Thanks everyone fort he kind words.
Let me add my two cents too.
When you download MEMII, you get a mod where every little inch is thought carefully through. The tech tree is constructed to ensure both the best possible gameplay, aswell as being true to history. The units lines, wonders, and improvements have been balanced for each civ, so that they all offer a challenge, and so that none of them ever always dominates the game. Overall a mod that has been heavily tested by more than one person, to secure it's bug-free and has a natural gameplay flow.
Both embryodead and myself have years of experience in the modding world. Embryodead has made, in my opinion, the most defining mod in civ3 history, the Warhammer Mod (stable elements of modern mods like specific improvements and wonders, a customized terrian pack and consistant unit flavors were all introduced or popularized with this mod), aswell as being involved in other aspects og the creation community with graphics making (both static and moving) and coding.
I have a long history with modding bic's, bix's and finally biq's since the early days of civ, when the editor was so lousy that you couldn't even place cities on a map. I've also had a word to say in countless of other peoples mod projects.
When we do a mod we only want to release a product that we feel is worthy of our achievements. Both of us a slowly getting retired from modding, so if this is going to be our last, then we want it to be perfect, not just good.