Got it.
5) Switch to HR and OR (yeah we are not in a religion but I usually do this double switch anyway in case we decide to go religion)
Just a waste of maintenance IMO. When you adopt your first religion it is almost always going to be for pacifism, and definitely the case here. The benefit of OR here is that we don't need a monastery for Hindu missionaries.
Looking at the save I'm feeling a beeline to MT is best. Been done so many times but the situation calls for it. CG3 longbows are a big pain.
If we trigger GA with artist and enter pacifism+caste we can easily get 2 GSs to double-bulb education and then take MT with liberalism. We are GPP heavy here, so I prefer this over knights and cata/treb. Should be able to reach cuirassiers very early. We may even want to consider bulbing paper here.
We'll have a 2nd GA with the Taj if we want.
PPP:
Grow cities.
Trade away copper and build some warriors for military police.
NE in GL city.
Start GA with artist, but not until we have time to switch into bureaucracy during it.
Go Hindu when GA starts for more GPP (spread to Hari and Thom with missionary from GL city)
Tech: Music -> CoL -> CS
Early CS will give more than currency here. Also good chance that we can trade for currency.
Earlier CS lets us start the GA sooner too.
Will keep my eye out for HBR to start stables and perhaps some HAs (upgrade).
Monastery in A.W.
We can get friendly with WK fairly quickly by adopting Hindu, +4 fair trade and caste.
Will gift him CoL when we reach it and get him into caste.