MLDR004 NOW and Again

:eek: Is this a destroyed and a captured Hitti-city?
Did the Persians and teh Iros start a dogpile against them?
That would mean we are going to face Immortals very soon.
 
Based on where it's located, I'd say it's a destroyed Persian city (unless the Hittites had a vision of a future resource :rolleyes: )

We have to take care of the Iroqis first, so hopefully the Immortals will be nigh-useless when we get to the Persians (although remember that Immortals are good at killing Knights)

We need to get some troops patrolling the capital of the Hittites. Let's not let them get another city without a fight.

EDIT: OH, I get what you're saying, that the Hittites were forced into an OCC...yeah, it sure looks like it. Lucky for them they ran into the Civ that was required to declare war on them... :mwaha:
 
It seems I have solved my technical problems (at least for now), had to edit some konfiguration files.

Looking forward to this one
Belisar
 
Great, Belisar. :) I was sure you'd solve the problem.
 
Sorry for the delay. Getting ready to move and the Holiday kepp things hopping.

1500 BC (0)
Set Lux up to keeping Vienna from rioting.
(I) Hittite archer moves away to heal. Linz produces walls and starts a Rax. The Persians start the Colossus.

1475 BC (1)
We have horse barbs tto close to our worker, I move a spear from Vienna to cover.
(I) The Hittite archer was going to protect something, a settler maybe? Graz produces an archer and starts a spear.

1450 BC (2)
The horse is no longer a threat so the spear returns and one of our archers moves to the mountain to spy things out. The archer from Graz moves towards Vienna. The archer in Linz takes out the fortified barb.
(I) A second Hittie archer appears.

1425 BC (3)
The archer from Graz joins the first on the hill.
(I) A Hittite archer/spear pair leaves Ugarit headed our way. The regualr Hittite archer moves towards our unprotected worker by Linz.

1400 BC (4)
Not much.
(I) More Hitttie archers appear (is their war with everyone else over?). The arbs finish the Oracle in Mecca.

1375 BC (5)
Cover archers with a spear.
(I) Hittites are making a major play for Linz. Vienna settler->Spear. Graz spear->settler. The Iroquois start the Temple of Artemis.

1350 BC (6)
Drop lux tax to 0%. Settler moves toward Linz but take the back way to avoid the Hittites. I pull the archers and spear off the mountain to help out at Linz.
(I) A Hittite archer attacks our stack and gives us an elite spear.

1325 BC (7)
I move the worker to safety and our stack approaches Linz. The spear and two archers are across a river so our spear and archer there should be safe.
(I) The first Hittite archer gives us another elite spear, the second just dies. The Hittite spear then crosses the river to pillage making it easier to attack. The Vikings complete the Colossus in Copenhagen.

1300 BC (8)
We kill off the spear and the settler pauses a turn in Linz to allow its escort to catch up. I go ahead and nab Alphabet form the Iroquois for 168g. No one we know has Math.
(I) Another Hittie spear comes out to play. Linz Rax->Archer. The Irouois decide they like the Temple of Artemis better than the Colossus.

1275 BC (9)
One archer returns and the elite spear and an archer begin escorting the settler to the ivory on the flood plains.
(I) Vienna spear->settler.

1250 BC (10)
Kill off the Hittie spear.

I know I should have gone after the last Hittite city with the archers and not played around, but I think we can get in at leat two more cities before we face someone stronger. I also think we should get embassies before we take on the next opponent.

For ChrTh:

MLDR004-1250BC.JPG


And the Save
 
Got it. Our position is developing nicely. :goodjob:

I may have three city-placement decisions to make, and we haven't had much discussion of the alternatives. My first inclination is to

1. found our ivory city right on the southern elephant,

2. use the settler from Graz to found on the horses southwest of Vienna, so that the new city would have four BG without a cultural expansion and could start a prebuild immediately, and

3. send the settler from Vienna straight north under escort in search of a good site, provided the Hittites don't display enough strength to make this seem risky.

So, any suggestions/objections/alternatives? In particular, does anyone think we should be more aggressive about trying to claim all three visible ivory sources? Is it reasonable to hope, in Conquests, that this might give us a world monopoly of ivory and guarantee us the Statue of Zeus?
 
I'm all for agressive settlement in this variant, so trying to snag the additional ivory might not be a bad idea.
Two additional points:
i) We better have iron only when facing our next opponent
ii) I would suggest settling 1 tile SW of the southern horse tile, this would get the grassland south of Graz into our boarders too.
 
If you are going to agressively settle to try and get all of the Ivory in sight then I would get the northern ivory first and then the single.

1) The second Ivory source.
2) The single Ivory source.
3) The horses.
4) Ugarit if they found another city.
 
1250 (0): OK, the aggressive settlement policy it is--first the northern ivory, then the southern, then the river site close to home.

I get a warrior moving southward from Vienna. We might as well establish the extent of our southern peninsula.


1225 (1): Graz settler --> spearman.


1200 (2): Lux rate to 10% to keep Vienna content at size four.


1175 (3): Iroquois warriors block our route to the intended site of our next city, so we lose a turn on this project.


1150 (4): The Iroquois are still in the way of our settler/spearman/archer team. The archer takes out his frustrations on a Khoisan encampment, and we gain 25 gold.

I switch Linz to building a spearman, which we'll need to garrison our southern ivory city.

Vienna settler --> archer.


1125 (5): Our exploring warrior completes his investigation of the southern peninsula, having found nothing more exciting than a grassland/tobacco tile.

Linz spearman --> worker.


1100 (6): A camp of Alemanni containing nine units (mixed warriors and horsemen) is three tiles from the intended site of our southwestern city, so we'll have to delay this foundation a little.

The Persians begin work on the Great Lighthouse.

Graz spearman --> spearman.


1075 (7): We found Salzburg to claim the northern ivory. I accept a dry location for this city to establish a poaching-proof grip on both ivory sources.

The Persians are building the Mausoleum, meaning they're at least five techs ahead of us and very likely six, if they got the bonus tech for being first to Philosophy.


1050 (8): We shoot down a Hittite archer outside Vienna--the only sign of life from the Hittites this round.

Linz worker --> archer.


1025 (9): Vienna archer --> spearman.

The Iroquois are building the Great Lighthouse.


1000 (10): We found Innsbruck to claim the southern ivory.

We found Weiner Neustadt to the southwest of Vienna.
 
I didn't spend any gold buying techs this round, in the hope that we might make more contacts. But it's beginning to look unlikely that there are any more civs on this continent, and we're probably reaching the point at which cash which we don't spend will just be extorted out of us, so perhaps the time has come for some tech purchases. In theory we could pull off a twofer when Mathematics appears, but I don't know whether we could afford it at the monopoly price.

At least one of our new coastal cities should probably build a curragh after finishing its walls.

Vienna could certainly be switched to a settler build if we want to found more cities in the immediate future.

I don't know what to recommend about the nine barbarians lounging around in their camp near Weiner Neustadt, since I don't really know yet how barbarians behave in Conquests, but keep an eye on the situation.
 
Originally posted by Northern Pike

We found Wiener Neustadt to the southwest of Vienna.

I'm glad Wiener Neustadt is near Vienna, like in real life :D
Very good expansion-turns NP :goodjob:

Got it.
 
Why are there all those barbs? :hmm:
Could someone have gotten to the Middle Ages already? :eek:
Persia is definitely the 800-lb (1760-kg) gorilla in this game, it appears...and of course, they're 3rd on our list...
 
Preturn: We defenitly need more workers and settelers and because we are poor on food
we need some granaries. I buy pottery from Xerxes for 98 gold and swap Vienna and
Linz to granaries.

975: Graz finishes spear, starts another.
Salamanca finished the Pyramids, meaning the Iros will get a growth boost,
St.Petersburg finished the Mousoleum.
A stack of 3 Perian units wlaks south, I think they will go after the Barbs.
Hitti archer enters our territory SW of Vienna.

950: Our northern scouting warrior seems to be trapped between opponnent cities.
The Hitti archer moves on a mountain tile.

925: The Hitti archer moves finally on open ground near Vienna, I kill him
and get an elite archer.
I begin connecting Innsbruck to the road network, next priority will be the ivory.
Vienna grows, lux to 10%

900: The Hittis send the next archer, Ugarit is size 2, when we have enough archers we will have to attack
to follow our variant.
Innsbruck: Walls -> rax
Salzburg: Walls -> Curragh
Wiener Neustadt: Walls -> rax
I begin connecting the northern horses.

875: Our southern worker roads the horses near Wiener Neustadt
A Persian archer is spotted near Salzburg.
The Persian stack west seems to have withdrawn back north.

850: Ok, Ugarit back at size 1, they just whiped a second archer.
Kill the Hitti archer north of Vienna on plains with our elite archer.
Start roand on ivory.

825: Wiener Neustadt connected and 2nd horse online
Ugarit expands boarders, 1 Hitti archer visible, moves south.
I do't want to wait another 20 turns for HBR, we need horses and stop archer production
I buy HBR from the Iros for only 79 gold.
I nix research, with this annoying 50 turn-rule we won't wait for Mathematics that long.
A plus of 4 gpt is more helpful.

800: I should have bought Myst. with the rst of our money, but with the gpt bug
I wanted to save cash for Writing.
Now I get the bill, xerxes extortes 23 gold.
Ivory is no online.
The Persian stack is back in the west, walking south.
I kill the remainig visible Hitti archer.

750: Moscow finishes HG, Mecca Artemis.
Vienna: Granary, set to settler.
Graz finishes horse, starts another. The Granary in Linz will be finished in 3 turns,
I suggest producing military and workers in the city while Salzburg could improve the floodplains
and act as our main worker factory.
As soon as we have enough offensive units we should take out Ugarit to not exploit our variant.
Did MM in Innsbruck this turn to get some more gold, should be redone next turn when rax finishes.
Left horse in Graz and elite archer+spear south of Ugarit unmoved.

On the bad-news side:
We get all (6 of 6) shield in Graz and all (3 of 3) in Innsbruck, there MUST be somtehing wrong.
I'm 99.9% sure I didn't change anything in the general settings when setting up the game but this smells
like an error. If I messed things up accidently I apologize.

Belisar


SAVE
 
Wow, maybe it's Russia that's the big dog in this one ... heck, they all seem powerful ... except us and the Hittites.

At least there have been no cascades to Zeus :groucho:
 
(0) 750BC
Belisar has left a few units unmoved, so I'm going to get the Hittie-killing stack-of-doom (HKSOD) set up.
It looks like Persia is going to give us some help with that Barbarian camp next to Wiener Neustadt.
I see that I'm going to get one settler to position this turn, he will claim the iron. I'd like to get a prebuild going for Statue of Zeus, but I think we need to get that settler out first.
Iroquois and Persia are up Mysticism and Writing. Mathematics hasn't appeared yet.

IBT:
Innsbruck builds Barracks, starts Curragh.
Wiener Neustadt builds barracks, starts Horseman.
It looks like everyone else has been researching Mapmaking, as the Iroquois begin the Great Lighthouse.

(1) 730BC
One Hittie archer moves into view.

IBT:
Hiawatha kicks our warrior out of his territory.
One persian warrior defeats what looks like five or six barbarian horses (well, he was on a mountain across a river), and promotes from regular to elite.
Saltzburg builds Curragh, starts Barracks.

(2) 710BC
Our horseman attacks. Result: one dead Hittie archer.
Got to get that warrior back through Persian lands. Let's see how far I get.
Keep checking the techs. 5 gold/turn for writing (in addition to our treasury).

IBT:
The persians helpfully destroy that barbaran camp near to Wiener Neustadt.
Linz builds a granary, starts settler.
Amazingly, Persia doesn't complain about our warrior in their territory.

(3) 690BC
Iroquois will sell us writing for 2 gold/turn now.

IBT:
Vienna pops out its settler just as it grows to size 6. Best prebuild there is a temple (9 turns). So I'm going to swap Graz to palace prebuild, and pump a few horsies out of Vienna.

(4) 670BC
Graz switches to palace prebuild for Temple of Zeus. There's a bonus grassland there that has to be mined soon.
We are having to pay support costs. Once I get the city by the iron, that will allow for a few extra troops.

IBT:
Watch a stream of persian troops heading back to Persia, having defeated the barbarian camp.

(5) 650BC
Buy writing from the Iroquois for 250 gold.
It looks like Persia got the extra tech from Philosophy, as they are up Code of Laws, Map Making and Philosophy. The Iroquois lack Code of Laws.

IBT:
Persia kicks our warrior out of their territory.

(6) 630BC
Settler moves into position.

IBT:
The Iroquois complete the Great Lighthouse at Tonawanda. Scientific great leader perhaps?

(7) 610BC
Klagenfurt founded next to the iron. Warrior ordered up.
I'm against disbanding troops, but that warrior isn't going to get back to our lands any time soon. Saves us a gold per turn in upkeep.
Mathematics has appeared. Both the Iroquois and Persians have it. Due to our prebuild there is no need to purchase the tech yet, so I lean towards establishing some embassies.
Embassy established with Persia. They are training immortals, making 7 shields per turn. They are already in Republic. Persepolis contains a palace, barracks and temple, they have access to 3 gems and one incense. Population is 4, due to grow in 2 turns.
X-man is still annoyed with us though.

IBT:
Our curragh survives an attack by a barbarian galley. They sink, we promote to veteran.

(8) 590BC
Move a stack of troops next to Ugarit. Their top defender is a regular spearman.

IBT:
Linz builds settler, starts horseman.
Innsbruck builds curragh, starts horseman.
Wiener Neustadt builds horseman, starts another.

(9) 570BC
Kill two spearmen and one archer in Ugarit. Our elite spearman takes down the last redlined spearmen without taking a scratch (no leader though). Walls are ordered up.

MLDR04_550BC_A.jpg


I call up Hiawatha and insist that he gives us Mathematics. He declines, and I declare war.
I call up Persia, and they won't ally with us for anything.

IBT:
Two Iroquois warriors wander into our territory.

(10) 550BC
We get a little bad RNG luck as one iroquois warrior kills our attacking archer, then redlines a horseman before dying.

There is a Hittie worker in Ugarit.
There is a settler South East of Vienna, who is on his way to the peninsula.
I put Graz onto a palace prebuild for something (Great Library, Statue of Zeus).
Ugarit is heavily fortified with three spearmen and an archer.
I expect all hell to break lose in the next ten turns. Have fun Meldor...

MLDR04_550BC_B.jpg


MLDR04 - 550BC Save File
 
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