Mad Scientist's RPC summary

I think I have two games in my mind for the ladies

REX Queen Cathy, no Fury like a woman scorned. A massive REX, REX, REX game with as many cities as we can get. She cannot initiate war, but if backstabbed by an AI, that AI MUST DIE by the end.

Fickle Isabella and her quest for the 7 holy grails. Simple. Isabella must control all 7 holy cities (double holy cities are OK) by the end of the game. The thing is she must adopt to the latest religion we get's her hands on!!!!

These may or may not go after the Hyuna 3 city game. What do you all think.
 
Sounds good. I'm always interested to learn about how to REX properly and the Isabella game looks interesting.
 
Madscientist, I have an idea for one of your role play challenges:
The tower of Babel

In this challenge, Hammurabi wants to build a tower into heaven. The art of masonry is studied, and his finest masons work day and night at his tower. His God however grows angry with Babylon, and the empire shatters. The once united empire is now distributed over three colonies, each talking a different language.

Rules:
1. Found monotheism (and emphasize masonry).
2. The Almighty One does not allow the Babylonian empire ever to grow larger than 6 cities.
3. When three colonies have been founded, Hammurabi has suffered enough Devine wrath and can continue normally.
4. More rules may be added to add flavour.

Map requirements:
Some map with early access to at least three colonizeable islands (these may or may not be taken from any AI inhabiting these lands since 4000 BC).
A good settler farm is optional. The map may be verified/created by an independent person.
 
Hmm.... Tower of Babel idea. May have something there but not sure. Build 6 cities, spawn off three, rebuild. I'll think it through a bit. And not sure hammarabi's the buy as I have another idea for him.

The Anti-Historical Hammarabi: He must refuse to research Code of Laws, seeing in a dream that Babylonia will eventually fall if he builds it. In fact, no laws are allowed, only the rule of the Hammarabi. Also no espionage. Death to all Lawyers!!!!!

Hammy cannot tech
Code of Laws
Constitution
Democracy
Communism

Thus he cannot ever build a courthouse/jail/Agency/Bureau, nor can he adopt representation/universalt suffereage/caste system/emancipation.

OK, what other techs would he miss out on????
 
Corporation
Assembly Line
Industrialism
Plastics
Fascism
Composites
Computers
Laser
Stealth
Fiber Optics
Robotics
Fusion
Future Tech

Very interesting. No early restrictions but late game problems, although a military of machine guns/artillery/Sams/AT/Airforce is available. I guess that gives an agressive AI several options.
 
Hmm.... Tower of Babel idea. May have something there but not sure. Build 6 cities, spawn off three, rebuild. I'll think it through a bit.
You need only two cities for a colony. Also, I think colonies can be created from former AI cities, but I'm not sure about this, if the AI is still alive. Maybe the game will only allow liberation in that case (I'll try this out).

EDIT
1) I just tried a game like this with Hammurabi. I found out something very nice! We already know that you get +1:D for controlling a vassal state, but I don't think anyone ever made a strategy out of this. The point is that by creating three vassal states early, you get +3:D permanent thats for the price of six settlers. It is also intercontinental, unlike the Notre Dame, which is costing 5 and a half settler for +2:D on its continent. Also compare to building colossea: each costing 0.8 settler. If you have more than two cities, the two settlers are cheaper. Of course this is limited by available terrain and free colony/AI slots. I would say on the medium and small map that I played, three vassals are a better source of happyness than the Notre Dame, as I will spread over many islands.
whereas on large continental maps, there may not be enough islands to colonize, and the Notre Dame can be used to its maximum effect.

2) I tried, and it is indeed possible to take two cities from an AI and create an independent colony while the AI is still alive.

3) Hammurabi is Organized. Are you sure he would be the most suitable despotic king for your anti-historical RPC, madscientist? You would miss out on the best part of organized, the half price courthouses. (BTW. does anyone know if Organized reduces vassal upkeep? Do vassals increase the civic costs?)
/EDIT

Hammy cannot tech
Code of Laws
Constitution
Democracy
Communism

Thus he cannot ever build a courthouse/jail/Agency/Bureau, nor can he adopt representation/universalt suffereage/caste system/emancipation.


OK, what other techs would he miss out on????

Not techs, but I think the Nationhood civic and the castle building will not be allowed due to their +25% :espionage:.
 
I've got an idea. I'm not sure what leader or what the role playing angle would be, but what about 18 civs on a standard pangaea map. Just that many civs and so little land would be quite an interesting game.

Maybe something like Girl Power, or Queen of the Amazons. Where you play as Boudica, you put in all the female leaders manually, and then the rest are random leaders. You need to win a domination victory by eliminating all the male leaders, and can't deny requests from any of the female leaders (not even Victoria). If you think the female angle is too similar to the Washington game you can forget that part. But I just want to see someone play a game with that many civs.

Or maybe a game as Sitting Bull where you see that the world is overcrowded, so you need to take it over to save it. Conquest victory. Obviously no chopping of trees or jungles (except for resources), forest preserves and environmentalism is mandatory.


Another interesting game would be one where every city must be built as close as possible to other cities, kind of like how the Ai builds cities. So no more than 2 tiles between cities. CxxC.
 
I've got an idea. I'm not sure what leader or what the role playing angle would be, but what about 18 civs on a standard pangaea map. Just that many civs and so little land would be quite an interesting game.

Maybe something like Girl Power, or Queen of the Amazons. Where you play as Boudica, you put in all the female leaders manually, and then the rest are random leaders. You need to win a domination victory by eliminating all the male leaders, and can't deny requests from any of the female leaders (not even Victoria). If you think the female angle is too similar to the Washington game you can forget that part. But I just want to see someone play a game with that many civs.

Or maybe a game as Sitting Bull where you see that the world is overcrowded, so you need to take it over to save it. Conquest victory. Obviously no chopping of trees or jungles (except for resources), forest preserves and environmentalism is mandatory.


Another interesting game would be one where every city must be built as close as possible to other cities, kind of like how the Ai builds cities. So no more than 2 tiles between cities. CxxC.


I like the 18 leader angle but my computer would take a month to run it.
 
How about this for another idea:

Will the REAL Romans please stand up?

You will play as either Julius or Augustus, and you must conquer the Byzantines and the Holy Romans. You must be at war with both of them the minute you meet. You must also eventually vassalize the Celts, the Carthaginians, the Egyptians and the Greeks. You must adopt Representation through the Pyramids (either build it or take it).
 
I like the 18 leader angle but my computer would take a month to run it.

I've never tried it, but wouldn't the computer be able to handle it the same as a standard map? There's more AIs, but the same amount of units and cities as a standard game as it's the same amount of land as a standard game.
 
Map size makes a difference by the number of default leaders.

The problem I ran into with BTS is the colony system, eveytime a new colony popped up on huge maps the computer slowed down.

The Mad Scientist's household has made a democratic decision to acquire yet another computer system, as the high school offspring and the spouse' master's program have made their demands known. They keep arguing over who uses the new fast computer leaving the figurehead king to slug along on the archaic system.

All that said, the Figurehead King (aka, Mad Scientist) knows he will never truely get to use the said new "family " computer and is content hiding in his corner of the house with the forgotten "old clunker". If such a situation arises where he can actually get "time" to play a game on the "modern" electronic equipment he will post an 18 AI Pangea slugfest. The odds of that happening are equivalent to Tokugawa getting the entire world pleased with him and winning an honest diplomatic victory.

REgarding the Rome idea, I like JC (Agustus has been played out already) for this although I'll have to think of some RPC angle.
 
Map size makes a difference by the number of default leaders.

The problem I ran into with BTS is the colony system, eveytime a new colony popped up on huge maps the computer slowed down.

The Mad Scientist's household has made a democratic decision to acquire yet another computer system, as the high school offspring and the spouse' master's program have made their demands known. They keep arguing over who uses the new fast computer leaving the figurehead king to slug along on the archaic system.

All that said, the Figurehead King (aka, Mad Scientist) knows he will never truely get to use the said new "family " computer and is content hiding in his corner of the house with the forgotten "old clunker". If such a situation arises where he can actually get "time" to play a game on the "modern" electronic equipment he will post an 18 AI Pangea slugfest. The odds of that happening are equivalent to Tokugawa getting the entire world pleased with him and winning an honest diplomatic victory.

REgarding the Rome idea, I like JC (Agustus has been played out already) for this although I'll have to think of some RPC angle.

You can set 18 civs into a standard map. Wouldn't that game just run at the same speed as a normal 7 civ standard map?
 
REgarding the Rome idea, I like JC (Agustus has been played out already) for this although I'll have to think of some RPC angle.

Isn't it sort of obvious, with the Romans, Byzantines and Holy Romans? :lol:

So will there be a new poll?

GREED! (Mansa in a CE game, with the need to control all commerce resources

FDR's Attonement (FDR must meet and befriend Toku in an archipelago game)

Boudica's Man! (She must marry one man, kill the other, fight off the other ladies on a Pangea Map)

The Envious Little General (Napoleon must steal all of the world wonders but build none)

The Annoying French (Louis must harass the English while bringing Paris to 300,000 culture)

Stalin's Iron Fist (another OCC, this time Stalin must win via conquest)

Rameses the Intolerant (HE must found a religion, project himself god, destroy every other religion!)

Survayarman's II Earth Excursion (On a Fantasy_Realm map, Survavarman II must either exterminate all of the humans or flee back to the home world!)

Lawless Hammurabi (He must refuse to research Code of Laws and other certain techs, seeing in a dream that Babylonia will eventually fall if he builds it. Also no espionage)

Any others?
 
You can set 18 civs into a standard map. Wouldn't that game just run at the same speed as a normal 7 civ standard map?

No, the computer slowdown occurs with teh number of Ais, not the map size. I see this frequently when numerous colonies pop up. There was a noticeable slowdown on the Joao game although it was a large map.
 
Isn't it sort of obvious, with the Romans, Byzantines and Holy Romans? :lol:

So will there be a new poll?

GREED! (Mansa in a CE game, with the need to control all commerce resources

FDR's Attonement (FDR must meet and befriend Toku in an archipelago game)

Boudica's Man! (She must marry one man, kill the other, fight off the other ladies on a Pangea Map)

The Envious Little General (Napoleon must steal all of the world wonders but build none)

The Annoying French (Louis must harass the English while bringing Paris to 300,000 culture)

Stalin's Iron Fist (another OCC, this time Stalin must win via conquest)

Rameses the Intolerant (HE must found a religion, project himself god, destroy every other religion!)

Survayarman's II Earth Excursion (On a Fantasy_Realm map, Survavarman II must either exterminate all of the humans or flee back to the home world!)

Lawless Hammurabi (He must refuse to research Code of Laws and other certain techs, seeing in a dream that Babylonia will eventually fall if he builds it. Also no espionage)

Any others?

I think I'll pick the next 2 and then open another poll up. Lawless Hammarabi, nice title!!!

You forgot

REX Queen Cathy, Beware the Woman Scorned!

Fickle Isabella and her quest for the 7 holy grails!

I am not sure which I will pick, but I have been wanting to run a proper economy so a CE with corps with Musa is appealing although I did have a good recent economy with Charlemagne (can't have that too ofter). I have also not had a good military slugfest is a good long while (since Greek God AL) so that may be the other one. Then again, how can I resist the REX Queen!!!
 
I'm currently playing a duel map with 18 civs. Now THAT is a challenge. As soon as you spawn you'll meet about 4 other ais. Every single capital is sharing tiles with every other capitals. There's tons of wars going on all the time, with everybody dogpiling the same person until they get destroyed. 6 civs have been wiped out so far. I've culturally flipped 1 city, Brennus's old capital after Isabella took him out. And i'm about to culture flip Washington's capital, which will destroy him. Mansa's capital should soon follow. A few early wonders are a must so your own BFC can stretch out. I recently flipped a source of metals finally, so i'm about to open a can of whoop ass. The buddhists, led by isabella are kicking the hindu's asses. Isabella alone wiped out about 3 civs.

Overall a super fun game, you should consider it.
 
I'm currently playing a duel map with 18 civs. Now THAT is a challenge. As soon as you spawn you'll meet about 4 other ais. Every single capital is sharing tiles with every other capitals. There's tons of wars going on all the time, with everybody dogpiling the same person until they get destroyed. 6 civs have been wiped out so far. I've culturally flipped 1 city, Brennus's old capital after Isabella took him out. And i'm about to culture flip Washington's capital, which will destroy him. Mansa's capital should soon follow. A few early wonders are a must so your own BFC can stretch out. I recently flipped a source of metals finally, so i'm about to open a can of whoop ass. The buddhists, led by isabella are kicking the hindu's asses. Isabella alone wiped out about 3 civs.

Overall a super fun game, you should consider it.

I've tried it, however it is FAR too easy in a normal game IMO. Rushes are too effective.

I played it as a OCC, it was pretty fun how I destroyed like seven civilizations with my culture :D

I would like to see Mad try and make a Duel 18 Civs map, it doesn't go that slow either. But what leader?
 
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