Virote_Considon
The Great Dictator
Orleans. I haven't played much past it (I think I currently have 5 cities, am at war with Bulgaria, and am eying up Burgundy)
The Khazars have the Radhanite Guild in one of their cities, it gives them a cultural bonus in all cities, so find out where it is, and then go after it, that's my best suggestion.![]()
Which tech enables contact trading?![]()
^ Thanks!
Comes so late...Means I'm stuck with knowing (both tribes and maps) from central and eastern Europe, parts of western Europe, parts of Spain, nothing of Italy, nothing of Scandinavia, nothing of the British Isles, not much of the Middle East and little of Africa (sea exploring) until then.
I started a new game playing as England.. Here's a couple of comments and doubts:
- My chivalry knight does not upgrade to late knight here, only to pistolier! But it did upgrade to late knight when I played as Spain. Is this on purpose? Kinda weird..
- Here I can draft units, but I couldn't do it with Spain (tried under every single government). Also on purpose?
- Poland and the Almohads have been in all my games very powerful, unless I went against them with everything I had (Poland can be done earlier, but the Almohads are very far away). At the same time, France has always been quite weak.
Btw, does anyone know why at certain turns there's a sudden "burst" of unhappiness in your cities and a great number of them revolt? Usually there's two, three at most, on a single turn..
If you look at the tech tree, you'll see that it is because England does not have the Late KnightThey can build the Longbowman instead, which is in another upgrade chain.
It doesn't come much later than in vanilla civ. I also like it that late for two reasons: 1) It's realistic, sending embassies to different kings was a slow proces in the Middle Ages. 2) It makes you want to play further.^ Thanks!
Comes so late...Means I'm stuck with knowing (both tribes and maps) from central and eastern Europe, parts of western Europe, parts of Spain, nothing of Italy, nothing of Scandinavia, nothing of the British Isles, not much of the Middle East and little of Africa (sea exploring) until then.
The single army was added for gameplay reasons. The AI is not very good at handling armies with more than one unit. Also notice that we added a lot of hitpoint to the armies, that way one unit armies aren't bad at all, and another unit isn't needed.Oh sth else I had forgotten.. The idea of a single-unit army is interesting, but I think it might be better to make some pentagon wonder and be able to add another unit, or just make it a two-units army. It is still expensive to build and not that useful with a single unit.
The single army was added for gameplay reasons. The AI is not very good at handling armies with more than one unit. Also notice that we added a lot of hitpoint to the armies, that way one unit armies aren't bad at all, and another unit isn't needed.![]()
Ok, thanks. I assumed that, but the Late Knight does appear in my tech tree (playing as England) and since it said "european" i thought it would be available for all.
On the Euro map, some civs will be naturally stronger because they have more land and there's nothing wrong about it (for even chances, there's random map). However, I assure you things change a lot. In my games in particular, and I've played probably 50+ (not neccessarily to the end) I've never seen Almohads being really powerful, for instance. Poland is usually strong, but not as strong as say, Fatimids. There was a player submitted screenshot earlier with France being one of the major powers also.
^ I know that already. Maybe I wasn't clear, but that's what happened in my current game, not what "happens in this scenario". In my other attempt, Poland was strongest (stronger than me actually) and Turks were right after me.