werttrew
Professor
- Joined
- Apr 13, 2004
- Messages
- 111
Two observations and two suggestions:
*Final requirement for American Historical Victory. I'm playing the U.S. now and there are only three other civilizations as of 1958. By 2000 I need four vassals, which would be impossible by game terms to accomplish. Now, I may get lucky and have a few new civs pop up, but in the last 50 turns or so, there have been no more than five other civs at any one time, and then only for a handful of turns.
Suggestion: Perhaps the American Historical Victory could be amended to 2/3 of all civs as vassals (rounding up), or four, whichever is lower? That would at least make it possible.
*The crippling effects of a Great Depression in a Free Market is very realistic, but so dehabilitating that it makes Free Market, for me, a non-choice anymore. Mercantilism is so much more stable that switching to FE seems to me to almost always be a terrible option.
Suggestion: Perhaps the numbers of banks/market/grocers per city will assuage the downsides of a depression? The more currency institutions, the better the civ is able to withstand a depression? Or a Wall Street could somehow mitigate a depression? Or perhaps more trade routes with foreign countries could ease depressions?
*Final requirement for American Historical Victory. I'm playing the U.S. now and there are only three other civilizations as of 1958. By 2000 I need four vassals, which would be impossible by game terms to accomplish. Now, I may get lucky and have a few new civs pop up, but in the last 50 turns or so, there have been no more than five other civs at any one time, and then only for a handful of turns.
Suggestion: Perhaps the American Historical Victory could be amended to 2/3 of all civs as vassals (rounding up), or four, whichever is lower? That would at least make it possible.
*The crippling effects of a Great Depression in a Free Market is very realistic, but so dehabilitating that it makes Free Market, for me, a non-choice anymore. Mercantilism is so much more stable that switching to FE seems to me to almost always be a terrible option.
Suggestion: Perhaps the numbers of banks/market/grocers per city will assuage the downsides of a depression? The more currency institutions, the better the civ is able to withstand a depression? Or a Wall Street could somehow mitigate a depression? Or perhaps more trade routes with foreign countries could ease depressions?