LK25 - Emperor, Babylon

1050AD preturn -- America & France mention that Rome told them of our perfidy, neither will consider a "per turn" trade right now.

(I) Japan & Egypt sign pece treaty.

1060AD troop postioning; workers rail.

1070AD Pompeii captured without loss.

(I) France & Aztec sign MPP

1080AD working on the railroad.

1090AD Cumae captured lose 1 cav.

(I) Roman counteratack kills the 1 cav defending Cumae and Cumae is again Roman :mad:

1100AD Cumae is liberated again. Factories start coming on-line can start producing military units :)

1110AD Assault on Rome begins by our losing 1 cav & killing 3 defending riflemen. Defenders are now legionairres.

1120AD Roman must have drafted, its population fell interturn. Our Army kills 2 legionaries. Pikeman & conscript rifle killed by cav. Rome is ours. :D Check of unhappy people reveals they do not like the draft.

With Sun Zu's some more upgrades to riflemen in towns that previously did not have barracks.

1130AD Pay France 1130 gold for Elctricity.
Trade Electricity to Cleo for Corporation & the 18 gold in her treasury.
Trade Electricity to Iroquois for Communsism & the 36 gold in their treasury.

1140AD Virocontium is caputured and added to our empire.

(I) Aztec silk deal ends, renewing it costs us 215 gold.

Japan declares war on us. Thank you Tokagawa, I was wondering how we could add Edo to our empire.

Our Golden Age ends. :(

1150AD Start attack on Edo, it is defended by spearmen :crazyeye:
Our riflemen kill 2 Japanese longbowmen that were threating our workers.

---------------------------------------------------------------------------
4 roman cities left, 2 in easy reach of our cavalry. 1 is between Egypt & Iroquois the 4th is on an island.

The 2 big production cities, Iron City & Ellipi need more work with Rail & mines to get to zero growth + max shields.

Here it is: LK25 Babylon
 
The capture of Rome is great. Wine for the masses and Sun Tzu's for the warmongers. Once the last two core Roman cities are gone the question will be...who next? I would vote for the Iroqouis. (I don't count the Japaneese, they don't have enough cities)
 
My vote - Egypt - Their attitude is probably much worse.
Somebody brought up a good point with the Iroquois - if we take Egypt first - we can hit the Iroquois from all sides. The downside of Egypt - could we get instant war weariness from the last war?

Of course, I don't have the map in front of me - so I am not sure how resources may affect the picture.
 
If I remember correctly, Egypt has the "better" wonders, and Cleo is furious with us. So I vote we go for Egypt.

I started work on Universal Sufferage and with Egypts wonders war weariness should not be a big problem. Of course we could always change to a monarchy and not have war weariness problems.
 
I was voting for the Iroquois based solely on the map position. Taking the Iroquis now doesn't allow them to build up any more and it leaves Egypt stranded at one end of the continent. Some of the closer Iroquois cities may be slightly productive with our FP where it is as opposed to the Egyptian cities that will be 1 shielders for the most part.
OTOH, I had not taken the wonders into account and Egypt may be weaker.
Of course the beauty of the SG is that Jbob42 hasn't read any of this (or ignored it for his own better judgement) and has attacked France....

[EDIT] grammer...
 
It's a question of communications (ie: railroads) and MPPs. It wouldn't do to start a war with the Iros and find out they have an MPP with the Aztecs.

The rail net into the former Rome is a bit spotty atm so getting the troops up to Egypt may be a problem.

It may be best to make peace with Rome if they will give us their out of the way cities. We can always take them out in 20 turns if needed. Then quickly squish the Japanese and spend a few turns getting ready to take on the next opponent.

It would be nice to either make the switch to a democracy (If we can get a few turns of peace and US) or go monarchy (if we have a lot of troops around)

Remember that the TOE is just around the corner. It wouldn't do to grab US and wind up losing the TOE to a cascade. Hover is a critical wonder for us also. Given Elipis production we can pretty much grab which ever wonder we want if we break the cascade early.

Gotag
 
I would not leave the Roman capital anywhere close to Rome. Don't want to lose Sun Tzu's to a flip. I would prefer their capital be on the island......
 
Actually, another option is to get Japan out of the road. If we can secure a thin-railnet, it would help vs. either of the remaining powers on our continent.
 
Hehe - meldor - i dont have constant internet access (am on vacation) so you called it when you said "Jbob hasn't read any of this :) ).

Well, Japan was "out of the road" early. Rome also- but they have a damn settler on a boat somewhere. I signed an RoP with Iroquois to get to the Roman capitol, so that made my decision of Egypt-Iro a mute point. PLUS I owed Cleo some personal payback.


One question... who paid 450gpt for spices?!

Here is the report:

Jbob42
LK25 Babylon Emperor

Pre-turn:
We are HUGE!
A couple of towns had extra entertainers... they have been fired.
(i) a calv is forced to retreat near roman territory.

1 1160AD
Great Leader appears when attacking the Romans! We rush Universal Sufferage
in Cumae - would have taken 795 turns brick-by-brick :)
Iron City is now producing the Academy.
Lutetia captured.
Edo captured.
(i) french demonstrate their naval capabilities.

2 1170AD
Pisae Captured. RoP signed with Iroquois -- Kyoto (the Roman capitol?) is next.
(i) Rome has calvary! Iroquois nation is infested with orange military.

3 1180AD
Kagoshima pillaged! Their government in ruins, the people finally pledge
allegience to Babylon. Previously unhappy people celebrate their
new leadership!

Our treaty violation vs. Rome has left us unable to trade for techs. Replacable
Parts is out there, but we wont be able to trade. Science is up. We
are paying other civs 450gpt?? hopefully that will end soon.

WTH?!!! We are trading Spices for Furs+450GPT to FRANCE?
This is absolutely rediculous. Cancelled since we have done 20 turns of this
already.

4 1190AD
Staging for Kyoto. Damn Iro workers are in the way all over the place.

5 1200AD
Kyoto captured!! Rome still lives on, although all cities are gone.

6 1210AD
Rail building. At this point, Iroquois and Egypt do not have replaceable parts.
When they get it, they will not have much gold for upgrades.
How convenient... our peace treaty with Egypt expires... time to stage toward
egypt.
(i) Hmmm... egypt has a significant stack of rifles at kyoto. Their war seems to
be going well for them vs. Iroquois. We will have to be ready.

7 1220AD
Staging towards Egypt.

8 1230AD
Peace made with the non-existant romans.
egypt has a large stack next to our calvary only kyoto - im waiting until
these troops to vacate before war is declared.
(i) France joins Azteca in their capaign against the Egyptians. Iro also still
fighting egypt. Egyptian army appears next to kyoto.

9 1240AD
Egypt has replacable parts- we must act soon!
I tell Egypt to remove her forces and she declares war! evil!
Asyut captured! Its on the rail line.
Pithom captured! on road net.
Lisht captured! north of kyoto- both these locations calv only :(
(i) Egyptian counter attack is weak! they do have a large stack near kyoto - our
calv army there may be vulnerable.
French demonstrate in the NW jungle. sending inf into our area? they don't
have coal and may be trying a sneaky run.

10 1250AD
Avaris razed! close to capitol.
Alexandria razed! close to capitol.
The cultural pressure on our new cities has been relieved. There is stil
some military pressure arround kyoto and lisht.

(end of turn)

I upgraded all the riflemen possible (until we hit 1000gp).

Also, I turned a -420 trade deficit into +122 - so we have several deals going.

Egypt now has infantry! i took one regular in alexandria ... but they will
slow our calvary march toward thebes and beyond.

Good luck next players! We are seriously rolling in this one.


Save Game
 
The MAJOR :smoke: :smoke: award goes to Meldor.


France was paid 8,550 dollar more then needed. :cry:
GACK!

I got it:
 
I was wondering where all our GPT had gone but hadn't bothered checking deals.

Ouch :spank:

I did something similer to that in the last GOTM which blew my opening a mite. Ah well we still are stomping here.

Gotag
 
My big bad...I would have sworn it was just 450g not 450gpt....must have been tired. I will except all whippings.....Looks like I did it in 980 AD. I will now slink into corner and hide.
 
(0) 1250 AD - Renogiate with France, from $1/turn for Ivory :confused: to $16/turn for Ivory.
Incense from $11/t to $16/t
Science at 10%, why bother? Science slider to 0%.
I switch all rifleman production to infantry, I wish the game would do that!
I wake up sleeping cavalry, and kill 2 Egyptian rifleman and capture 1 worker.
I cancel worker mining by Osaka - Sorry, I refuse to waste worker time on 1/1 cities.
$1/turn to America for Ivory - VETOED.

Lisht / Kyoto are a mess.
Looking at the game, Lisht is undefendable - I abandon it.
I also abandon Kyoto.
These cities are in a horrid position to reinforce, and the Iroqoius has jack in rail-net.

Ellipi is close to an infantry a turn, I see my first prioirity terrain to improve.

The whole world agree to trade Embargo Egypt - since Egypt has NO saltpeter...

I upgrade all cannons / catapult to artillery. A category we are SEVERLY short of.

During the leaving of the southern Egypt cities -
I spot defenders of Spearman and Muskterman - if it stays that way - the Iroqoius are toasted.
(I) Egypt kills the stray defenders by there borders, we kill nothing.


(1) 1255 AD - Ellipi can now crank 1 infantry a turn.
Rush temple at Pithom to push the borders back.
Continue the rifleman to infanty upgrades.
(I) ww kicks in, most of the wltkd go away.


(2) 1260 AD - I love the railnet and better production puzzle.
Zariqum is over 30 shields a turn now - infantry 1 turn faster :)
We have 100% infantry for defenders.
I kill the Egyptian units on our side of the border.
We need more infantry / artillery before I can go on the offensive.
We buy spices from France for $65/turn.
(I) Our people are happy again.


(3) 1265 AD - Ashur and Babylon hit 30 shields.
We kill 2 rifleman, 1 pikeman after our artillery pounds them.
We capture 3 catapults that they were defending - please Egypt send some more our way.
$120 for more artillery is cheaper then rushing it ;)
I send our lone regular cavalry out, and kill a 1 hp infantry getting a promotion.
(I) Back stabing Iroqoius sign a peace treaty with Egypt.


(4) 1270 AD - It is in our best interest to an Iroqouis / Egypt war going.
I give away Ivory / Furs to achieve our goal.
As usual, by babe Joannie has the best price - Steel for $1,225.


(5) 1275 AD - Our artillery begins pounding an Egypt SoD.
(I) Gack - Pollution overload.


(6) 1280 AD - I :love: artillery.
Scratch 3 infantry, 6 rifleman, 2 longbowman
Our cost - 3 cavalry - sadistic RnG - I don't care if the are on a hill - they are 1 hp rifleman.
We gain a leader - Sumuabum - after staring at the map for several minutes -
I rush intelligence agency in Edo - it is still 400 shields saved.
I was tempted to save for ToE, but I am a firm believer in use it or lose it with leaders.

$1425 buys refining from France - we have 2 connected oil - any several more unconnected.

The first infantry army is formed.


(7) 1285 AD - A successful spy in Egypt.
They have just 10 infantry - the offensive will begin shortly.
Uh, make that just 7 - I killed 3 that crossed our borders ;)
Diplo screen shows the Aztecs need Oil.
France needs Coal.
Nothing to buy, so I rush 2 artillery - we need more pop guns.


(8) 1290 AD - We auto-raze Alexandria and snag 1 worker.
Rome has a city - I don't know how I missed it earlier.
We trade Rome Refining which the world knows for Medicene and $38.
I then give Rome Steel to declare war on Egypt :satan:
Maybe Egypt will kill Rome.


(9) 1295 AD - Egypt must have went draft crazy - Thebes way down is size.
Combustion is available, but just from France / Aztecs. I think I will wait a bit.


(10) 1300 AD - Khorsabd is formed.
We capture size 1 Thebes - I know it is a flip risk, but I can't resist gaining Leo's.
I snagged 1 loose worker.
I catch an Egyptian settler / rifleman pair near thebes - plus 2 workers.
I notice the Hierac... best defender is Rifleman, so I cavalry charge the city.
We lost 3 cavalry, but I raze the city.
Joanie now has combustion, but 3rd civ prices are still to high.
Instead I rush 3 art, 1 inf. Cash still above $1800 for when the price is right for tech.


Summary - Keep pounding Egypt, you have plenty of pop guns to work with ;)
Watch the settler that went 1 square to far near Thebes.
Another settler on the way.

"Just" 649 squares to domination :lol:


10 turns each.
24 hours for got it.
48 hours total time to complete turn


LKendter
Gotag (currently playing)
Sullla (on deck)
meldor
Jersey Joe
Jbob42

http://www.civfanatics.net/uploads/LK25-1300AD.zip
 
And so it begins..

Preturn:

Rushed some stuff and MM some cities. Not much really, just checked if cities can move workers around with other cites that they share tiles with so one can benefit with no loss to the other.

I traded saltpeter to the americans for 17gpt. No reason not to given the current tech lvl. I was actually surprised they would pay that much.

I create 1 scientist in Rome and start studying Sanitation in 40. We prolly won't get it but it is off main branches and we may get lucky. It surely dosen't hurt anything

Egyptian cites will fall as fast as we can march the troops there. I think I may risk a bit to get them faster.

1305:

Killed a few Egyptian infantry that came out into the open, resting some wounded troops and moving in to position to take memphis, founded a city to fill some gaps.

I trade some lux to the americans for 9gpt. May as well, they are sitting around.

1310

Move units, work workers, trade 1 more lux to americans for 9gpt. They haven't got any more cash hehe

1315

French are building TOE in Tours. 40 turns till completion. Since they are the only ones with Sci method and Elipi can make it a lot faster I will wait a bit.

Attack on Memphis, nice RNG, most of our Arty misses and our vet cav dies to a pikeman. The valiant defense is all for not as Memphis falls. We get Sistene's Chapel for our trouble. Egyptian city whos name is forgotten is razed.

I'm building a modest group of galleons to be ready to upgrade to transports when we get combustion which will be soon. I am quietly building a railway to the orphened Egyptian cities through Iro's territory. Their rail net is lamentable. Heliopolis and Giza are next on the menu.

1320

France is still the only one with Sci method. Still gonna wait. Starving Memphis down to size. Lots of WLTK with Sistenes.

Moved troops around and workers.

1325

Hmmm aggressive egyptian longbow appears :lol: He goes down to a elite cav but no leader. I am fishing but not catching anything

1330

Love it, an 11/12 strength army dies to a 1hp infantry. Sign.... Heliopolis razed and a new city is formed in it's place. Both the Aztecs and the french are appearing in strength. They have captured a couple of egyptian cities. Egypt is down to 4 cities, all on our continent.

I buy sci method for 1050g, switch elipi to TOE (7 turns), I will wait and buy combustion at the last minute and switch to atomic theory and get it and electronics (actually this will occur on Sullla's turn)

1335

Moving up to take out the last 3 egyptian cites

1340

We build the pentagon so armies can use 4 units now. Move troops up. The french and Aztecs are dining at our table and take two egyptian cities, one left that we will get.

1345

Egypt is no more!! Repositioning against the Iros now. I have moved a lot of workers to our core cities. If/when we get sanitation and hospitals these are really going to boom. Our rail net is complete except to one newly founded city on the east coast.

1350

Peace and we are truly loved. I buy combustion for 1320g. We are now equal in tech to all. 3 turns till TOE is built. An investigation of the AI shows no city building it in less then 33 turns. We may want to go democracy now. With the ability to build spys to provoke wars we will save on some WW. I didn't trade sci method around because none of the AI civs would give much for it. They wound up getting it anyway.

The Aztecs have no rubber (their oil is near us in the former egypt and we can stop it easily enough.) Hence they have no infantry.

France has no coal so no RR and low production.

America has neither coal or oil so no RR or tanks for them.

The Iros have rubber so a tough early fight. They also have oil (but near the border) but they are technologially behind so we will have armor long before them.

We are currently researching sanitation with 30 more to go but that can be switched before the TOE is built to get atomic theory and electronics (for hoover)

We are making 736gpt in a republic with 1 into lux. Since we are at peace for the moment that can be changed to 0% and 845gpt. We have 3 transports in Larsa with 3 galleons on the way. With 6 we can quickly transport 48 Units to the Aztec mainland. They will be cheese without infantry.

Good luck Sulla

Gotag
 
Looking good, looking good. But revolting to democracy would be weed of the finest sort - we're going for a domination victory here, right? So why would we want to increase our war weariness problems? It's easily managed under republic, but it wouldn't be under democracy. Why would we want democracy - for the increased worker speed so we can lay tracks through Iroquois territory faster? :lol:

I can't play until tomorrow night, but will do so then. Sorry for having to take that long.
 
OK, I played through 3 turns and then Civ3 crashed. I didn't lose anything I did because I save multiple times each turn, but the turn summary for the first three turns was wiped out. Basically I built TOE, started Hoover, and began the war with the Aztecs, capturing their 3 cities on our continent.

(4) 1370AD: More attacks under way... do I really have to describe it? :D We have our first city on the Aztec continent! It's not too happy about us keeping it though. ALL cities there are flip risks. They must be pretty weak though, because no troops came out after us. With artillery support, taking cities with cavs is a breeze.

(5) 1375AD: Due to a lack of luck with our artillery, we do not take any more cities this turn. I expect the second city on the Aztec homeland to fall on the next turn.

OK, Civ3 crashed AGAIN at the start of turn 6. Good thing I'm saving the turn summary each turn too... (sheesh, looks like it's time to get a new PC).

(6) 1380AD: Wow. Wow wow wow. The Iroquois broke their ROP and sneak attacked us! :eek: They burned an unguarded city behind our lines to the ground and captured a few workers. Looks like we got ourselves a two-front war here... It should speed up the domination victory though, once we start taking their cities. We take a second Aztec city! Also of note was Monty attacking us with a Jaguar Warrior. :lol:

*****************

With my computer crashing and multiple wars going on, I'm couldn't finish this game tonight. I'm going to have to do something I've never done before: take more than 24 hours to play a SG. So, with luck, the turn will be up tomorrow for the next player. Things are... dicey at the moment and I need about an hour PER turn at the moment. Since I'm a little busy at the moment, this isn't all that much fun, but rest assured I will have the game done before my 48 hours are up.
 
Turn # 6 -
Once again proof of never leave any cities empty!
I hope it was a piece of crap 1/1 city burned.

I learned that painfull lesson around LK11.

It looks like most of our cash will be rushing military -
I suspect most artillery is over in the Aztec lands.

Interesting attack choice, why Aztecs? I would have either waited for no deals and hit the Iroqoius, or beat up France / America. We could probably have gotten domination with the Aztec home land.
 
Back
Top Bottom