Yeah, nobody has been sharing anything publicly for a long time now. I am still collecting screenshots and plan to resume at some point, but in-game international tensions are a bit too high right now to do so.
To answer your question, in a way, it looks full. Just about everywhere that can be settled has been. The players that have dropped have mostly been conquered by the remaining players, and there is an active state of War between two current players.
How does the map currently look? The link in the thread starter leads to a post from 2013.
He wasn't a well trained Assassin actually. Rather poorly and cheaply trained. And thus, yes. His loss was worthwhile to test capabilities. I'll admit, it was nice to at least cut a catscratch since your ability to always stay on the offense has been able to ensure no losses for you so far. My people are not afraid to die.Was it worth it to lose a well trained Assassin just to kill a poorly trained Explorer? At least you made the first casualty on my side, well done.
Can't hurt. The strength of heroes will slowly lose their umph as units begin to promote. While they may not yet be strong enough to stop your little peck and run attacks, they are certainly strong enough to slow the frequency of them as you must heal afterwards and more damage will have been inflicted. I realize some occasionally heal as soon as they win an attack but it still helps.Will those longbows save your skin?