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Mac Modding Index

Discussion in 'Civ4 - Macintosh' started by Flintlock1415, Feb 8, 2009.

  1. Flintlock1415

    Flintlock1415 Chieftain

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    In an effort to consolidate the efforts made by the Civ 4 mac community, I've decided to go ahead a make a thread dedicated to everything specific to mac modding.

    Tutorials

    Spoiler :
    How to install the Blender nifscripts on a Mac Author: Flintlock1415

    How to Create custom unit skins on a mac Author: Flintlock1415
    Update for Buttons included.

    Flag Decal Tutorial for Mac Author: iggymnrr



    Utilities/Programs

    Spoiler :
    Macapaka (.fpk file Extractor) Author: AlanH

    Nifskope Mac Author: Sedna17
    (See post #4.)

    Blender (3-D Modeling Program) Author: Blender Foundation
    I would read through my blender nifscripts tutorial to get the full use of this program.

    Drag'n'Drop Mod Installer (Download Only) Author: AlanH

    Smultron (XML Editor) Author: Tuppis Group

    Gimp (Free Photoshop alternative) Author: Simone(?) +Gimp team

    Text Wrangler (Gremmlin Zapper/XML Editor) Author: Bare Bones Software


    Mods

    I have the link to the Mac compatible Mods thread, if anyone wants to search through there. I took most of the mods that had links, were still running, etc, but I know I missed some for one reason or another.

    List of Mac Compatible Mods Author:Skippy Kangaroo (et al.)

    Spoiler :
    Hall of Fame Mod Author: AlanH

    The Ancient Medditeranean Author: TAM Team

    Blue Marble Author: Coldfever (converted by Alan H)

    Better Ship Scales Author: Elhoim

    Ethnically Diverse Units Author: Rabbit, White

    Sevopedia Author: Sevo

    Napoleonic Europe Author:AlakazanAssassin

    WWI Mod Author: Jon 'Trip' Shafer

    WWII European Theatre Mod Author: Nwabudike Morgan

    Battle of Hastings Author: Flintlock1415

    Battle for East Asia Author: Jon 'Trip' Shafer

    Immigration Mod Author: The Lopez

    Real Epic Mod Author: Shadowlord

    Limited Era Mods Author: Jeckel

    The Dark Ages mod Author: Ruff Hi and Conroe


    Mods For Beyond the Sword

    Spoiler :
    Blue Marble Author: Coldfever (converted by Alan H)

    Ethnic Mix More Mod Author: Coffee Junkie

    Varietas Delectat Author: Avain (Converted by Xyth)

    BUG (BtS Unaltered Gameplay) Author: The BUG team (fixes by AlanH) Install Instructions

    BAT Mod for Mac Author: The BUG/BAT team (converted/maintained by Xyth)

    [BtS] Battle of Hastings Author: Flintlock1415

    Pie's Ancient Europe Author: Pie

    History Rewritten Author: Xyth

    MacBUFFY Author: AlanH



    Thanks to everyone who made these mods/tutorials/utilities! :goodjob:
    If anyone has any suggestions, comments, or if I made any errors, please let me know!
     
  2. AlanH

    AlanH Mac addict, php monkey Moderator Hall of Fame Staff Supporter GOTM Staff

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    Nice work, Flintlock :goodjob: This certainly deserves to be a stickie.

    I'll review the current stickies and remove those that this one supercedes. If anyone objects to my choices, please shout and I can re-stick them.
     
  3. Flintlock1415

    Flintlock1415 Chieftain

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    Thanks for the stickie Alan! :thumbsup:
     
  4. raiderfan72

    raiderfan72 Chieftain

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    Very nice and helpful. Thanks.
     
  5. Flintlock1415

    Flintlock1415 Chieftain

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    Thanks. and You're welcome :goodjob: ;)
     
  6. eduhum

    eduhum Aahh the gold old days...

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    Is there a Middle Earth the Lord of the Rigs map somewhere in Civfanatics??

    Thanks
     
  7. AlanH

    AlanH Mac addict, php monkey Moderator Hall of Fame Staff Supporter GOTM Staff

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    Google (top right of the forum windows) 'LOTR'. You will find lots of hits. I'll leave it to wiser heads to tell you whether any of them are Mac compatible.
     
  8. Flintlock1415

    Flintlock1415 Chieftain

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    Try this
    (you''l need to change the file extension to either .CivWarlordsWBSave or .Civ4WorldBuilderSave and remove the line that says 'AdvancedStartPoints' using TextEdit)
     
  9. eduhum

    eduhum Aahh the gold old days...

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    How do you delete by text edit the advaced start thing?
     
  10. Flintlock1415

    Flintlock1415 Chieftain

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    Control-click on the file, select open with-->Other..., and choose TextEdit.
    then highlight the line and delete it. (It should only be like 15 lines down or something.)
     
  11. BTSformac

    BTSformac It Happened!!!

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  12. Flintlock1415

    Flintlock1415 Chieftain

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    I took a look at it, and it has some syntax errors. If anyone wants to fix these, I'll add it to the first post, but otherwise I'm just going to leave it off.
     
  13. Suj85

    Suj85 Chieftain

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    im confused on how to install EDU on warlords could someone explain it to me please
     
  14. BTSformac

    BTSformac It Happened!!!

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    on the page there is a link to "download v2.6". download that, then download v2.8.

    when you have both downloaded, open EDU_v2 and move the ethnically diverse units into your civ4/mods folder. then move the contents of assets_warlords into ethnically diverse units/assets.

    from EDU_2/warlords/assets replace the art, buildings and civilizations XML folders. from units replace the 2 files inside.

    then with the art files as soon as you find a folder or file that isn't in the mods/ethnically diverse units/assets/art/etc. move it to an equivelent spot in the mod folder.

    Then the civilization game should be able to load the mod properly with the patch. Hope this helps!
     
  15. Flintlock1415

    Flintlock1415 Chieftain

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    Just updated the utilities/programs section. I just discovered a program called Smultron, which is a beautiful XML editing program (much preferred to TextWrangler.) :)
    I would really like to see if anyone has been able to get other mods running, so I can expand that section. ;) (My mod will probably be ready in the next week or two, so keep an eye out!) :p
     
  16. BTSformac

    BTSformac It Happened!!!

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    is blender useful in civ for anything other than nifs?
     
  17. Flintlock1415

    Flintlock1415 Chieftain

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    What do you mean? Every unit/leaderhead/building/cityset/improvement/terrain or anything that is 3-D is a nif file, and Blender is a modeling program that allows you to create new 3-D models.

    Blender is capable of editing many types of 3-D files, but as far as Civ4 is concerned, Blender only is used to create/edit nif files.
     
  18. BTSformac

    BTSformac It Happened!!!

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    yeah i was kinda wondering about kf files... theyre animations, right?
     
  19. Flintlock1415

    Flintlock1415 Chieftain

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    Yeah. For animations, I think using Nifskope handles that. (I've never done any custom animations, so I'm not too sure.)
     
  20. Flintlock1415

    Flintlock1415 Chieftain

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    I've updated my skinning tutorial to include buttons. Check it out!
     

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