ruff_hi
Live 4ever! Or die trying
I don't expect that the following will be new to people but it could help some ...
Background: I am in a ground war with Monty (isn't everyone at some stage) and I was threatening a city West of his capital. He decided to send an archer from his capital to support his city under threat.
Top Part of Image: I have a sword that could attack the forested archer at 65% odds. Instead, I move S to the forest (he can attack across the river me if he wants -
). This leaves a tile with no defensive multipliers free for him to move his archer.
Bottom Part of Image: On his next turn, he does indeed move his archer and now my sword has a 99% probability of victory - much better than 65% odds.
Motto: Fight on your terms and not his.
Background: I am in a ground war with Monty (isn't everyone at some stage) and I was threatening a city West of his capital. He decided to send an archer from his capital to support his city under threat.
Top Part of Image: I have a sword that could attack the forested archer at 65% odds. Instead, I move S to the forest (he can attack across the river me if he wants -

Bottom Part of Image: On his next turn, he does indeed move his archer and now my sword has a 99% probability of victory - much better than 65% odds.
Motto: Fight on your terms and not his.
