS support which will show you the yields from embassies in the capital's city screen. Hopefully that glitch can be eradicated as well.

(STEAM)
 
I also suspect Sri Lanka's UA is not working based on the error message I get saying the LUA for it isn't defined.
 
...who? I don't think anyone has said they're actively scrapping projects they were working on in order to make time for civ VI. Tar lost interest regardless and OW was pretty much never going to finish all their plans

I didn't mean they were scrapping projects which already had some progress. I mean scrapping some civs they thought about when they already drew up some blueprints/ concepts.
 
Post your mod list and logs?

Code:
[334474.140] Runtime Error: C:\Users\Sarah\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD\Civilizations\Light in the East - Sri Lanka (v 2)\Light In The East - Sri Lanka (v 1)/LUA/Sri_Lanka.lua:5: attempt to index global 'SriTable' (a nil value)
stack traceback:
	C:\Users\Sarah\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD\Civilizations\Light in the East - Sri Lanka (v 2)\Light In The East - Sri Lanka (v 1)/LUA/Sri_Lanka.lua:5: in main chunk
	=[C]: ?
[334474.140] Runtime Error: Error loading C:\Users\Sarah\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD\Civilizations\Light in the East - Sri Lanka (v 2)\Light In The East - Sri Lanka (v 1)/LUA/Sri_Lanka.lua.

If there's a way to fix this on my end I'll take it. Rwanda and Hideyoshi are giving me similar errors.
 
Rwanda and Hideyoshi are giving me similar errors.
In the case of Rwanda, do you remember the precise error or have a log file still? I know there's one error occurring upon loading up a game with them, but it's not something causing any issues to my knowledge.
 
Code:
[419560.765] Runtime Error: C:\Users\Sarah\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD\Civilizations\DMS's The Kingdom of Rwanda (v 5)\Lua/DMS_Rwanda_Functions.lua:614: attempt to index field 'CloseButton' (a nil value)
stack traceback:
	C:\Users\Sarah\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD\Civilizations\DMS's The Kingdom of Rwanda (v 5)\Lua/DMS_Rwanda_Functions.lua:614: in main chunk
	=[C]: ?
[419560.765] Runtime Error: Error loading C:\Users\Sarah\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD\Civilizations\DMS's The Kingdom of Rwanda (v 5)\Lua/DMS_Rwanda_Functions.lua.
 
Is there anyway I can get Sri Lanka to work on my end? I really want to play it but the LUA doesn't seem to be working (I've tested).
 
Something something Lua log

Something something TimetoCode.png
 
I've posted it before.........I'll repost it I just didn't want to overpost.
 
Here you go. Now I'm off to ask AW why his Georgia is destroying my logs.
 

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I think I've fixed the problem with Sri Lanka - I'll playtest it later.
 
Has this Lua ever been working? It's got quite a few errors...

and we wonder why they claim the BR is rigged... :p

Other small fixes are included - worth bearing in mind that there will be an error in the Database log to do with YnAEMP, because it's written in XML and ergo can't create the table to remove the error.

[Edit] Oh, and the mod still references "Exploration Continued" - that could do with changing :p
 

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