MLDR004 NOW and Again

1415 AD (0)
After consulting with the concil of elders, I make the deal with Cathy. Now that we have trade routes, we still can't get Nationalism even with only 15 turns left on the research. I dump it for Atomic theory and swap the Palace to ToE as I couldn't find another pre-build. We will have to build Hoover's the hard way.
(I) We get ToE, AT, and Electronics.

1420 AD (1)
The best city for Hover's is Viennna, it is due in 27. We need tech so I send AT to Russia for Sanitation, Industrialization, Replacable Parts, WM and 306g. From the Arabs we get Corporation 2gpt and 10g. I want spies so I set research to Nationalism due in 16 turns. I then move the fleet into port and unload everything. The worker goes south to mine near Vienna, the Hussars go to the nearest Rax to heal, The cannon go to the Rax to upgrade as do the muskets. The leader forms an army which gets loaded back into the Galleon. The settler reloads as well. Build some mines and swap some tiles to shave 3 more turns off of Hoover's now due in 24. I upgrade more muskets and a few more cannon. Swap core cities to factories.
(I)Nada

1425 AD (2)
Lot's of MMing and loading of troops.
(I)Nada

1430 AD (3)
Lots of MMing and loading of the fleet. The fleet sets sail with infantry this time. We don't have as many units as we could move, but we aren't making headway sitting around. Do a forrest chop at Graz and expose a BG which gets mined. Swap things around and shave a turn off the factory. Land the troops and cross the fingers.
(I) We don't lose a single unit and even get an elite infantry. We are attacked by longbows and MDI only, hmmm. Which 3-4 rifles move into the city.

1435 AD (4)
We bombard Grenoble and then load 4 infantry into the army. The army takes out two rifles and we then lose 3 Hussars razing the city. A settler builds our foothold city under the infantry on the hill.
(I) Now the French appear. Two SoDs approach our new city.

1440 AD (5)
Rush the Rax in Guessing (the toehold). That should help things heal. Next up Walls. I bombard the nearest stack, but decide against going after 3HP rifles on hills. I wasn't going to send the cannon over until they had been upgraded, but I change my mind and now 22 cannon and 2 infantry are on the way. Set to arrive next turn.
(I) I watch untold French units die to our Infantry army. It gets down to a few HPs and the solo infantry take over, giving us two more elite infantry. We don't lose a single unit and the French start retreating the damaged rifles. Out of about 40 units only nine are left beside our city.

1445 AD (6)
We use the arty to hit any French units 2 squares away, pull the cannon into port and pelt all those units right next to the city. I then use the two elite infantry to take out 1HP rifles with units under them and kill the covered unit with elite Hussars that can make it back to the city. Our infantry army then takes out 1 rifle and 1 musketeer on a moutain leaving only 1 hurt rifle. We lose one vet infantry but the second wins and there are no units within 1 square of Guessing and we only have a single Vet infantry exposed. The french did move three frigates and a galleon near our northern island. I swap one of the cities to a Rax and rush it for up grades.
(I) The French land two groups on two northern islands. The one island I can do nothing about. It has no Rax and is protected by a spear and MDI. The other island finished its Rax. They also move 6 freash rifle near Guessing.

1450 AD (7)
I upgrade the pike to infantry. Pull the pike out of the other city on the same island and will upgrade it next turn. I leave the other island alone as it will fall no matter what. We bomb all of the rifles at Guessing down to 1HP and go leader fishing. It pays well as we get a leader on our fifth try and immediately form an army. I then drop three *Hussars into it. I move the infantry army and the bombard units that haven't fired move next to Orleans.
(I) The French capture Ganogeh. They attack Gandasetaigon but fail to take it. They move seven more units next to Guessing.The Arabs start Hoover's Dam.

1110 AD (8)
Bombard all the units near Guessing and start pounding the city of Orleans. We raze Orleans with the armies and kill off the 7 units around Guessing. We get another GL which I use to form another army and 9 new workers. I move the second settler over in the area next turn we should have a nice city sitting on top of spices to give us another lux. The walls are rushed in Guessing and I will build a harbor next to get the spices out. I move the infantry on the island to cover the empty city and upgrade its former pike to infantry. I drop science down to get cash for upgrades and steal and up lux to combat WW.
(I) The French land a hurt longbow next to the city that was formerly empty. WW strikes and 10% lux wasn't enough for some town, I scroll ahead and get the rest. As long as it wasn't Vienna. The Russians start Hoovers.

1120 AD (9)
Mattersburg is built on the spices. It is set to build a temple. I bombard a single French rifle on their home island, can they be gassed already? The longbow disappeared so I assume they moved it back on a ship or it went off to never-never land. I move the workers and arty on top of a moutain with some infantry. The workers can road and rail and the arty can bombard Besancon. I swap three size six cities in the north to settlers from Ducts. I need some combat settlers, or should I say, the next leader will need them. I do some forest chops to shve some turns off of various projects. Our first factory is due in Graz this turn.
(I) Ah, the French aren't quite finished, they move 11 units next to Guessing, all rifles and longbows.

1130 AD (10)
I bombard and kill off all but two of the units at Guessing, I rush the harbor. We get a leader and I leave his dispositon to the next leader. Start MMing for post factories.

I think we are in trouble with Hoover's. I thought it would take them longer to research the tech. If we lose Hoover's it will be my fault. I didn't investage the cities, we might want to do that. If it weren't so late in my turn, I would have delcared on the Arabs and brought the Russian's in against them. I would advise we do this and then take the empty army and some infantry to pillage the Arab city. We would then have to hope the Arabs stop the Russian's effort.

http://www.civfanatics.net/uploads6/MLDR04-1465AD.zip

Official hitlist:
Hittite - gone.
Iroquois - gone.
Persia - hanging on by a thumbnail.
France - Down to Longbows for offense.
Russia
Arabs
Scandinavia

Arizona_Steve
Meldor
Northern Pike (up)
Belisar (On Deck)
ChrTh
 
Now that we have Artillery, we should bombard the Persian city relentlessly.

Good job getting the foothold on France!

EDIT: BTW, The Vikes are an OCC
 
It just occurred to me ... we can actually use the Auto-Bombard function on Persia!!!!!! WOW!!!!
 
1465 (0): An attempt to disrupt the Arabs' Hoover build with our armed forces can't help us, because it would take us fourteen turns to get infantry next to Damascus, and our own Hoover build will complete in fifteen turns. But getting the Arabs and the Russians fighting still looks like a good idea, so I declare against the Arabs, and bring the Russians into the war for gems. BTW, our going to war with the Arabs relieves us of the obligation to send them dyes, but since the dyes were extorted out of us there's no exploit involved.

We need at least one ship which can reinforce our eastern islands, or we're likely to lose them all. I switch Kufstein from courthouse to galleon, due immediately.

I switch six cities to factory builds.

I MM us up to 197 gpt. The new double-strength taxmen are great, if you like this sort of thing.

I employ John to form another empty army in Guessing.

IT: No French attacks, but they land a rifleman next to Gewauga.

Ugarit and Wiener Neustadt factory --> coal plant.


1470 (1): Our elite MDI in Gewauga manages to defeat the adjacent French rifleman.

In France we pick off two enemy riflemen and two longbowmen, for no loss, and move a stack next to Besancon.

IT: No French attacks.

Linz factory --> coal plant.


1475 (2): A mixed bombardment (sixteen cannon and seven artillery) redlines the garrison of Besancon (three riflemen) and reduces the city to size six, after which we take it without loss, holding it temporarily for tactical reasons.

We bombard and destroy a French galleon off Guessing.

We destroy two French riflemen and two longbowmen outside Mattersburg, without loss. The last of these attacks produces the GL Wurmser, who forms an army in Guessing.

IT: No French attacks.

The Vikings join the Arabs in a trade embargo against us.


1480 (3): A seventeen-artillery barrage redlines the garrison of Lyons (three riflemen, two longbowmen) and reduces the town to size six (just, with our last shot). We then take the city without loss.

We abandon Besancon and found Pinkafeld next to its ruins. (Ybbs? Pinkafeld? You're just having some fun with these names, right, Belisar?)

So far the focus of the Arab-Russian war has been Yaroslavl, which has changed hands twice.

IT: No enemy attacks, but the Arabs land a cav unit next to Gewauga.

Graz coal plant --> hussar.

Klagenfurt factory --> hussar.


1485 (4): Our elite MDI in Gewauga destroys the Arab cav.

We bombard Marseilles with 21 artillery, redlining the garrison (three riflemen and one longbowman), though the city remains at size nine. We then raze it without loss.

We abandon Lyons and found Michelsdorf one square closer to Paris.

We found Puchberg two squares from the ruins of Marseilles.

IT: No attacks.

Ugarit coal plant --> hussar.

WN coal plant --> stock exchange.

Neusiedl factory --> coal plant.

Ybbs goes into disorder, because it has a Persian citizen who's unhappy about the war. How'd that happen? {Edit: We must have founded Ybbs with a Persian settler.}


1490 (5): We found the tactical city of Schwechat between Mattersburg and Tours.

An eighteen-artillery barrage redlines the garrison of Tours (four riflemen and a longbowman) and reduces the city to size six, after which we take it without loss.

We pick off two French riflemen near Mattersburg, for no loss.

IT: No attacks.

Graz hussar --> stock exchange.

Linz coal plant --> hussar.

Innsbruck factory --> stock exchange.


1495 (6): A 24-artillery barrage redlines the garrison of Paris (just four riflemen) and reduces the city to size six, after which we take it without loss.

We abandon Tours and found Ried next to its ruins.

We defeat two French riflemen near Paris, for no loss.

Yaroslavl has been taken for the third time in the Arab-Russian war, and is now held by the Arabs again.

IT: Ugarit hussar --> stock exchange.

Salzburg factory --> hussar.


1500 (7): We abandon Paris, destroying the Great Wall in the process, and found Soelden one square nearer to Chartres.

An eight-artillery barrage redlines the garrison of Chartres (four riflemen), and we raze the city without loss.

We attack a redlined French rifleman, unfortified on level ground, with a full-strength elite Hussar, and the Hussar dies. :mad: We pick off this rifleman, and one other, for no further loss.

IT: No attacks.

The French declare war on the Russians. Don't they have enough problems?

The Arabs send two impressive task forces, bristling with destroyers, our way. But they land only two depleted cav units next to Gewauga, and a cav and an inf near Zwettl.


1505 (8): Our heroic elite MDI in Gewauga destroys another enemy cav, this one Arab.

Two of the four-unit Hussar armies which can't leave our home continent make short work of the Arab landing force (an inf and a cav) near Zwettl.

We found the tactical city of Vorau between Soelden and Avignon.

We take Avignon, following the usual procedure (thirteen artillery to redline the garrison and reduce the town to size six, held by three riflemen and a longbowman, no friendly losses).

IT: The French sue for peace.

Gewauga, held by a recently upgraded inf, resists the attack of the second Arab cav (which retreats).

The Russians and the Vikings make peace.

WN stock exchange --> hydro plant (Wall Street prebuild).


1510 (9): Our elite MDI in Gewauga destroys the redlined Arab cav.

Our frigates sink a French galleon and its accompanying frigate, both previously redlined by our artillery, off Puchberg.

We take Rheims in the usual manner--33-gun bombardment (over two turns), garrison of four riflemen, no friendly losses.

We abandon Avignon.

We found Trieben next to the ruins of Chartres.

I upgrade our last cannon to artillery. We now have 36 artillery, I believe, counting captured units.

IT: No attacks.

We finish researching Nationalism under our own power--how often do you see that, at a serious difficulty level?--and begin work on Espionage, due in eighteen turns at 40%.

Graz stock exchange --> hospital.

Ghulaman courthouse --> factory.

Neusiedl coal plant --> stock exchange.


1515 (10): We take Rouen according to formula--25-gun bombardment (over two turns), garrison of three riflemen, no friendly losses. The French home island is entirely ours.

We abandon Rheims and Rouen, and found Schladming on the ruins of the latter.

Austrians 59, enemies 1 this round.

Ten elite victories generated one Great Leader.
 
We're four turns away from completing Hoover in Vienna. Assuming we get it, we have coal plants in Graz, Linz, Neusiedl, Ugarit, and WN which should be sold.

To repeat, the hydro plant in WN is a Wall Street pre-build. We should get our fifth stock exchange one turn before the hydro plant would complete.

We don't have any hospitals yet. One is being built, in Graz.

The front line doesn't seem to have moved much in the Arab-Russian war, except around Yaroslavl. But our army is now strong relative to Russia's, so plainly that war is doing us some good.

Krems has just reached size twelve, and its food surplus is now useless, so several of its irrigated tiles should be mined.

Vienna, Bischofshofen, and Ugarit are suffering intentional food shortages, which can be relieved as soon as they complete their current projects.

Two empty armies and a settler are in Guessing. All our artillery is stacked with the infantry army near Schladming.

If you want to strike at the two French cities on Goigouen Island, we have a modest naval force waiting in Ghulaman. I haven't seen any Arab ships in this area of the ocean, although it's hard to feel safe when their destroyers have a movement factor of nine.
 
French toast mit schlag:

MLDR04-1515AD.JPG
 
BTW, Belisar hasn't posted here since his request to be skipped on Jan. 12, so I would assume that the request still stands and that ChrTh is now up. If I'm wrong, Belisar, let us know.
 
I -tentatively- got it. I won't be able to play for 32 hours from this posting, so Belisar, if you are able to take it, you have 32 hours to do so :)
 
Great job NP.

I figured you would make short work of the French. Now we nee to finish off their puny island cities and start in on the Russians as soon as the alliance with them against the Arabs is up.

Official hitlist:
Hittite - gone.
Iroquois - gone.
Persia - hanging on by a thumbnail.
France - Down to Longbows for offense.
Russia
Arabs
Scandinavia

Arizona_Steve (On Deck)
Meldor
Northern Pike
Belisar (Let us know when you are back)
ChrTh (up)
 
Hey gang, I'm not going to start for another 23 hours, so Belisar you still have a window of opportunity ... or conversely, extra time for Steve to continue sitting in his darkened basement, watching the LOTR12 replay over and over while muttering ...
 
The Race for Hoover!

Turn 0 -- 1515 AD
I'm able to unstarve Ugarit without slowing down the Exchange build
*sigh* ... why does no one want to bombard Persia?

Aspang is given a musket in order to go into We Love the Team Day


IT:
We renew the Peace Treaty with Russia. Russia doesn't have Rubber ... they better hope the war doesn't continue long with Arabia.

Turn 1 -- 1520 AD
I have a vague feeling these turns are going to be relatively quick ... I need to build up some troops on the mainland before I can launch an attach on any of the remaining French cities.

IT:
Arabs land two Cavs on Gewauga island. I upgrade the MDI (I know he was elite, but he's useless as a defender) to a Guerilla in case the RNG fails us.

Turn 2 -- 1525 AD
Mostly worker moves

IT:
:aargh: Gewauga goes down. Despite the fortified infantry. Despite the Walls.

Turn 3 -- 1530 AD
We have enough Exchanges to build Wall Street. I switch WN to WS w/ 2ttg

IT:
We complete Hoover Dam [dance]


TO BE CONTINUED!
 
Great, I was afraid it was pretty close. I will go back and investigate the cities prior to the war effort. Hopefully it made them dump their shields to build military!
 
Turn 4 -- 1535 AD

:sleep:

IT:
Scandinavia and France have signed a trade embargo against us! Oh no, how will we survive!?! And what happens if Persia joins them! :eek:

The Arab island-hopping campaign continues as the two cavs are landed near Gayagaahe.

:aargh: Pasargadae flips! Rioting everywhere!

Turn 5 -- 1540 AD
Retake Pasargadae
I dispatch the 2 Arabian Cavs with the troops that were on their way to Ganogeh.
I'm forced to raise Lux to 10% to deal with all the rioting. I commence operation 'Starve Pasargadae'

IT:
Persia declares war on the Russians!
OH NO! Scandinavia and Persia have signed a trade embargo against us! OUR WORST FEARS HAVE BEEN REALIZED!!!!

Turn 6 -- 1545 AD
We complete Wall Street!


Ok guys, decision time -- do we make peace with the Arabs (we can do it straight up, or even get a Tech with a gpt thrown) at the expense of making Russia furiouser with us? Or do we risk continued war with them, which could prevent us from our immediate goal of eliminating France (I fear for our Ganogeh-headed Galleon during the next interturn, even though I offloaded the troops)? I'll be playing again in a few hours ...
 
Originally posted by ChrTh
OH NO! Scandinavia and Persia have signed a trade embargo against us! OUR WORST FEARS HAVE BEEN REALIZED!!!!

:rotfl:

What happened to cause a lot of rioting at once?

It's about time we changed sides in the Arab-Russian war, since the Russians are next on the hit list. We've already decided (when we broke our alliance with the Vikings in 1415 AD) that abandoning an alliance in which we're paying the other party is cynical but not exploitative. So I'd say go ahead.
 
I'm not 100% sure, but I think when Pasargadae flipped, we lost our gems...however, when we got it back, there was still a lot of unhappiness. I'm still thinking they've added a hint of war weariness to the game for the Monarch gov't, and the flip was being considered a captured city.
 
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