730 (0): It looks as though our first curragh sank in a random patch of ocean near Munich. This isn't how curragh exploration should be done. The point is to move the curragh safely around the coast, entering one sea square per turn and then returning to the shore, until it discovers something promising offshore--ideally, something it can investigate or reach without spending an interturn on an ocean square.
ITB archer --> archer, Yaroslavl barracks --> archer.
The Germans complete the Statue of Zeus in Berlin. So much for beating the
Portuguese to it.
710 (1): We cut down a Portuguese swordsman and two archers around Coimbra, not attempting to take the city. Somewhat unluckily, we lose an archer (3-1).
Hmm, I thought our army had enough HP to avoid attacks from regular swordmen, but apparently not. No worries, though (5-1).
Moscow settler --> archer.
The Sumerians complete the Hanging Gardens.
690 (2): We auto-raze Coimbra, held by two spearmen (7-1), and recapture our own scout.
Novgorod archer --> archer.
670 (3): A healing turn.
Moscow archer --> settler, ITB archer --> archer.
650 (4): More healing.
630 (5): Our fully healed army moves next to Guimaraes.
A fairly large Portuguese stack (eventually three swordsmen and two spearmen) starts moving around indecisively between Guimaraes and Sagres without committing to an attack on Sagres, and it does this until almost the end of my round.
610 (6): We shoot down a Portuguese archer outside Sagres (8-1).
It looks as though the Portuguese have a lot of units in Guimaraes, and I know they have plenty in the area but outside the city. In the hope that this won't leave many Portuguese units for Lisbon, I send our army in that direction.
ITB reaches size seven, and ten spt.
Moscow settler --> warrior. Moscow can now produce a settler and a warrior on a four-turn cycle, and I think we should let the cycle run for a while. We definitely need several more settlers with which to fill up the Portuguese lands, and the warriors will make acceptable rear-area garrison units.
Novgorod archer --> archer, ITB archer --> archer.
590 (7): Our army moves next to Lisbon.
An elite spearman positioned to keep the Portuguese from reinforcing Lisbon from the north defeats the attack of one swordsman, then falls to the second (9-2).
Moscow warrior --> settler, Yaroslavl archer --> archer, and Faraway curragh (pop-rushed) --> curragh.
The Ottomans complete the Mausoleum, and the Aztecs the Great Wall.
Writing --> Literature.
570 (8): Our army destroys two spearmen in Lisbon, with almost no damage to itself, although the town remains garrisoned (11-2).
ITB archer --> archer.
550 (9): We destroy two more spearmen in Lisbon and raze the town (13-2), capturing four workers and gaining a fifth from the razing.
We establish an embassy with the Germans for 35 gold. Berlin (just size four at the moment, though I've seen it at size eight) has horses, iron, dyes, and ivory. It has a palace, a barracks, a temple, and the Statue of Zeus. It's at six spt and has a garrison of two spearmen.
The Portuguese Stack Which Won't Attack finally moves next to Sagres.
530 (10): Our army heals.
Four elite victories this turn, one defensive, didn't produce a Great Leader.