LK101, Diety, World Map, Civ=TBD

I was thinking about our government plans.
1) I think long-term our best government will be commie for the improved spies and better productivity.
2) I don't want a revolt until our GA is done.
3) We should plan for the revolt to commie. During the GA we should be courthouse everywhere possible including our core cities. If we can build police stations even better.

The only problem is this would delay us further before being ready to attack the Aztecs. I don't want to start a war in anarchy. Once we have factories and rails the human advantage really kicks in. I want both ASAP.

Are there any comments from the team?
 
Personally I would not mind monarchy.. partly because it has been awhile since I played in monarchy, but mainly because I like the ability to cashrush in new cities.

It also makes the MM of corrupt cities much easier.. irrigate eveything and hire taxmen/scientists/civil engineers as needed.. and cashrush settlers whenever needed :p

(It also allows cashrushing armies.. not that we need to atm.. but we might later)
 
Let's hear some thoughts from the rest of the team...
 
I am slightly worried about waiting too long for the Aztec war. If I had a choice, I think it would be best to start the war during the latter part of the GA when most cities have their banks and factories and we also have sufficient units. I am not sure when we will feel ready. If M60A3TTS starts the GA right away, then mid-Romeo's turn we start the Aztec war. Some cities may continue Infra. if they are not "finished". Hopefully, the war would resolve in Lee's turn (or we can just take a break from the war) and switch to communism.

The only issues are if we will be ready by mid-Romeo's turn (Certainly we could with an alliance, IMO) and do we want to wait 35 odd turns to switch Govts?

GA, then Anarchy, then war is possible, but I don't like waiting that long. We may have to fight tanks which would either mean a messy war or we delay it further which risks our domination win.

So my vote is to have Romeo start the war when he feels we are ready, we fight 20 or so turns and then either finish up the Aztecs or take a war break for the Govt switch.

------------------
Random Aside:

M60A3TTS,
I always type your name as Matt and then realize that is wrong and go back to look it up :lol: )
 
Well don't forget we are now in 5 to 10 turns per player. There is no way I would revolt to commie during the GA...
 
The save at 1200AD

Spend 4330 gold for a careful steal from Mao. After a long pause, it’s clear what’s coming. Mao adds us to his unfriendly nations and declares. :( Australia joins him in an alliance against us.

Germany allies with India against China. Iro and India ally against Russia. Iro and India ally against Greece. Australia and India ally against Russia. Babylon allies with India against Persia. Babylon and India ally against Greece. Babylon and India ally against China. Songhai and Persia sign peace. Zulu and Persia sign peace.

Turn 1 (1160AD) Salta market>granary. Knock off Venezuelan pike. Found Panama Canal around the choke. Iroquois have off-loaded a settler pair on our east coast.

IBT- Venezuela and Babylon ally against Persia. Germany and Babylon ally against Greece. Persia and China ally against Aztecs. India and Australia sign trade embargo against us. Mongols and Germany ally against America. Mongols and India ally against Russia. Germany declares on Egypt. Songhai and Mongols ally against Egypt. Venezuela and Mongols ally against America. Mongols and Songhai ally against Germany.

Turn 2 (1170AD) Iros put down the town with their settler. We found Rawson on coal source. Vet Gaucho kills reg Brazilian spear and it’s GA Day. GPT from 35 to 319. Not bad. :) Hurry temple in Panama City for 236 gold. Nationalism to Mongols for WM, 710 gold and 86 gpt. Do a number of knight>gaucho upgrades. Upgrade some muskets to rifles. Can’t bring myself to spend 150 gold to upgrade a pike.

IBT- Australia and Babylon ally against China. France and Babylon ally against Persia. America and China ally against Russia. Aztecs and France ally against Songhai. Babylon declares on Aztecs. Germany and America sign peace. More useless alliances that I care not mention.

Turn 3 (1180AD) Knight army kills two archers in Campo Grande, we take it with 16 gold. He still lives. There may be a settler in a galley that is by the new Iro town off our east coast. Spend a bit of cash to rush improvements that run < 100 gold each.

IBT- Iroquois allies with Babylon against Aztecs! China allies America against us. India makes peace with Brazil and declares on us and the Aztecs so that’s not too bad.
India declares against Germany, America and India against Persia. Trade embargo between Venezuela and Babylon ends against us.

Do a lot of worker builds as rush buys came in. A couple gauchos as well.

Turn 4 (1190AD) Comodoro Rivadavia founded.

IBT- Don’t renew the wine deal with Zulu when it comes up. India allies Mongols against us, so we lose furs. Lose the gpt, but there goes their rep. Brazil declares on Aztecs.

Aztecs declare on America. Privateer sinks Brazilian galley, and the Brzilians have been destroyed.
Now we’re getting somewhere. :lol:

Mendoza riots, so I scroll ahead and fix up a couple towns. Merde.

Turn 5 (1200AD) Raise lux tax to 10% which is 48 gpt. Get rid of the couple taxment that were hired when I had to scroll. Next up can look at some luxes that are out there. Greece has some gold, but they aren’t offering much. Do a bit more RR building. Add two more towns to the north to fill in the continent.

Summary: Rail line runs one tile north of Concordia which is within gaucho distance of Panama Canal. The current garrison in Panama Canal makes the town flip-proof. The line runs south to Viedma which is 6 tiles from the southern tip of the continent. Rail net also runs east to Resistencia which means we can cover just about everything but Campo Grande. 26 native workers and 15 in the queue.

There is a small mobile reserve I placed on the rail-net in La Plata to beat off any landings. Knight army and 3 gauchos. Aztecs, America and Iroquois fighting one another is a big plus for us. On the war subject, I agree we can't build every piece of infrastructure possible before war. You have to think a lot of Aztec cavalry are being consumed up north and that our opportunity will come sooner than might be otherwise possible.
 
On the war subject, I agree we can't build every piece of infrastructure possible before war. You have to think a lot of Aztec cavalry are being consumed up north and that our opportunity will come sooner than might be otherwise possible.
What is with the recent games in this series not being able to have a GA that can concentrate on buildings? I personally hate spending most of my GA effort on military.

At the bare minimum we MUST build factories in the core during the GA. If we have to work on military please keep it in the high shield cities. I would really like to get courthouses complete during the GA in all of our marginal cities. There is no better time to complete courthouses.

Signed up:
LKendter
Gyathaar
Microbe
M60A3TTS
Romeothemonk (currently playing)
Greebley (on deck)


Remember 5 to 10 turns per round - STRICT 24 hours got it, total 48 hours to at complete. Once the game starts dragging 48 hours to at least report a status update.
 
LKendter said:
What is with the recent games in this series not being able to have a GA that can concentrate on buildings? I personally hate spending most of my GA effort on military.

I think it's fine to concentrate on key buildings like factories, it's just not every last bank, cathedral and granary in every town not 90% corrupt. If a coal plant won't deliver a gaucho in fewer turns, then maybe we don't need it. Strike a balance, that's all.
 
I agree with Lee. We should build factories and banks/courthouses during our GA. Let Aztecs burn some of their units with Iros, and we'll roll over them later. After the infra push we could focus on military for essentially the entire game, so let's be a bit patient.
 
I forgot that it can be 5 turns. That does throw my calculations off. I should have used turn numbers instead. :crazyeye:

Aztecs fighting both the Iroquis and America makes me more inclined to declare. An army on the choke and we need only worry about boats. I would be inclined to want to attack when we get the basic backbone up and running. We can still build Infra while at war if the Aztecs have so many fronts to fight along and see what our current army can do. I assume we still have one...

Of course, they may make peace before we finish the rail backbone, which may mean waiting longer.
 
Aztecs fighting both the Iroquis and America makes me more inclined to declare.

Well we could always buy them in.

An army on the choke and we need only worry about boats.

Are you sure? I've seen AI attacking armies if they block the only way to get to us.
 
If they are at war with another civ then I am 99.5% sure we can get it to work.

If no other wars, then it gets trickier. Here I am not positive, because I have seen it work in an AW, but cannot know for sure there are no wars. I think on a the hill it would work.
 
At the bare minimum we MUST build factories in the core during the GA. If we have to work on military please keep it in the high shield cities. I would really like to get courthouses complete during the GA in all of our marginal cities. There is no better time to complete courthouses.

I agree with this and would like banks too. Besides, I don't want to jump into war without a mimimal rail set up.

In the really corrupt cities, we will be mainly relying on civil engineers for the courthouses I think. The GA doesn't matter per se, but if we are switching soon we do want to start now.
 
I got it. I will weigh all kinds of factors before I decide on anything.
I will play what I can, but I have to work on Sat, so I might need more time. I will provide updates as they occur.
 
I took a look at the game. Our percentage of world territory and population keeps inching up. This early in the game that is all I can ask for. We even more land coming up with several border expansions due shortly.

It is nice to be near the top in the tech race. There are not a lot of visible techs we are down.

Don't forget that we still have the ability to sign alliances with a broken rep. The Aztecs will ally with us vs. Venezuela despite not fighting Germany. When these alliances will be useful it is hard to say, but at least the option is there.

Now that we have a decent amount of cash we should finish off the missing embassies. I am thinking the second tier civs such as Russia, Songhai and Zululand. I wouldn't waste our time with a France, as I don't ever see us allying with them.

Do we really want to build military out of Bariloche? With that being our future Iron Works city I would really like to get the marketplace and factory built.

The good news is our first factories complete shortly, and we will be able to build every other turn military during the GA. I would like to see more Gauchos, and get rid of spearman defending our coastline. At some point we will want to build rifles and disband the obsolete junk.

Now if we could just somehow get corporation and 5 stock exchanges during the GA.
 
LKendter said:
Do we really want to build military out of Bariloche? With that being our future Iron Works city I would really like to get the marketplace and factory built.
Bariloche cant build IW.. Formosa can.. its not any better that Formosa is building workers thou :p
 
Rename Formosa, swap to court and rush. Swap panama canal to rax and rush. Tons of MM. Embassies with Songhai and Zulu ordered up. Greece and Russia are worthless than France. It appears we grew negligent in map trading. Attempting to fix that source of income. I spent 100 gold to get started, and netted over 250 even with us at war with some of the richer guys. Shuffle some stuff around, but not too much
IBT: Egypt and China sign Peace. Songhai and India Ally against us. Nuts. Hope the WH is good. Zulus and Venezuala sign peace. Greece declares on aztecs. Iro and Persia sign peace, then immeadiatly redeclare. Mongols declare on aztecs.

Turn 1: 1 minor city riots, that is it. not too bad. A lot of worker moves, upgraindg foreign pults to cannons. Map trading only brings in ~100 gold this turn.

IBT: Not much actually happened here. I think every combo of wars and embargoes has already been done.

Turn 2: build Mar da plata. Rush some needed buildings to get us some cultural expansions, rush a market in iron works. France gives us 20 gpt and 20 gold for gunpowder. Trade silks for wines straight up with Hammi. No otther deals possible. Net ~ 40 gold for WM trading.

IBT: Germany and Egypt make peace. Zulu and china sign peace. Sign peace with Australia getting us 11 gold and a WM. Australia declares on Aztecs. France and India embargo us.
Turn 3: We make peace with China, getting their WM and 100 gold for WM. Cannot touch Facism. Coal and silks get us 2 luxes and 32 gpt from CHina. We can do nothing to hurt Venezuala, and have no deals outstanding and no flip risks, so I get peace for a WM and 157 gold.
IBT: Persia and China sign alliance against Australia. America declares on China. Songhai declares on Babylon. Iroquois and Russia sign peace. Sohnghai and Persia Ally vs India.

Turn 4: Our gpt is inching upwards. Lots of RRing going on. OUr railnet is getting better, and we should be ready for war in 10 turns or so. Rush a cathedral in iron works for culture and later happy help. Build Formosa. Our railnet goes all the way across the continent, and covers our core nicely now.
IBT: Germany and zulu sign peace. France and Aztecs ally against Australia. Russia and Persia sign peace. Persia and venezuala sign peace.
Turn 5: Most of our core is onto military now, as coal plants are the only remaining major build, and don't give us 1 turn units, yet!! We will get there. Coal plant started in capitol, we can get to 1 turn rifles in the G.A. Otto comes through, we trade nationalism for the corporation. Lee might get his stock exchanges yet.

lk101-11.jpg

lk101-2.jpg
 
Rename Formosa, swap to court and rush. Swap panama canal to rax and rush. Tons of MM. Embassies with Songhai and Zulu ordered up. Greece and Russia are worthless than France. It appears we grew negligent in map trading. Attempting to fix that source of income. I spent 100 gold to get started, and netted over 250 even with us at war with some of the richer guys. Shuffle some stuff around, but not too much
IBT: Egypt and China sign Peace. Songhai and India Ally against us. Nuts. Hope the WH is good. Zulus and Venezuala sign peace. Greece declares on aztecs. Iro and Persia sign peace, then immeadiatly redeclare. Mongols declare on aztecs.

Turn 1: 1 minor city riots, that is it. not too bad. A lot of worker moves, upgraindg foreign pults to cannons. Map trading only brings in ~100 gold this turn.

IBT: Not much actually happened here. I think every combo of wars and embargoes has already been done.

Turn 2: build Mar da plata. Rush some needed buildings to get us some cultural expansions, rush a market in iron works. France gives us 20 gpt and 20 gold for gunpowder. Trade silks for wines straight up with Hammi. No otther deals possible. Net ~ 40 gold for WM trading.

IBT: Germany and Egypt make peace. Zulu and china sign peace. Sign peace with Australia getting us 11 gold and a WM. Australia declares on Aztecs. France and India embargo us.
Turn 3: We make peace with China, getting their WM and 100 gold for WM. Cannot touch Facism. Coal and silks get us 2 luxes and 32 gpt from CHina. We can do nothing to hurt Venezuala, and have no deals outstanding and no flip risks, so I get peace for a WM and 157 gold.
IBT: Persia and China sign alliance against Australia. America declares on China. Songhai declares on Babylon. Iroquois and Russia sign peace. Sohnghai and Persia Ally vs India.

Turn 4: Our gpt is inching upwards. Lots of RRing going on. OUr railnet is getting better, and we should be ready for war in 10 turns or so. Rush a cathedral in iron works for culture and later happy help. Build Formosa. Our railnet goes all the way across the continent, and covers our core nicely now.
IBT: Germany and zulu sign peace. France and Aztecs ally against Australia. Russia and Persia sign peace. Persia and venezuala sign peace.
Turn 5: Most of our core is onto military now, as coal plants are the only remaining major build, and don't give us 1 turn units, yet!! We will get there. Coal plant started in capitol, we can get to 1 turn rifles in the G.A. Otto comes through, we trade nationalism for the corporation. Lee might get his stock exchanges yet.
IBT: Iros and Americans Ally against us.
Turn 6: Straight up peace with x-man. India starts the ToE. Iro's find out that war with us is not so good for them. We get some boats in harbor as well. Move to replace that opening in our lands. No deals with America, get WM and 123 gold for peace. Sell X-man ponies for 25 gpt, all he had. This deal may be supoptimal, but we get commie for the corporation and 195 gpt from greece. The corporation gets us 1590 gold, incencse from China. (Someone senseing a steal in our future?)
lk101-3.jpg

IBT: Greece and egypt peace. France declares on Aztecs. America and Songhai embargo us.
Keeping underneath the Aztecs radar for now.
Turn 7: Start the MA in our capitol for a prebuild. Start some more coal plants and stock exchanges. Silks to shaka for 20 gpt. Navigation gets us 540 gold from France. Found New Beounas Aires. Lots of railing and MMing to get our cities better.
IBT: Babylon and India ally against us. We get a free city on our turn. They are making it easy for us to clean up our continent. Trade embargo with Aussies and Songhai ends.
Turn 8: We lost a lot of WLTKD. Destroy New ninevah, get some ships in the process. Settler is heading there to claim some new lands. Due to babylon declaring war, swap capitol to stock exchange.
lk101-4.jpg

IBT: Aztecs and China sign peace. Venezuala and Australia sign peace. Aztecs and zulu ally vs germany. Mongols declare on zulu. Germany delcares on America, as do Iros. Germany and mongols embargo us. Peace is signed with the Songhai, they give us 6 gold and a WM (All they had)
Turn 9: Build New Cordoba on the ruins of the babylon. Germany gives us a bunch of gold and gpt for commie. I am scrounging cash wherever possible. Rush duct in iron works. Rip everyone for more gold in the map trading biz.
IBT: France and China make nice. Straight up peace with the zulu. Mongols ally with russia against us. India builds the ToE.
Turn 10: Mar del plata riots, whoops. It now houses our lone scientist. It looks like the Aztecs might attempt to sneak attack us next turn. We will be fairly ready if they do.

Massive infra push with a few units built. I would continue this as long as it is viable. i.e. no major war.
I curbed my enthusiasm for war, but we are 1 of the 4 major players in the world right now and will soon be one of 3. Greece is on the way out the door, and we should take advantage of that.
http://www.civfanatics.net/uploads9/LK101_1275_AD.SAV
 
It looks like the Aztecs might attempt to sneak attack us next turn. We will be fairly ready if they do.
:mad:

We just can't get a break, can we? Babylon and the Iroquois were fine as they let us get rid of some nuisance cities. However, I was really hoping for a relatively peace GA to get our cities really strong.

Of course this happens with me on deck... :rolleyes: :rolleyes: :rolleyes:

Signed up:
LKendter (on deck)
Gyathaar
Microbe
M60A3TTS
Romeothemonk
Greebley (currently playing)


Remember 5 to 10 turns per round - STRICT 24 hours got it, total 48 hours to at complete. Once the game starts dragging 48 hours to at least report a status update.
 
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