Massive Humans vs Humans Game/Lets Player Tracker

Who do you think will win?

  • AstralPhaser

    Votes: 5 7.5%
  • Il Principe

    Votes: 2 3.0%
  • Koshling

    Votes: 14 20.9%
  • Hydromancerx

    Votes: 17 25.4%
  • Vokarya

    Votes: 4 6.0%
  • Acularius

    Votes: 3 4.5%
  • Thunderbrd

    Votes: 8 11.9%
  • ls612

    Votes: 5 7.5%
  • JosEPh_II

    Votes: 8 11.9%
  • Praetyre

    Votes: 1 1.5%
  • Epi3b1rD

    Votes: 0 0.0%

  • Total voters
    67
Could you point me to where I can see how this will affect us? I really don't want to stumble upon a turn in which something that couldn't happen before can actually happen after the update and it hurts my game for lack of precaution. I believe Atlatists with 4:strength: are a vestige of a previous version aren't they?

No that's still in place. But if you build a Camel Rider it's going to crash the UI. And numerous other bugs of such a nature.

Yes, there's a severe problem with some games needing to be abandoned after a recent bug fix due to severely corrupted units but I don't think it affects non-size matters games like these. If it does... we may have a very big problem that will take some serious work to sort out because it will mean I will NEED to establish a unit recalculation process to continue. But again, don't think it will affect our games.

Most of the rest of the work done on v36 since our last update which was during v36 anyhow has been to debug stuff. Very little actual modding outside of fixes and art improvements have recently taken place.
 
Sorry, I did the turn a lot earlier today, uploaded it, and forgot to come here tell Hydro it's his turn, so Turn Done, Hydro is up :p

@thunderbrd
Well that's ok then. I believe we will have to update the mod folder when you change versions right? So I suppose I'll have to know when the version changes because I'll have to update my mod folder.

BTW, I never update the C2C MP folder, just the Save+turnlist folder. Is this a problem?
 
Well that's ok then. I believe we will have to update the mod folder when you change versions right? So I suppose I'll have to know when the version changes because I'll have to update my mod folder.
Once the new version is in place for the MP SVN yes.

BTW, I never update the C2C MP folder, just the Save+turnlist folder. Is this a problem?
Not at all.
 
T-brd Next

JosEPh
 
T-brd next, crud! but last place suxs :p

JosEPh
 
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