Game Update: Novograd (Duke Level)
Year: 1206
Well, I am off and running as Novograd.
Steps in development:
1) Expansion/settlement. I managed to settle 20 cities in the NE area of the map before the area become too cluttered with cities. I used the tactic of producing fairly large amounts of warriors and blockading Lithuania's and Rus's settlers from crossing my territory for as long as possible. Is this considered cheating? I know I have seen it as a strategy tip before, but is it considered bad form to do this?
France, Bohemia, Poland and others also sent settlers into the area, so I finally gave up and let them all cross. No one from the west settled in what was left (gaps between borders). However, Lithuania did manage to settle 4 cities in the extreme northern part of the area. I will TRY to culture flip them, but I will probably need to go to war with Lithuania to completely take control of this part of the map.
2) Stay at peace. I have managed this pretty well I think. The first war I have fought started about 20+ turns ago when the Tatars demanded I continue giving them Timber for free. I told them to shove it and the war was on

. I solicited support for the war from the Rus and although it cost me in gold (and maybe honey or something else), they agreed. I also talked to the Lithuanians, but they wouldn't agree to anything that was reasonable in my opinion, so I dropped my request. They ended up going to war on their own with the Tatars a few turns later anyway

.
The war started in 1162 (I think) and is still raging. I have managed to take 4 Tatar cities in the east and resettle one razed by the Lithuanians

. My Feudal state stretches from the western coast eastward to the edge of the map and I am beginning to move south into the Tatar homeland area. The Tatars got Hungary to agree to an alliance against me, but I countered with alliances involving the Rus (our original deal had expired but the Rus had continued the war on their own) and the Khazars. I think the Lithuanians have made peace with the Tatars (I think they are fighting Poland now), so there will be more spoils for the rest of us. All my trading (and military building, too) seems to have paid off because the current alliances were made without any conditions. I plan to take a couple of more cities to consolidate my position and then I will let the Rus and Khazars mop up what's left until our deals expire.
3) City development. I have moved back toward improving my cities and away from expanding my army. Manors are mostly done and marketplaces are beginning to be completed. Most of the old core of 20 cities have temples and monasteries done. A couple have completed water supplies and others are working on it. In between improvements I am also producing new workers (I had joined many to cities that had room when the Tatars declared war since they would help with city production, and the Tatars have cavalry and I didn't want an invasion to result in my workers becoming slaves).
4) Science. I am beginning to achieve some tech parity with other nations. The leaders still are a 3-4 ahead of me, but I am beginning to get some tech for tech trade deals with others who are similar in science spending as me, so the older or less interesting (at least to my nation), unexplored techs are getting aquired that way. I think Castle Building is next and with max spending it will take about 8 turns (if I remember correctly), so not a bad level of science spending in my opinion.
5) Trade. I have done better (and micromanaged more) in this area then any other game of civ I have played. As a commercial nation on a harder level I figured I had to make this a priority or else I would wither and die. Right now I have 9 luxuries (4 of my own (salt, amber, honey and furs) and 5 traded for) and 5 resources (Horses, Iron, Timber, Tar, and Quarry) which I own. I have multiples of everything, too, which has allowed me to maintain a significant cash flow per turn and allowed me to get those other luxuries for happiness.
There are 3-4 luxuries available that I don't have and may not have for a while because the price is getting out of hand. Right now maintaining my positive cash flow is more important then making nonexistant people (in a lot of my cities the extra happiness would be wasted since my largest cities are only pop 12 and many are still at pop 6). Yes, I have some unhappy folks, but the occasional disorder can be dealt with through entertainers, or producing workers as immigrants for the eastern cities I recently took (funny how that can work in a game as well as some real life examples in history), or even sliding the entertainment spending bar to the right (I have managed to keep it at zero so far).
6) Military. Currently I have the following units under arms:
Warriors: 2
Spearmen: 51
Mailed Spearmen: 5
Axemen (Swordsmen equivalent): 2
Druzhinnik (Men-at-arms equivalent): 22
Early Knights: 17
Catapults: 2
Trebuchets: 4
Lodya (Ship): 1 out exploring the world
I have begun to upgrade my spearmen and warriors. I have one main offensive force fighting in the war right now (includes the majority of my knights and all my bombardment units) which should be enough to complete the conquest of my goal of two more Tatar cities. I cut the Tatars off from their iron source (one of the cities I took), so that should help in limiting their building of armored spears. I have the capability to build and use at least 5-6 stables/forges for veteran unit production and upgrading so this is helping, too.
Well, that's it for now. Will update again (probably tomorrow).
One last thing. I sent my scout and my lone ship out exploring. I was hoping it would help me trade world maps with the Portuguese at some point, but they have already been destroyed

.
I guess part of the problem with civs thinking of you as a deal breaker also occurs when you are told to get out and you can't or don't within a certain number of turns even though they don't say anything else (and make you move automatically). I have noticed a lot of the civs keep bringing up my deal breaking with the Serbs (scout contact and ship contact) and Turks (ship contact) and this is all they could be talking about (unless I missed something).
Oh and the Abbasids are being gracious toward me (through trading I suppose

). Right now, they are in 2nd place in scoring behind me and they have about 14,000 gold in the bank. I've never had a Muslim civ be gracious before so maybe I am doing something right on the trading front

.
Have I said before that I am enjoying this mod

? In fact I would say this is the most fun I have had with Civ 3 period

.
Russ