LK101, Diety, World Map, Civ=TBD

Lee, IIRC, you renewed the Lux deal with India on your first IBT.

I think going after Babylon is a good idea. We don't want to pause warring for 10 turns.

I don't think we need to worry too much about our front line. We have rails and Airports and we can even handle isolated cities. Besides, Gyathaar may be able to win before the India deal is up if Babylon has unexpanded towns.
 
I don't see 9 turns making a difference. What are they going to research that will stop us in that time? Just keep piling up troops in Asia. By the time the 9 turns are done, we can split our attack in two. One cleans out southeast Asia, and the other goes straight into India.
 
Greebley said:
I think going after Babylon is a good idea. We don't want to pause warring for 10 turns.

I don't think we need to worry too much about our front line. We have rails and Airports and we can even handle isolated cities. Besides, Gyathaar may be able to win before the India deal is up if Babylon has unexpanded towns.

I hate going after Babylon and the extended front. The only reason I agreed is going idle for 9 turns is a bad thing and that Gyathaar sounds confident on handling that type of front. If this was my round, then nothing would have happened. I would have trying to provoke either India or Mongolia.

As for the front lines, look at my turns. I was forced to abandon 2 cities due to many areas to track and defend. You may be able to handle these long fronts, but they have hurt me to many times. I can't handle isolated cities and have lost to many of them over my civ career.
 
The thing is.. I dont care if I loose 1 or 2 isolated towns per turn if I can capture 7 towns to replace them... (havent lost any yet except from one of the first first siberian cities that flipped... and got an oh so scary flak as defender :p )

First thing you do is take out oil and horses.. and without that they cant even capture undefended cities..

I have noticed another thing about babylon.. they have a wine source.. and that is the only lux we dont already have a native source of now.. Just finishing up the final MM in in turn 1, then on to turn 2 to take out the remaining 3 chinese mainland cities.
 
Question: Leo's is in Babylon.. I can capture that in turn 3... keep or raze?
we still have upgrades for Mechanized Infantery and Modern armor to do
 
I could see us going after modern armor or Computers. Especially if we feel we are in control and can hit any civ.

We probably don't need to but the speed 3 MA is probably worth researching. The tech pace need not stay down permanantly, and if we don't trade away techs, then we only change the rate slightly.
 
Greebley said:
Keep. If possible, massive bombardment can get its size down first. We may be strong enough to do that now (in terms of artillery). Sometimes I even kill a few defenders first so more shots reduce size


Gyathaar said:
Question: Leo's is in Babylon. I can capture that in turn 3... keep or raze?
We still have upgrades for Mechanized Infantry and Modern armor to do
I would try to keep it in case mech infantry come into play. However, I do agree with Greebley in put 100% of our artillery against it get the population down as little as possible to reduce the flip risk.


M60A3TTS said:
LK indicated he wanted to shut down research after fission to keep the tech pace down, so Leo's would go.
I agree we want to slow the tech pace down. However, the AI may get computers. If so, we will want to mass upgrade and will appreciate Leo's.
 
Oh.. I guess I didnt mention this.. there is very low risk of loosing space race..

Australia, India and Songhai is the only ones of significiance that has Uranium
Mongols, india and babylon has all the aluminium.. (plus us ofcourse)

meaning only us and India has the reseources for space victory.. and their only uranium is in madegaskar so they wont be able to defend it.
 
I concur with Greebley. Flips really don't bother me too much, and are downright acceptable when they save us gold. Sometimes a flip sets up a Romeo bomber Removal quite nicely.
 
romeothemonk said:
I concur with Greebley. Flips really don't bother me too much, and are downright acceptable when they save us gold. Sometimes a flip sets up a Romeo bomber Removal quite nicely.


Well consider how much I hate flips, hate dealing with resistors, etc and I am willing to take the city. Usually I won't touch much in captures outside of small cities with no culture.
 
This is one of the first things happening in turn 3:
LK101_1690AD_1.jpg


So far 2.5 turns has taken me 11 hours of playtime :rolleyes:
 
Greebley said:
Good work on reducing the city to size 1. We can keep it with no chance to flip if we so choose.

Out of curiosity, what % of the world do we own now?
it took 67 artilleries to reduce it to size 2 before capture.. and that was after killing all defenders but 1 before starting bombard :P

halfway through turn 3 we have 34.7% of the land and 41% pop

19.9% of the world is unclaimed... I could grab that in 2-3 turns I guess if I switched all towns to settlers.. but we would still not have 66% pop that way

(babylon has 6.3%, Songhai 1.4% Zulus 5.9% ... )

I expect bablon will be down to just island cities in 2-3 turns... then I will prolly take rest of africa from zulus and songhai.

basically this means the only reason we would need to attack mongols, india or australia is if we need to to get pop % up faster (by reducing theirs)

We have all 8 luxes ourself now btw.. was 2 wines in babylonian core.
 
Gyathaar said:
halfway through turn 3 we have 34.7% of the land and 41% pop

Well don't forget all those temples in progress...
A lot were getting close / just completed during my round.
You have already added another 3% since the end of my turn.

We have officially passed the half-way point on territory. :D
 
Btw.. I didnt realize it before this last IBT.. but mongols and china is fighting a bloody war with mongol tanks vs chinese ToWs (due to lack of oil india only has a few tanks and bombers left)
 
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