scoutsout
Minstrel Boy
You might want to check out Cracker's Opening Moves site... there's a high-food, low sheild start there.
My $0.02: Worker NW, and irrigate the floodplain unless he sees some compelling reason to do something else... Settler can either settle on the spot, or go SW or S. I think we've got coast to the SE...
Irrigated floodplains are the only non-bonus tile that will give us any bonus food under despotism. Moving the settler S or SW would put the city on regular grassland, and give us the 2 floodplain tiles for food, 2 BG and a forest for shields.
My $0.02: Worker NW, and irrigate the floodplain unless he sees some compelling reason to do something else... Settler can either settle on the spot, or go SW or S. I think we've got coast to the SE...
Irrigated floodplains are the only non-bonus tile that will give us any bonus food under despotism. Moving the settler S or SW would put the city on regular grassland, and give us the 2 floodplain tiles for food, 2 BG and a forest for shields.