Stormrage
Ever Present Taskmaster
well, if you think the city is a possible target, surround it with units, make a living baricade, so that the bastard can`t just sneak in..
Can't you attack hidden nationality units with normal units without declaring war
nor, IIRC, can you attack HN units hidden in a stack of one or more
And another funny things, I found a worker with a jesus christ complex. See picture attached (and I hope I know how to attach a picture here).
One "bug" I noticed: When the harbour goes "ka-boom" the tags are switched. If you click "Zoom to the city" you ignore it, and if you click "let them rot" (can't remember the exact sentence) you zoom to the city.
What does that have to do with the plague?![]()
I don't think switching goverments is fairI don't know, but every time I change the government the plague is gone
Thanks for the help with amphibious units - that quote about the battle of Lepanto convinced me!
Actually, both Rhodes and Malta are big enough that the Turks had sufficient room to disembark and prepare an assault - in Civ terms the islands would be 2+ tiles. They just plain failed to carry out a successful siege on Malta.Point on the amphibious assaults. As I said already, it is up to you... random map issue is the key as Yoda put it. However, you can't convince me that harquebusiers were "marine" units. Also, the fact that coastal island fortresses like Malta and Rhodes withstood repeated assaults by massive invasions points to the historical record on this issue: a well defended island fortress was practically impervious, I am sure it was just as annoying to the Ottomans as it is to us late in the game. If the invading force had sufficient room to disembark and prepare an assault, the harquebusiers, cannons, siege machines et al. would have of course had the upper hand eventually.