LINESII- Into the Darkness- Part III

To World
From Zamdar

It is sickening how a few nations seek to profit from this threat to civilization aligning themselves with the threat from the east.
Achostai must be dealt with! whether it is mere a blockade or their destruction we care not. We need assurances so that the campaign to safeguard civilization can begin, which it cannot while a knife is ready and waiting to strike at us.
We speak particulary to Guangfei, the Valin Republics and Myocaca

To Tir Tairngire, Chancosanx, Norvalin
From Zamdar

In the event of an attack by the Achostai can we count on your support in defence of a league member?
From: Chancosanx
We shall stand strong with the Azulian League.

From: Tir Tairngire
We will fight off any and all attempts by the Pirians of Terrania to re-establish their political power here.

From: Norvalin
If Achostai should disturb the peace and interrupt what may prove to be one of the most critical campaigns since the time of the great Strategius, they shall learn to fear the Valins.
 

What a sad sight greets us upon this day. Fools, cowards, greedy thieves- how has this world sunk so low from such a high place? So many allies have fallen from our grace, so many have broken their oaths for their few pieces of profit. We of the Union seem to be the only ones capable of seeing this crisis for what it is and we do not deem it to be as world-shaking as you may believe. If this is a folly, then let us embrace our folly when the time comes. However, we must put down our displeasure with our so called allies.

We find the displeasure of the Keliosians as nothing more than cowardice. You plead for help against this horde, yet you are so quick to single out those that has given you help in the past. It must stand as that, as you surely have forgotten the oath that once stood in the place of this ridiculous Azulian pact. Are you content with the continued suffering of our people in exchange for the dozen or so troops that you can buy with it? Are your memories so short that you have forgotten the wounds inflicted by the Tuatha in the past? Have you forgotten the damages inflicted by the ravenous Kenna and his son Klishin? Have you forgotten who stood against the Tuatha and who fought to bring your people relief? Rest assured, it was not the Zamdarians who drew the poison from your wound. Your betrayal not only shames us, but yourselves.

It is without surprise that we must reprimand the Norvalins. Thrice you have sought dominion over the lands of Arcadia, and now that it has slipped our grasp you seek to deny its return. You would think that the descendants of Valins would have more sense than the jeopardize their only long standing allies for revenge. We repute you as allies and deny you the satisfaction of ever having our assistance. Who would have ever thought that the ones seeking the guidance of the One the most are the ones who truly need it the most?

We demand input by the true Valins; the Valins that we fought and died for to return their homelands. Do the Valins truly hold such little respect for their only allies? Have the centuries that we fought side by side been washed away be the same Valin greed that once dominated their people? It is truly such a sad day? If it is not, then let your voices be heard and let the impure greed of the Norvalin be contained. We demand an answer.

It seems that there is a wish to sweep the past under the rug and to forget any of these events ever happened. You all clamor that the Horde is more important than our 'petty' dispute- we refute this. You all seem to forget that we have, as a people, fought and experienced just as much as any other, if not more. You all clamor that this Horde will result in your destruction and that the only saving grace will come from banding together. We take this in stride as we question who stood against Lengels eight hundred years ago? While we remember the brave fight by the the Kerans, we remember none of your nations- instead we remember the alliance that stood between New Veritas and the oppressors. We remember that the Valins could count on only one people to stand against the Khermians during the Great War, and it is amusing to see their descendants selling us out.

We will not abide by any declaration while our people suffer under the domination of the Zamdar. These cowards- the ones who AIDED the Khermians- seek to profit at the expense of our people and it will not be allowed. If we must fight against any nation, so be it. None will hold our hand, and should we be crossed, none will receive its help. There must be a strong confrontation against the greed of men, and against the avarice of the vain, and without this we will not offer a single man to the campaign. Should, however, our demands for the return of Arcadia and Radis be met than we will fully continue in our never ending fight.

Our demands are simple. We wish for the peaceful retreat of all Zamdarian forces from our territories, and the return of Arcadia and Radis in full. The Nontin may rule their selves, but we will settle for no less.


Seriously. The map is a return of MY lands from earlier- none have ever been part of Zamdar. I took it directly from update 22 if you don't believe me. Thlayli, I have been very generous to not demand your assistance, but you have a simple choice here- either condemn Norvalin or finally put an end to our alliance. Take the one who fought for Khermi, or the one who has sided- for the vast majority of this nes- with you.
 
The "cowardly" Kelia will be dying on the front lines against a true enemy while you fight your petty quarrel, then.
 
We can resolve this quarrel over Arcadia peacefully or violently, but as most of you know, there is currently a greater problem.

A moratorium on ALL conflicts is necessary in order to further the plans of the Council against a far greater scourge.
 
The Empire of Guangfei agrees with the position of the Valins. All conflicts must be halted, if only temporary, so that the focus can be upon the enemies of us all. After our foes are defeated, Guangfei would care less if Zamdar and the Achostai choose to take to the battlefield to resolve their problems; that is their right as sovereign nations. Until then, Guangfei will push for the maintenance of an unified front.
 
King Felan IV of Rozan Agrees with Emperor of Guangfei and adds that they will send 3000 soldiers against this menace.

(orders soon)
 
Retcon? a little

Evolution of Banism and Malkavians

The Mursaat clan in northern terrania first worshiped bane, the Mursaat success in war and battle with the other clans brought his worship to prominence. The other clans would pray for victory from Bane instead of their own War god, until only Bane and Ignatia were worshiped in the clans anymore. Around this time contact with the Citadel of Knowledge and Gamorrea was established, the citadel had a profound effect on the Clans with their guidance they helped found Malkavia. Their influence also affected the Malkavians views on Gods, Bane especially; he was not a savage bloodthirsty warrior anymore but a beacon of hope, a shield for the weak who wanted Justice and order to reign over the world.

The Gamorreans were warlike zealots who raided Malkavia and the Citadel alike in the name of their Goddess Goorah, so when the Citadel decided to trade bronze in exchange for horses, money and promises of peace, the Malkavians felt betrayed. For there was no mention of stopping raids on Malkavia and when asked if they could have bronze to help defend themselves from the raiders the citadel demanded money. To this day Banites hate New Eldists.

While the Lengels and Crystalists fought their wars another was waged in the north. The war of treachery was coming to a close, Malkavians were driven out by the zealots and rebel faction of Gamorrea, the war taught the Mursaat that unity of faith was powerful compared to the infighting of the clan system. Shortly after the Malkavians were pushed out of Gamorrea the clan system of Malkavia collapsed in brutal civil war allowing the Zealots of Gamorrea to sweep aside resistance to their invasion. Unity in the north was achieved.

Founding of Adar

Many Malkavians fled south to the citadel that agreed to ferry them to a new land in the east as long as they convert to New Eldism, many agreed wholeheartedly tired of war, most converters were false.

The Mursaat being the most numerous wasted no time in seizing control of the fledging city-state. They banned use of clan names, destroyed the historical records and began rewriting history telling of an empire they fled from, mighty heroes like the general Strataga, blaming the fall of the empire on New Eldists, heretics, the clan system and northern barbarians. The warriors of the Mursaat formed the Justiciars a religious order (and sole military or Adar) that served the Lord Paragon head of the Banite church. The Mursaat clan elders hoped to mirror the success of the Gamorreans creating their vision of an ideal society.

But within a few years the Justiciars had overthrown the church as head of the state and replaced it with a council of long serving Justiciar generals.

Forced Evolution

Along with the restructuring of society and rewriting of history, they remade the religion and with it the peoples image of Bane. Life became a test to see whether you were worthy of paradise, Bane no longer interfered in mans life but watched and judged. The story of creation become bleak, Bane leaving the first humans to wander a giant desert, those who died on their way to terrania were doomed for eternity to dwell within Braga Gor the river of the damned. Overtime obedience was the only way for the common man to reach paradise; Justiciars could also reach paradise by dieing in battle.

One man had a powerful effect on Adar, Arbiter Wulfnoth. His rampant paranoia and xenophobia infected all society, many Eldists were tortured until they confessed to being part of plot to destroy Adar, all Eldists were eventually killed, a witch-hunt continued for many years. Wulfnoth closed all borders and ordered the death of any outsiders who tried to set foot on Adari soil. Wulfnoth was hailed a hero along with all justiciars; people’s veneration began to transfer from Bane to the Justiciars. Bane was some unfeeling distant demanding deity, while the Justiciars were protectors and leaders with a plan to reach paradise; most Churches were empty during this time.

During Wulfnoth's reign philosopher discussed the meaning of Bane's words during creation about reshaping the world in your image and how to reach paradise. If one could reshape the world then surely we could make it into paradise? Is that what Bane had meant? The Justiciar's thought so. Paradise was a place with one people, one culture, one language and one religion. The wars of the world were merely a larger version the Malkavian clan wars, the only thing Malkavia had been missing was one religion, if they had had that then there would never have been a civil war.

Plans were drawn for the conquest of Zemora and the destruction of its language, religion and culture.

Zemoran Influence

The choice of commander for the invasion of Zemoran would have a surprising effect on society, his decisions on how to conduct the war were common sense treat the conquered chivalrously and they will not resist too strongly. Most wanted a war of genocide but he advocated victory first then putting their plans for destroying Zemoran culture into action, he won the command of the invasion through this position. His later actions of implementing home rule for the Zemorans were perhaps motivated by genuine opposition to majority Justiciar worldview but more probably fear of Divothiest intervention headed by a resurgent Sanx kingdom.
He even signed a defensive alliance with a Sanx diplomat.

The Veterans of the Zemoran War formed a powerful voting bloc in the council elections, many progressive laws were passed, multilingualism strongly encouraged and the renaming of country too Zamdar, the Veterans hoped to create a strong brotherhood between peoples. Many Adari were outraged but they still believed the Justiciars heroes.

Immigration

After the Citadel lifted the blockade on Zamdar contact with the Old-world was reopened, the council sent missions overseas to encourage oppressed and war weary to travel to Zamdar. As the immigrants arrived and none had heard of the mighty empire of Malkavia or the military genius Strataga it quickly became apparent that these were lies. The Justiciar council began buying up all historical accounts it could from merchants from Terrania, Museums and libraries became extremely popular but peoples faith in the Justiciars was shattered.

The history of Veritas in particular captured the interest of the Adari, its history seemed to mirror the history they had been taught, but with one major difference the people had ruled themselves.

As more and more people arrived they brought their own faiths, the most prominent of these was Orthodox Crystalism, a significant percentage of Crystalists joined the Justiciars and their influence compared to other new arrivals is huge because of this.

Modern Banism and the Justiciar order

All the contact with other peoples, their faiths and beliefs changed the Adari's own beliefs about Bane. They no longer believed him to be an unfeeling and aloof deity. But a caring god, who shielded his believers from harm, actively aided them in their struggles granting victory those who fought in his name. Their view of their own place in the world changed as well, instead of stuck in endless toil subservient to the Justiciars, they were destined to lead. Other faiths were to be tolerated and accepted, but they alone knew how to reach the paradise promised to all men in our earliest days.
They alone must rule so they can guide the others to paradise.
This new worldview happily coincided with the strangling death that struck hard the world over, while Zamdar was almost untouched.

The Justiciars on the other hand had forgotten one of the Orders motto's "We alone rule, because we alone risk our lives to defend our people" They had allowed both Zemora and Nontin to train a small defensive force, both had home rule, but Adar did not. They were no longer moving society forward, because if they moved anymore they would have to give up control of Adar, The veterans of the war with Zemora were long dead replaced with veterans from the Arcadian occupation, they were harsh and spiteful like the people they had fought against. Instead of encouraging brotherhood with the conquered, they encouraged resentment
 
Okay, in the interests of having an updated PC List, I'm going to ask for all players who are still in this, and everyone who asked for an NPC during the hiatus, to confirm their nations, or confirm new nations, if they wish.

Confirmations:
Kelios: North King
 
Kelios: North King
Norvalin: Kraznaya

How much do you know about Norvalin, Kraz? Thlayli and I could provide any information that you need.
 
Request Dengarai

And preferably either you or Darkening to give me some info on their religion and culture. The specifics of the differences between Pirian and Veritan Oneism elude me.
 
Wanna Confirm my continued interest in the Priory of Envia
 
Okay, Norvalin is a typically peaceful nation in the far north of Azulia. It is Orthodox Oneist, and typically in close alliance with its larger sibling to the south, Neaveritas. However, Norvalin frequently grows frustrated with what it sees as Neaveritasian aggression and impiety.

The land is heavily forested, and borderline arable around the central river and coastline. The economy is largely based on forestry, fishing, and mining.

The government is, and has been for centuries, the Assemblum Popularum Norvalin, a simple Republic.

The population is almost exclusively Valin, with a small population of converted Svitzers (who were originally Bladeist) living in the northern edges of the country.
 
Okay, Norvalin is a typically peaceful nation in the far north of Azulia. It is Orthodox Oneist, and typically in close alliance with its larger sibling to the south, Neaveritas. However, Norvalin frequently grows frustrated with what it sees as Neaveritasian aggression and impiety.

The land is heavily forested, and borderline arable around the central river and coastline. The economy is largely based on forestry, fishing, and mining.

The government is, and has been for centuries, the Assemblum Popularum Norvalin, a simple Republic.

The population is almost exclusively Valin, with a small population of converted Svitzers (who were originally Bladeist) living in the northern edges of the country.

Thanks. This will be something to work with along with what Thlayli's just told me, but I will probably end up reading the entire thing anyway :O
 
@Shadowbound- Okay, I'm just going to wait to see if... I can't remember who i was talking to earlier regarding joining as Dengarai, but if they don't show up, I'll be glad to have you playing!

Dengarai: Shadowbound?
Ecturin: Ninja Dude
Kelios: North King
Norvalin: Kraznaya
Priory of Envia: human-slaughter
 
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