Oh yeah, that was actually an even more important reason to disable forest planting (since originally it was available to two civs only) - to stop players from cheating by planting forests on tundras in order to build a city where it should not be built![]()
Why you lil sneaker you!
Truly thats smart n' all respects man, but I really nedded that city to compete! IM gettin a shalacking here! Terafroming to fill marshland would have been nice in later eras (just to keep in mind).
ANother critical change? You could make tar. wheat, wood, and the other and depletables have a higher turnover rate. That would be a cool element to improve on. Now your a nation strong in expoert next thing you know you reey on another nation for your supply-very real, very cool!

I know people complain about the AI not producing them as much as it could, but I've faced AI armies myself. There should be more in the new version too, since the Military Academy will work like in WH2.

The game let me pick my normally random free tech for being scientific. So I discovered a scientific slingshot
Unless someone already found that out.