Mass Effect 3

Yes and it only lasted one hour on Veteran.
You're complaining that a piece of DLC was too short when you played it on wuss difficulty?

I, for one, had great fun, and plan to do the Object Rho fight with every class as soon as I have access to a computer that doesn't have overheating issues. It was worth my money very easily, but then I apparently have different expectations of DLC than you discriminating customers.
 
I think it's the fact you have a crazy mancrush on Mass Effect for some reason. :p The story is quite good but otherwise it's a pretty single winning game.
 
I quite liked Arrival; it didn't seem too short at all, I'd say it took me about as long as the Shadow Broker DLC. Good story, very firmly connected to the ME2 universe (unlike Overlord) and it sets up an interesting lead-in to ME3. I'm definitely happy with the purchase and feel I got my money's worth. Highly recommended unless you're really poor or really picky.
 
So today I discovered that Mass Effect has an auto-run menu just like Bioware's other recent games. Steam always just skipped it and launched the game.

I am overjoyed that I can finally play it in my monitor's native resolution now too :D
 
I think it's the fact you have a crazy mancrush on Mass Effect for some reason. :p The story is quite good but otherwise it's a pretty single winning game.

Single winning game? What does that mean? :p

I just finished ME2 a few days ago. I think the mancrush is justified. It was one of the most thoroughly satisfying games I have ever played, and I appreciate it as a space opera more than Star Wars/Star Trek/etc.
 
Maybe I should have used uni-winning. It is not a bi-winning game for me, if it weren't for the excellent universe, story and characters/dialogue (even though I loathe the damn convo wheel) I probably wouldn't have the motivation to carry on through the generic chest-high wall cover based shooter segment of the game (which is pretty much the whole game).
 
You didn't answer his question. Unless you mean it is a single ending game (which it sort of is, though you do have a choice about keeping or destroying something which will have an effect upon ME3).
 
I thought it obvious that I divided the game into gameplay (meh) and story (wooo!), the game unlike C.S. wins in only one category for me.
 
No it was not obvious, seeing as how no one else has used the term "single winning" here to mean "only one part of the game was really good". Especially since you could have just said "the gameplay was meh but the story kept me playing".
 
I like to complicate.
 
Partial information from Game Informer (more in their latest issue but I'm sure that will appear on the internets soon enough).

Summary of Arrival DLC (spoiler, but cheaper than $7). Mass Effect wiki also gives an extremely detailed account of everything that happens in Arrival.
Spoiler :
You send an asteroid into a gate which explodes and wipes out an entire system and all 300,000 Batarians in it so that the Reapers cannot go there from the game the ywere about to reach. Delays them by a matter of weeks I guess,


The Game begins with Shepard on Earth
Shepard is on trial in regards to the events of Arrival
Reapers invade while the trial is happening
Prologue: Shepard’s escape to the Normandy, off to start finding allies, fighting Reaper troops
Squadmates include Liara, Ashley/Kaiden, Garrus, James Sanders
Screenshot shown of Ashley with her hair down
Confirmed appearances (may not be squadmates): Wrex, Mordin, Legion, and Anderson
Game will show a “previously on Mass Effect” interactive comic to make decisions if you’re starting from scartch
The Illusive Man plays a big role
Cerberus is out to kill Shepard
Enhanced RPG elements
More freedom with character skills
Larger skill trees
Powers will evolve several times, not just once
Weapons are like the ones in Mass Effect 2, have a set list
Mods returning, swap out different parts such as barrels, scopes (effect both the weapon’s combat performance and its appearance)
Numerous endings
Who you have in your squad and which allies you recruit greatly impact the endings that are available
No multiplayer will be featured in the game
 
The Game begins with Shepard on Earth -WEE
Shepard is on trial in regards to the events of Arrival - sounds like I need to play this DLC...
Reapers invade while the trial is happening - :0
Prologue: Shepard’s escape to the Normandy, off to start finding allies, fighting Reaper troops - etc etc
Squadmates include Liara, Ashley/Kaiden, Garrus, James Sanders - !!!!
Screenshot shown of Ashley with her hair down - cerberuscerberuscerberuscerberus
Confirmed appearances (may not be squadmates): Wrex, Mordin, Legion, and Anderson - Wrex has a planet to conquer. Mordin is like, 90. I would be shocked if Legion isn't involved somehow.
Game will show a “previously on Mass Effect” interactive comic to make decisions if you’re starting from scratch - makes sense
The Illusive Man plays a big role - OBVIOUSLY
Cerberus is out to kill Shepard - BUT RENEGADE?!?
Enhanced RPG elements - hrm
More freedom with character skills - hrm??
Larger skill trees - hrm????
Powers will evolve several times, not just once - this is probably a good thing?
Weapons are like the ones in Mass Effect 2, have a set list - ditto
Mods returning, swap out different parts such as barrels, scopes (effect both the weapon’s combat performance and its appearance) - never played ME1, don't know how awesome this was
Numerous endings - duh
Who you have in your squad and which allies you recruit greatly impact the endings that are available - ooooo
No multiplayer will be featured in the game - THANK GOD
 
Saw this over on the BioWare Social Network earlier today. I'm a very happy human being right now.
PrinceScamp said:
Prologue: Shepard’s escape to the Normandy, off to start finding allies, fighting Reaper troops
I've been pretty interested in what "Reaper troops" constitutes.
PrinceScamp said:
Squadmates include Liara, Ashley/Kaiden, Garrus, James Sanders

[...]

Numerous endings
Who you have in your squad and which allies you recruit greatly impact the endings that are available
Victory is boring. :D
PrinceScamp said:
Screenshot shown of Ashley with her hair down
I am psyched if this means that we might potentially have more hair options for femshep.
 
Hmm, looks like it's gonna be classic Bioware again...
Prologue mission, then three to five long missions in any order "Go to the Turians", "Go to the Salarians", "Go to the Quarians" etc and solve some tasks for them that have conveniently come up before they can/will help you.
Then something big happens and you're past the point of no return, possibly somewhere at the edge of the galaxy, shutting town a reaper mainframe that leaves them all helpless (I really hope I'm wrong about this one)
Different endings depending on allies will probably come down to a short cinematic where you see either Elves or Werewo...I mean either Geth or Quarians coming to your aid.
Man, I'm getting cynical.
Not to say I'm not excited about this game, expanded skill system sounds very interesting, but Bioware has become quite predictable and they always talk about choices and consequences in their games that rarely amount to a more than a 1-minute cinematic or a throwaway reference.
But maybe Bioware will surprise me and all the decisions from previous games will have an effect. Maybe Miranda will either try to join or kill you depending on your relationship in ME 2, maybe there will be Rachni sidequest only available for people who have let the queen escape. I find it unlikely though.
I've been pretty interested in what "Reaper troops" constitutes.
My guess is Husks. Many, many Husks.
 
Hmm, looks like it's gonna be classic Bioware again...
Prologue mission, then three to five long missions in any order "Go to the Turians", "Go to the Salarians", "Go to the Quarians" etc and solve some tasks for them that have conveniently come up before they can/will help you.
Then something big happens and you're past the point of no return, possibly somewhere at the edge of the galaxy, shutting town a reaper mainframe that leaves them all helpless (I really hope I'm wrong about this one)
Different endings depending on allies will probably come down to a short cinematic where you see either Elves or Werewo...I mean either Geth or Quarians coming to your aid.
Man, I'm getting cynical.
It's what community feedback gets you. The people who whined the loudest after ME2 were the fans of the Standard BioWare Story (i.e. ME1) who were butthurt about the way ME2 deviated from that norm. Now, that's probably an overly pessimistic interpretation of the way things will go, based on the direction that ME2 went in, but it's not utterly unreasonable.
GoodSarmatian said:
Not to say I'm not excited about this game, expanded skill system sounds very interesting, but Bioware has become quite predictable and they always talk about choices and consequences in their games that rarely amount to a more than a 1-minute cinematic or a throwaway reference.
This response would've made more sense in 2009, I think. :p
GoodSarmatian said:
My guess is Husks. Many, many Husks.
Well, there'll be those, obviously, but just like we got new kinds of husk-type enemies - Scions, Abominations, and Praetorians - in ME2, I imagine they'll create new enemies for this one as well, and that's what I'm interested in.
 
I hate the husks they are so, stupid. At least the ones created by those dragon teeth. Those just seemed like a huge waste of metal to create the teeth which only make like one or so husks that are basically fodder.
 
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